You are viewing a potentially older version of this package.
View all versions.

FinFix
Attempts to fix Breaching Fin broken damage multiplier and its interaction with Deathmark.
Date uploaded | 2 weeks ago |
Version | 1.1.0 |
Download link | Judgy-FinFix-1.1.0.zip |
Downloads | 572 |
Dependency string | Judgy-FinFix-1.1.0 |
This mod requires the following mods to function

bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117

README
FinFix
Risk of Rain 2 mod. Attempts to fix Breaching Fin broken damage multiplier and its interaction with Deathmark.
Configuration
Every configuration entry is editable in-game via the Risk Of Options mod.
Name | Type | Default | Description |
---|---|---|---|
Fix Double Dip | Boolean | True | Breaching Fin's damage multiplier is applied multiple times during proc chains. Enabling this setting ensures it's only applied once. |
Fix Death Mark | Boolean | True | Breaching Fin applies 2 debuffs to keep track of knock ups, both of which counts for Death Mark. Enabling this setting ensure only one of those 2 debuffs counts for Death Mark. |
Delay Juggle Stacks | Boolean | False | Breaching Fin's juggle stacks are applied before calculating the damage multiplier. This causes the very first attack to also have its damage multiplied, despite the enemy being on the ground. Enabling this setting changes that behaviour and calculate the mutiplier based on stacks before the hit. Warning: With this enabled, an extra attack is required to get the full multiplier after the last knockup. |
Credits
- Nebby's mod ConfigurableDeathMark for the Deathmark filter implementation.
CHANGELOG
1.1.0
- Now uses R2API.ProcTypeAPI to register custom proc.
- README's showcase image is now an absolute link.
1.0.1
- Add showcase image to the release package, so it can be displayed on thunderstore.
1.0.0
- First release.