Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of HalcyoniteTweaks v1.0.1
HalcyoniteTweaks.dll
Decompiled 9 months agousing System; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Logging; using Microsoft.CodeAnalysis; using RoR2; using RoR2.CharacterAI; using UnityEngine; using UnityEngine.AddressableAssets; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("HalcyoniteTweaks")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+bff7e0fb8868d0ef0227166190d45aca7ed8e8cd")] [assembly: AssemblyProduct("HalcyoniteTweaks")] [assembly: AssemblyTitle("HalcyoniteTweaks")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace HalcyoniteTweaks { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("Jeffdev.HalcyoniteTweaks", "HalcyoniteTweaks", "1.0.1")] public class HalcyoniteTweaks : BaseUnityPlugin { public const string PluginGUID = "Jeffdev.HalcyoniteTweaks"; public const string PluginAuthor = "Jeffdev"; public const string PluginName = "HalcyoniteTweaks"; public const string PluginVersion = "1.0.1"; private GameObject halcyoniteMaster = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC2/Halcyonite/HalcyoniteMaster.prefab").WaitForCompletion(); public void Awake() { //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) Log.Init(((BaseUnityPlugin)this).Logger); foreach (AISkillDriver item in halcyoniteMaster.GetComponents<AISkillDriver>().ToList()) { if (item.customName == "Golden Swipe") { item.maxDistance = 17f; item.minDistance = 12f; item.selectionRequiresAimTarget = true; item.selectionRequiresTargetLoS = true; } if (item.customName == "Golden Slash") { item.maxDistance = 12f; item.selectionRequiresTargetLoS = true; } } if (!Chainloader.PluginInfos.ContainsKey("com.Moffein.RiskyTweaks")) { GameObject val = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC2/Halcyonite/HalcyoniteBody.prefab").WaitForCompletion(); EntityStateMachine[] components = val.GetComponents<EntityStateMachine>(); SetStateOnHurt ssoh = val.GetComponent<SetStateOnHurt>(); ssoh.idleStateMachine = components.Where((EntityStateMachine esm) => (Object)(object)esm != (Object)(object)ssoh.targetStateMachine).ToArray(); } } } internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } }