Decompiled source of WaterTweaker v1.3.0

WaterTweaker.dll

Decompiled 6 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HG.Reflection;
using Microsoft.CodeAnalysis;
using RiskOfOptions;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("WaterTweaker")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("WaterTweaker")]
[assembly: AssemblyTitle("WaterTweaker")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace WaterTweaker
{
	internal static class Log
	{
		internal static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void LogDebug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void LogError(object data)
		{
			_logSource.LogError(data);
		}

		internal static void LogFatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void LogInfo(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void LogMessage(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void LogWarning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	public static class RiskOfOptionsCompat
	{
		private static bool? _enabled;

		public static bool Enabled
		{
			get
			{
				if (!_enabled.HasValue)
				{
					_enabled = Chainloader.PluginInfos.ContainsKey("com.rune580.riskofoptions");
				}
				return _enabled.Value;
			}
		}

		public static void AddOptionStepSlider(ConfigEntry<float> configEntry, float min, float max, float increment, string name)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected O, but got Unknown
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Expected O, but got Unknown
			ModSettingsManager.AddOption((BaseOption)new StepSliderOption(configEntry, new StepSliderConfig
			{
				min = min,
				max = max,
				increment = increment,
				name = name
			}), "Judgy.WaterTweaker", "WaterTweaker");
		}

		public static void AddOptionCheckbox(ConfigEntry<bool> configEntry, string name)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(configEntry, new CheckBoxConfig
			{
				name = name
			}), "Judgy.WaterTweaker", "WaterTweaker");
		}

		public static void SetModDescription(string desc)
		{
			ModSettingsManager.SetModDescription(desc, "Judgy.WaterTweaker", "WaterTweaker");
		}
	}
	[BepInPlugin("Judgy.WaterTweaker", "WaterTweaker", "1.3.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class WaterTweakerPlugin : BaseUnityPlugin
	{
		public const string PluginGUID = "Judgy.WaterTweaker";

		public const string PluginAuthor = "Judgy";

		public const string PluginName = "WaterTweaker";

		public const string PluginVersion = "1.3.0";

		private const string MapWetlandName = "foggyswamp";

		private bool tryApplyTweaks;

		private bool loopRunning;

		private int applyAttempts;

		public static ConfigEntry<float> ConfigWetlandWaterOpacity { get; set; }

		public static ConfigEntry<bool> ConfigWetlandWaterPP { get; set; }

		public void Awake()
		{
			Log.Init(((BaseUnityPlugin)this).Logger);
			ConfigWetlandWaterOpacity = ((BaseUnityPlugin)this).Config.Bind<float>("WaterTweaker", "WetlandWaterOpacity", 1f, "Sets the Opacity of the water in Wetland Aspect (between 0.0 and 1.0).");
			ConfigWetlandWaterOpacity.SettingChanged += OnWaterSettingsChanged;
			ConfigWetlandWaterPP = ((BaseUnityPlugin)this).Config.Bind<bool>("WaterTweaker", "WetlandPostProcessing", true, "Enables Post Processing effects when the camera goes underwater in Wetland Aspect.");
			ConfigWetlandWaterPP.SettingChanged += OnWaterSettingsChanged;
			if (RiskOfOptionsCompat.Enabled)
			{
				RiskOfOptionsCompat.AddOptionStepSlider(ConfigWetlandWaterOpacity, 0f, 1f, 0.1f, "Wetland Water Opacity");
				RiskOfOptionsCompat.AddOptionCheckbox(ConfigWetlandWaterPP, "Wetland Post Processing");
				RiskOfOptionsCompat.SetModDescription("Allows you to tweak the graphics settings of Wetland Aspect's water.");
			}
			SceneManager.activeSceneChanged += OnActiveSceneChanged;
			Log.LogInfo("Awake done.");
		}

		public void Update()
		{
			if (tryApplyTweaks && !loopRunning)
			{
				((MonoBehaviour)this).StartCoroutine("ApplyTweaksCoroutine");
			}
		}

		private IEnumerator ApplyTweaksCoroutine()
		{
			loopRunning = true;
			tryApplyTweaks = false;
			while (applyAttempts < 10 && !TryApplyTweaksWetland())
			{
				applyAttempts++;
				yield return (object)new WaitForSeconds(0.5f);
			}
			applyAttempts = 0;
			loopRunning = false;
		}

