Decompiled source of HalcyoniteTweaks v1.0.1

HalcyoniteTweaks.dll

Decompiled 2 months ago
using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using RoR2;
using RoR2.CharacterAI;
using UnityEngine;
using UnityEngine.AddressableAssets;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("HalcyoniteTweaks")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+bff7e0fb8868d0ef0227166190d45aca7ed8e8cd")]
[assembly: AssemblyProduct("HalcyoniteTweaks")]
[assembly: AssemblyTitle("HalcyoniteTweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace HalcyoniteTweaks
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("Jeffdev.HalcyoniteTweaks", "HalcyoniteTweaks", "1.0.1")]
	public class HalcyoniteTweaks : BaseUnityPlugin
	{
		public const string PluginGUID = "Jeffdev.HalcyoniteTweaks";

		public const string PluginAuthor = "Jeffdev";

		public const string PluginName = "HalcyoniteTweaks";

		public const string PluginVersion = "1.0.1";

		private GameObject halcyoniteMaster = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC2/Halcyonite/HalcyoniteMaster.prefab").WaitForCompletion();

		public void Awake()
		{
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			Log.Init(((BaseUnityPlugin)this).Logger);
			foreach (AISkillDriver item in halcyoniteMaster.GetComponents<AISkillDriver>().ToList())
			{
				if (item.customName == "Golden Swipe")
				{
					item.maxDistance = 17f;
					item.minDistance = 12f;
					item.selectionRequiresAimTarget = true;
					item.selectionRequiresTargetLoS = true;
				}
				if (item.customName == "Golden Slash")
				{
					item.maxDistance = 12f;
					item.selectionRequiresTargetLoS = true;
				}
			}
			if (!Chainloader.PluginInfos.ContainsKey("com.Moffein.RiskyTweaks"))
			{
				GameObject val = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC2/Halcyonite/HalcyoniteBody.prefab").WaitForCompletion();
				EntityStateMachine[] components = val.GetComponents<EntityStateMachine>();
				SetStateOnHurt ssoh = val.GetComponent<SetStateOnHurt>();
				ssoh.idleStateMachine = components.Where((EntityStateMachine esm) => (Object)(object)esm != (Object)(object)ssoh.targetStateMachine).ToArray();
			}
		}
	}
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
}