using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using R2API;
using R2API.Utils;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("removeGilded")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+d0f03543d3ef8ca962e5c6be429209e012eb7cd4")]
[assembly: AssemblyProduct("removeGilded")]
[assembly: AssemblyTitle("removeGilded")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace removeGilded
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("K0FFE1NE.RemoveGilded", "RemoveGilded", "1.0.0")]
[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
public class RemoveGilded : BaseUnityPlugin
{
public const string PluginGUID = "K0FFE1NE.RemoveGilded";
public const string PluginAuthor = "K0FFE1NE";
public const string PluginName = "RemoveGilded";
public const string PluginVersion = "1.0.0";
public void Awake()
{
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Expected O, but got Unknown
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Expected O, but got Unknown
Log.Init(((BaseUnityPlugin)this).Logger);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Change the cost to spawn a gilded elite to t1 cost");
CombatDirector.Init += new hook_Init(CombatDirector_Init);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Hooking into CombatDirector_Spawn");
CombatDirector.Spawn += new hook_Spawn(CombatDirector_Spawn);
}
private void CombatDirector_Init(orig_Init orig)
{
orig.Invoke();
EliteTierDef val = EliteAPI.VanillaEliteTiers[1];
EliteAPI.VanillaEliteTiers[3].costMultiplier = val.costMultiplier;
((BaseUnityPlugin)this).Logger.LogDebug((object)("t1 cost: " + val.costMultiplier));
}
private bool CombatDirector_Spawn(orig_Spawn orig, CombatDirector self, SpawnCard spawnCard, EliteDef eliteDef, Transform spawnTarget, MonsterSpawnDistance spawnDistance, bool preventOverhead, float valueMultiplier, PlacementMode placementMode)
{
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
if (eliteDef != null && ((Object)eliteDef).name == "edAurelionite")
{
((BaseUnityPlugin)this).Logger.LogDebug((object)"Director attempted to spawn a gilded");
EliteDef[] eliteTypes = EliteAPI.VanillaEliteTiers[1].eliteTypes;
((BaseUnityPlugin)this).Logger.LogDebug((object)"Randomly choosing a tier 1 elite to spawn instead");
int num = Random.RandomRangeInt(0, eliteTypes.Length);
eliteDef = eliteTypes[num];
((BaseUnityPlugin)this).Logger.LogDebug((object)("Replaced with:" + ((Object)eliteDef).name));
}
return orig.Invoke(self, spawnCard, eliteDef, spawnTarget, spawnDistance, preventOverhead, valueMultiplier, placementMode);
}
}
}