		private bool TryApplyTweaksWetland()
		{
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			IEnumerable<GameObject> enumerable = Resources.FindObjectsOfTypeAll<GameObject>().Where(IsWaterPlaneObject);
			Log.LogInfo($"Trying to apply Wetland Water Tweaks to {enumerable.Count()} objects.");
			foreach (GameObject item in enumerable)
			{
				Transform val = item.transform.Find("PP");
				if (!Object.op_Implicit((Object)(object)val))
				{
					return false;
				}
				((Component)val).gameObject.SetActive(ConfigWetlandWaterPP.Value);
				MeshRenderer component = item.GetComponent<MeshRenderer>();
				if (!Object.op_Implicit((Object)(object)component))
				{
					return false;
				}
				Color color = ((Renderer)component).material.color;
				((Renderer)component).material.color = new Color(color.r, color.g, color.b, Mathf.Clamp01(ConfigWetlandWaterOpacity.Value));
			}
			return true;
		}

		private static bool IsWaterPlaneObject(GameObject go)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)go == (Object)null))
			{
				_ = go.scene;
				Scene scene = go.scene;
				if (((Scene)(ref scene)).name != null && ((Object)go).name != null)
				{
					scene = go.scene;
					if (((Scene)(ref scene)).name.StartsWith("foggyswamp"))
					{
						return ((Object)go).name.StartsWith("water plane", StringComparison.OrdinalIgnoreCase);
					}
					return false;
				}
			}
			return false;
		}

		private void OnWaterSettingsChanged(object sender, EventArgs e)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			Scene activeScene = SceneManager.GetActiveScene();
			if (((Scene)(ref activeScene)).name.StartsWith("foggyswamp"))
			{
				tryApplyTweaks = true;
			}
		}

		private void OnActiveSceneChanged(Scene oldScene, Scene newScene)
		{
			if (((Scene)(ref newScene)).name.StartsWith("foggyswamp"))
			{
				tryApplyTweaks = true;
			}
		}

		private void DEBUG_GoToWetlandMap()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			IEnumerable<SceneDef> source = ((IEnumerable<SceneDef>)(object)SceneCatalog.allSceneDefs).Where((SceneDef def) => def.cachedName == "foggyswamp");
			if (source.Any())
			{
				Run.instance.AdvanceStage(source.First());
			}
		}
	}
	public static class WaterTweaker_Commands
	{
		[ConCommand(commandName = "watertweaker_opacity", helpText = "Set Opacity of the water in Wetland Aspect. Value must be between 0.0 and 1.0. args[0]=(float)value")]
		public static void CommandOpacity(ConCommandArgs args)
		{
			string text = ((ConCommandArgs)(ref args)).TryGetArgString(0);
			if (string.IsNullOrWhiteSpace(text))
			{
				Debug.Log((object)("Current Water Opacity Value: `" + WaterTweakerPlugin.ConfigWetlandWaterOpacity.Value.ToString(CultureInfo.InvariantCulture) + "`."));
				return;
			}
			text = text.Trim().Replace(',', '.');
			if (!float.TryParse(text, NumberStyles.Float, CultureInfo.InvariantCulture, out var result))
			{
				Debug.LogError((object)"Couldn't parse new value as float.");
			}
			else if (result >= 0f && result <= 1f)
			{
				WaterTweakerPlugin.ConfigWetlandWaterOpacity.Value = result;
				Debug.Log((object)("Water Opacity set to " + result.ToString(CultureInfo.InvariantCulture)));
			}
			else
			{
				Debug.LogError((object)"Opacity value out of bounds ! Must be between 0.0 and 1.0");
			}
		}

		[ConCommand(commandName = "watertweaker_pp", helpText = "Enables Post processing effects when the camera is under water in Wetland Aspect. Value must be `true`, `false`, `0` or `1`. args[0]=(bool)value")]
		public static void CommandPP(ConCommandArgs args)
		{
			string text = ((ConCommandArgs)(ref args)).TryGetArgString(0);
			if (string.IsNullOrWhiteSpace(text))
			{
				Debug.Log((object)$"Post processing effects enabled : `{WaterTweakerPlugin.ConfigWetlandWaterPP.Value}`.");
				return;
			}
			text = text.Trim().ToLower();
			if (!TryParseBool(text, out var result))
			{
				Debug.LogError((object)"Couldn't parse new value as bool. Value must be `true`, `false`, `0` or `1`");
				return;
			}
			WaterTweakerPlugin.ConfigWetlandWaterPP.Value = result;
			Debug.Log((object)("Water Post Processing effects now " + (result ? "enabled." : "disabled.")));
		}

		private static bool TryParseBool(string input, out bool result)
		{
			if (bool.TryParse(input, out result))
			{
				return true;
			}
			if (int.TryParse(input, out var result2))
			{
				result = result2 > 0;
				return true;
			}
			return false;
		}
	}
}