FogboundLagoon
I can't even see my reflection in the water... only those mysterious crimson lights...
Last updated | 3 months ago |
Total downloads | 340938 |
Total rating | 53 |
Categories | Maps Halloween Modjam 2022 |
Dependency string | JaceDaDorito-FogboundLagoon-1.1.5 |
Dependants | 225 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2110RiskofThunder-R2API_Director
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Preferred version: 2.3.1Smooth_Salad-ShaderSwapper
A lightweight library for upgrading stubbed shaders to actual shaders at runtime.
Preferred version: 1.0.1JaceDaDorito-LocationsOfPrecipitation
A utils mod that features editor and runtime tools I use for making stages!
Preferred version: 1.1.2README
Trailer Video
Fogbound Lagoon?
Fogbound Lagoon is an alternate Stage 3 which intends to bring a new experience to the game with its water mechanics, unique enemy pool, and atmosphere. It should fit in nicely with the other stages in the game stylistically and balance wise. This also serves as an example stage for (hopefully) any stages created in the future.
Features
- Support for non-DLC players and DLC players. The interactable and monster pools will change depending on if SoTV is enabled.
- Configs involving the DLC monster pools.
- Four random newt statues.
- Working bazaar seer.
- Preon Accumulator Timed Chest similar to Rallypoint Delta. There are three spots.
- Water! You can float and so will the gups! Don't Die! No it doesn't have Minecraft anti-fall damage. It doesn't have drowning either.
- A new (DLC1 dependent) family event!
- Stage Aesthetic support.
- Spikestrip 2.0 support. Sigma Constructs spawn on the stage.
- Starstorm 2 support. Wayfarer spawns on the stage.
- Theres a funny guy hidden somewhere.
Later down the road...
- Language translations. (Please message me on discord @JaceDaDorito7035 if you are interested in doing language translations)
- Starstorm storm support.
- Bug fixes that crop up.
Known Issues
- Report any lag issues to me (jacecascade on discord) immediately, not sure if I got it all.
Special Thanks and Credits
- IDeath - Creator of the node placer and lending me a hand on anything Addressable related.
- GrooveSalad - Code help and creator of the SlipDccs and SlipDccsPool extensions.
- Nebby - For being smarter than me and making RoR2Editor kit. Also he helped me learn code stuff so yeah.
- Dotflare - Never leaves me alone and forced me to allow him to model the bones on the bottom of the map.
- pixlgray - Editor of the trailer.
- MoonlitWyvern - Helped me with footage for the trailer.
- Vaikyia - Playtesting, a player in the trailer, and a very chaotic person.
- Koopahunter197 / Iris - Playtesting, a player in the trailer, and made me remodel the beach.
- IbanPlay - Playtesting, a player in the trailer, and approval that my stage is good.
- Gavran - Playtesting, Lore Writer, and ripped a limb off my body each time Hank isn't networked.
- ItsDoge / Katie - New Icon art.
- Mystic - Russian translation
- El-Freddy - Spanish translation
- Damglador - Ukrainian translation
- doctoberfest - Turkish translation
- Kei - German and Japanese translation. Also another Risk of Resources racer listed below.
- ICap_I, WoolieGaming, Race, Cran, Host, RayDans, Disputed, Cornipher, Cabbage, Bulrug, Mark, Zinq, and the rest of the Risk of Resources team - Thank you all for showcasing the mod! It has been an honor for my content to be deemed quality enough to showcase and race with.