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LocationsOfPrecipitation
A utils mod that features editor and runtime tools I use for making stages!
Date uploaded | 5 months ago |
Version | 1.1.1 |
Download link | JaceDaDorito-LocationsOfPrecipitation-1.1.1.zip |
Downloads | 28593 |
Dependency string | JaceDaDorito-LocationsOfPrecipitation-1.1.1 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117README
LocationsOfPrecipitation
A stage modding toolkit that streamlines addressable asset usability in a scene.
Features
InstantiateAddressablePrefab
script that instantiates a RoR2 prefab into the Scene at runtime.Set Position and Rotation To Zero
makes the prefab have no offset; some RoR2 assets have offset, making it hard to set position or rotation.Use Local Position And Rotation
would make the prefab's position and rotation relative to its parent object.Refresh In Editor
makes the prefab visible in editor; the prefab isn't saved to the scene to prevent GUID errors.AddressableInjector
script that injects a RoR2 asset into a desired field at runtime. Select the component inTarget Component
, pick theTarget Field
, then fill in theKey
with any address of that type. It doesn't show the injected asset to prevent GUID errors, but it will be injected at runtime. A log will be produced when the asset is successfully injected.CameraInstantiator
is an editor only script that injects the RoR2 camera into your scene. This can be used to preview post processing. Building the scene with this script will have no effect in runtime.SurfaceDefInjector
quickly injectsSurfaceDefs
into anySurfaceDefProviders
attatched to any children.- A Geyser Menu item under
Risk of Rain 2
. InstantiateGeyserPrefab
which allows you to instantiate and configure most of RoR2's jump pads.InstantiateLogbookPrefab
which allows you to instantiate and configure a logbook pickup prefab.
Credits
- Initial scripts by IDeathHD / Quentin
- Polish and cleaner editor functionality by Nebby
- Testing and implementation by JaceDaDorito
- Icon art by JaceDaDorito and IbanPlay
- Bug fixes by viliger
CHANGELOG
1.1.2
- Updated for SoTS!
- Added
Shroom
andMeridian
jump pads. Will add the other DLC jump pads in the future but there is an issue with them saving into the scene causing GUID errors.
1.1.1
- Implemented nullcheck before setting flags of prefab instances in InstantiateAddressablePrefab.
1.1.0
- Added new GameObject Menu item called
Risk of Rain 2
. - New
Geyser
prefab option underRisk of Rain 2
menu Item. Used to quickly make custom jump pads. - Added
InstantiateGeyserPrefab
for reusing in game geysers. - Added
InstantiateLogbookPrefab
for instantiating the logbook pickup usually found on hidden realms. - Made
Set Position And Rotation to Zero
,Use Local Position and Rotation
, andRefresh in Editor
all set to true by default. - Added
ShaderSwap
class withConvertShader
method.
1.0.0
- Initial Release!