using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using R2API;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("JoelsItem")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("JoelsItem")]
[assembly: AssemblyTitle("JoelsItem")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ExamplePlugin
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}
namespace JoelsItems
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("Joel.JoelsItem", "JoelsItem", "1.6.0")]
public class ExamplePlugin : BaseUnityPlugin
{
public const string PluginGUID = "Joel.JoelsItem";
public const string PluginName = "JoelsItem";
public const string PluginVersion = "1.6.0";
public static ExamplePlugin instance;
public static ManualLogSource Log;
public static ItemDef myItemDef;
private void Awake()
{
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Expected O, but got Unknown
//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
//IL_00f1: Expected O, but got Unknown
//IL_0179: Unknown result type (might be due to invalid IL or missing references)
//IL_0183: Expected O, but got Unknown
//IL_018b: Unknown result type (might be due to invalid IL or missing references)
//IL_0195: Expected O, but got Unknown
instance = this;
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)"Initializing Joel's Black Hole item...");
myItemDef = ScriptableObject.CreateInstance<ItemDef>();
((Object)myItemDef).name = "JoelsBlackHole";
myItemDef.nameToken = "JOELS_BLACKHOLE_NAME";
myItemDef.pickupToken = "JOELS_BLACKHOLE_PICKUP";
myItemDef.descriptionToken = "JOELS_BLACKHOLE_DESC";
myItemDef.loreToken = "JOELS_BLACKHOLE_LORE";
myItemDef._itemTierDef = Addressables.LoadAssetAsync<ItemTierDef>((object)"RoR2/Base/Common/Tier2Def.asset").WaitForCompletion();
myItemDef.pickupIconSprite = Resources.Load<Sprite>("Icons/BlackHole");
myItemDef.pickupModelPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Mystery/PickupMystery.prefab").WaitForCompletion();
myItemDef.canRemove = true;
myItemDef.hidden = false;
ItemDisplayRuleDict val = new ItemDisplayRuleDict((ItemDisplayRule[])null);
ItemAPI.Add(new CustomItem(myItemDef, val));
LanguageAPI.Add("JOELS_BLACKHOLE_NAME", "Joel's Black Hole");
LanguageAPI.Add("JOELS_BLACKHOLE_PICKUP", "Deals 5% base damage per tick and pulls in nearby enemies.");
LanguageAPI.Add("JOELS_BLACKHOLE_DESC", "Enemies within 10m are pulled toward you and take 5% of your base damage every 0.2 seconds.");
LanguageAPI.Add("JOELS_BLACKHOLE_LORE", "??? What are you looking at?");
foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances)
{
AttachBlackHoleEffect(instance.master.GetBody());
}
CharacterBody.Start += new hook_Start(CharacterBody_Start);
CharacterMaster.OnBodyStart += new hook_OnBodyStart(CharacterMaster_OnBodyStart);
}
private void CharacterBody_Start(orig_Start orig, CharacterBody self)
{
orig.Invoke(self);
AttachBlackHoleEffect(self);
}
private void AttachBlackHoleEffect(CharacterBody body)
{
if (!((Object)(object)body == (Object)null) && !((Object)(object)((Component)body).gameObject.GetComponent<BlackHoleEffect>() != (Object)null))
{
((Component)body).gameObject.AddComponent<BlackHoleEffect>();
}
}
private void CharacterMaster_OnBodyStart(orig_OnBodyStart orig, CharacterMaster self, CharacterBody body)
{
orig.Invoke(self, body);
if (!((Object)(object)self == (Object)null) && !((Object)(object)body == (Object)null) && (Object)(object)((Component)self).GetComponent<NetworkUser>() != (Object)null && (Object)(object)((Component)body).gameObject.GetComponent<F2ItemSpawner>() == (Object)null)
{
((Component)body).gameObject.AddComponent<F2ItemSpawner>();
}
}
}
public class BlackHoleEffect : MonoBehaviour
{
private CharacterBody body;
private float tickInterval = 0.2f;
private float tickTimer;
private void Awake()
{
