Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of SlamProcTweak v1.0.0
SlamProcTweak.dll
Decompiled 9 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using EntityStates.FalseSon; using Microsoft.CodeAnalysis; using On.EntityStates.FalseSon; using RoR2; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("SlamProcTweak")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("SlamProcTweak")] [assembly: AssemblyTitle("SlamProcTweak")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SlamProcTweak { internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } [BepInPlugin("Jeffdev.SlamProcTweak", "SlamProcTweak", "1.0.0")] public class SlamProcTweak : BaseUnityPlugin { public const string PluginGUID = "Jeffdev.SlamProcTweak"; public const string PluginAuthor = "Jeffdev"; public const string PluginName = "SlamProcTweak"; public const string PluginVersion = "1.0.0"; public void Awake() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Expected O, but got Unknown Log.Init(((BaseUnityPlugin)this).Logger); ChargedClubSwing.InitializeBlastAttackAsCharged += new hook_InitializeBlastAttackAsCharged(ChargedClubSwing_InitializeBlastAttackAsCharged); ChargedClubSwing.InitializeBlastAttackNormal += new hook_InitializeBlastAttackNormal(ChargedClubSwing_InitializeBlastAttackNormal); } private void ChargedClubSwing_InitializeBlastAttackNormal(orig_InitializeBlastAttackNormal orig, ChargedClubSwing self, ref BlastAttack blast) { orig.Invoke(self, ref blast); blast.procCoefficient = 1f; } private void ChargedClubSwing_InitializeBlastAttackAsCharged(orig_InitializeBlastAttackAsCharged orig, ChargedClubSwing self, ref BlastAttack blast) { orig.Invoke(self, ref blast); blast.procCoefficient = 1f; } } }