using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using EntityStates;
using EntityStates.Toolbot;
using HarmonyLib;
using IL.EntityStates.Toolbot;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using On.EntityStates.Toolbot;
using RoR2;
using RoR2.Skills;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TransportToggle")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TransportToggle")]
[assembly: AssemblyTitle("TransportToggle")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace TransportToggle
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
[BepInPlugin("Jeffdev.TransportToggle", "TransportToggle", "1.0.4")]
public class TransportToggle : BaseUnityPlugin
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static hook_OnEnter <>9__11_0;
public static Func<Instruction, bool> <>9__11_4;
public static Manipulator <>9__11_2;
internal void <Awake>b__11_0(orig_OnEnter orig, ToolbotDash self)
{
orig.Invoke(self);
self.duration = 9999f;
self.baseDuration = 9999f;
}
internal void <Awake>b__11_2(ILContext il)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Expected O, but got Unknown
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
ILCursor val = new ILCursor(il);
if (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
{
(Instruction x) => ILPatternMatchingExt.MatchLdsfld(x, typeof(Buffs), "ArmorBoost")
}))
{
val.Emit(OpCodes.Pop);
val.Emit(OpCodes.Ldsfld, AccessTools.DeclaredField(typeof(Buffs), "SmallArmorBoost"));
}
else
{
Log.Error("Failed to find match for Armor Boost!");
}
}
internal bool <Awake>b__11_4(Instruction x)
{
return ILPatternMatchingExt.MatchLdsfld(x, typeof(Buffs), "ArmorBoost");
}
}
public const string PluginGUID = "Jeffdev.TransportToggle";
public const string PluginAuthor = "Jeffdev";
public const string PluginName = "TransportToggle";
public const string PluginVersion = "1.0.4";
public bool dashReleased;
public bool hasDashStarted;
public bool escapedWithShift;
public static ConfigEntry<bool> hitEnemyMultipleTimes;
public static ConfigEntry<bool> armorChanges;
public static ConfigEntry<bool> jumpHeightChanges;
public static ConfigEntry<bool> freeToggleTransport;
public void Awake()
{
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Expected O, but got Unknown
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Expected O, but got Unknown
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Expected O, but got Unknown
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Expected O, but got Unknown
Log.Init(((BaseUnityPlugin)this).Logger);
armorChanges = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Less Armor In Transport Mode", true, "Changes transport mode to give you less armor (false is vanilla default)");
jumpHeightChanges = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Lower Transport Mode Jump Height", true, "Makes you jump less high in transport mode. (false changes to vanilla jump height)");
freeToggleTransport = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Transport Mode Free Toggle", true, "Allows freely toggling transport mode on or off without cooldown (false is vanilla default)");
object obj = <>c.<>9__11_0;
if (obj == null)
{
hook_OnEnter val = delegate(orig_OnEnter orig, ToolbotDash self)
{
orig.Invoke(self);
self.duration = 9999f;
self.baseDuration = 9999f;
};
<>c.<>9__11_0 = val;
obj = (object)val;
}
ToolbotDash.OnEnter += (hook_OnEnter)obj;
ToolbotDash.OnExit += (hook_OnExit)delegate(orig_OnExit orig, ToolbotDash self)
{
orig.Invoke(self);
if (((EntityState)self).isAuthority && freeToggleTransport.Value)
{
CharacterBody characterBody = ((EntityState)self).characterBody;
SkillLocator val4 = ((characterBody != null) ? characterBody.skillLocator : null);
if (!((Object)(object)val4 == (Object)null))
{
GenericSkill utility = val4.utility;
if (!((Object)(object)utility == (Object)null))
{
utility.rechargeStopwatch += (escapedWithShift ? (utility.finalRechargeInterval - 0.25f) : 0f);
escapedWithShift = false;
}
}
}
};
object obj2 = <>c.<>9__11_2;
if (obj2 == null)
{
Manipulator val2 = delegate(ILContext il)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Expected O, but got Unknown
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
ILCursor val3 = new ILCursor(il);
if (val3.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
{
(Instruction x) => ILPatternMatchingExt.MatchLdsfld(x, typeof(Buffs), "ArmorBoost")
}))
{
val3.Emit(OpCodes.Pop);
val3.Emit(OpCodes.Ldsfld, AccessTools.DeclaredField(typeof(Buffs), "SmallArmorBoost"));
}
else
{
Log.Error("Failed to find match for Armor Boost!");
}
};
<>c.<>9__11_2 = val2;
obj2 = (object)val2;
}
ToolbotDash.OnEnter += (Manipulator)obj2;
ToolbotDash.FixedUpdate += (hook_FixedUpdate)delegate(orig_FixedUpdate orig, ToolbotDash self)
{
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
//IL_0108: Expected O, but got Unknown
if (!((EntityState)self).isAuthority)
{
orig.Invoke(self);
}
else
{
SkillDef skillDef = SkillCatalog.GetSkillDef(SkillCatalog.FindSkillIndexByName("ToolbotDash"));
if ((Object)(object)skillDef == (Object)null)
{
Log.Error($"One or more SkillDefs could not be found! Check skill names. {skillDef}");
orig.Invoke(self);
}
else
{
if (Object.op_Implicit((Object)(object)((EntityState)self).inputBank) && ((ButtonState)(ref ((EntityState)self).inputBank.skill3)).justReleased)
{
dashReleased = true;
}
if (Object.op_Implicit((Object)(object)((EntityState)self).inputBank) && ((ButtonState)(ref ((EntityState)self).inputBank.skill3)).justPressed && dashReleased)
{
escapedWithShift = true;
((EntityState)self).outer.SetNextStateToMain();
dashReleased = false;
}
if (Object.op_Implicit((Object)(object)((EntityState)self).inputBank) && ((ButtonState)(ref ((EntityState)self).inputBank.skill4)).justPressed)
{
SkillLocator skillLocator = ((EntityState)self).skillLocator;
if ((Object)(object)skillLocator != (Object)null && (Object)(object)skillLocator.special != (Object)null && skillLocator.special.IsReady())
{
escapedWithShift = true;
((EntityState)self).outer.SetNextState((EntityState)new ToolbotDualWieldStart());
}
}
if ((Object)(object)((EntityState)self).inputBank != (Object)null && (Object)(object)((EntityState)self).characterBody != (Object)null && (Object)(object)((EntityState)self).characterMotor != (Object)null && ((ButtonState)(ref ((EntityState)self).inputBank.jump)).justPressed && !((EntityState)self).inputBank.jump.hasPressBeenClaimed && ((EntityState)self).characterMotor.jumpCount < ((EntityState)self).characterBody.maxJumpCount)
{
bool num = ((EntityState)self).characterMotor.jumpCount >= ((EntityState)self).characterBody.baseJumpCount;
float num2 = (jumpHeightChanges.Value ? 1.25f : 1.5f);
float num3 = (jumpHeightChanges.Value ? 0.65f : 1f);
float num4 = (num ? num2 : num3);
float num5 = (num ? num2 : num3);
GenericCharacterMain.ApplyJumpVelocity(((EntityState)self).characterMotor, ((EntityState)self).characterBody, num4, num5, false);
CharacterMotor characterMotor = ((EntityState)self).characterMotor;
characterMotor.jumpCount++;
JumpDelegate onJump = ((EntityState)self).characterBody.onJump;
if (onJump != null)
{
onJump.Invoke();
}
((EntityState)self).inputBank.jump.hasPressBeenClaimed = true;
}
orig.Invoke(self);
}
}
};
}
}
}