body = ((Component)this).GetComponent<CharacterBody>();
}
private void Update()
{
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
//IL_0113: Unknown result type (might be due to invalid IL or missing references)
//IL_012e: Unknown result type (might be due to invalid IL or missing references)
//IL_0135: Unknown result type (might be due to invalid IL or missing references)
//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
//IL_01b9: Unknown result type (might be due to invalid IL or missing references)
//IL_01ca: Unknown result type (might be due to invalid IL or missing references)
//IL_01db: Unknown result type (might be due to invalid IL or missing references)
//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
//IL_01f6: Unknown result type (might be due to invalid IL or missing references)
//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
//IL_01fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0202: Unknown result type (might be due to invalid IL or missing references)
//IL_0209: Expected O, but got Unknown
//IL_016f: Unknown result type (might be due to invalid IL or missing references)
//IL_0176: Unknown result type (might be due to invalid IL or missing references)
//IL_017b: Unknown result type (might be due to invalid IL or missing references)
//IL_0180: Unknown result type (might be due to invalid IL or missing references)
//IL_0184: Unknown result type (might be due to invalid IL or missing references)
//IL_0189: Unknown result type (might be due to invalid IL or missing references)
//IL_018e: Unknown result type (might be due to invalid IL or missing references)
//IL_0193: Unknown result type (might be due to invalid IL or missing references)
//IL_019a: Unknown result type (might be due to invalid IL or missing references)
//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
if (!Object.op_Implicit((Object)(object)body) || !Object.op_Implicit((Object)(object)body.inventory))
{
return;
}
int itemCount = body.inventory.GetItemCount(ExamplePlugin.myItemDef.itemIndex);
if (itemCount <= 0)
{
return;
}
tickTimer -= Time.deltaTime;
if (tickTimer > 0f)
{
return;
}
tickTimer = tickInterval;
float num = 15f;
float num2 = 5.05f;
foreach (CharacterBody readOnlyInstances in CharacterBody.readOnlyInstancesList)
{
if ((Object)(object)readOnlyInstances == (Object)null || !Object.op_Implicit((Object)(object)readOnlyInstances.healthComponent) || !readOnlyInstances.healthComponent.alive || (Object)(object)readOnlyInstances == (Object)(object)body || readOnlyInstances.teamComponent.teamIndex == body.teamComponent.teamIndex)
{
continue;
}
float num3 = Vector3.Distance(body.corePosition, readOnlyInstances.corePosition);
if (!(num3 > num))
{
CharacterMotor characterMotor = readOnlyInstances.characterMotor;
if ((Object)(object)characterMotor != (Object)null)
{
Vector3 val = body.corePosition - readOnlyInstances.corePosition;
Vector3 normalized = ((Vector3)(ref val)).normalized;
characterMotor.velocity += normalized * 20f * Time.deltaTime;
}
DamageInfo val2 = new DamageInfo
{
attacker = ((Component)body).gameObject,
crit = body.RollCrit(),
damage = body.baseDamage * num2,
position = readOnlyInstances.corePosition,
damageType = DamageTypeCombo.op_Implicit((DamageType)0)
};
readOnlyInstances.healthComponent.TakeDamage(val2);
}
}
}
}
public class F2ItemSpawner : MonoBehaviour
{
private CharacterBody body;
private void Awake()
{
body = ((Component)this).GetComponent<CharacterBody>();
}
private void Update()
{
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
if (Input.GetKeyDown((KeyCode)283) && !((Object)(object)body == (Object)null) && !((Object)(object)body.inventory == (Object)null))
{
body.inventory.GiveItem(ExamplePlugin.myItemDef.itemIndex, 1);
ExamplePlugin.Log.LogInfo((object)"Gave Joel's Black Hole to the player!");
}
}
}
}