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IDRSJsonLoader
Automatically loads .idrsjson files
| Date uploaded | 11 hours ago |
| Version | 1.0.1 |
| Download link | KingEnderBrine-IDRSJsonLoader-1.0.1.zip |
| Downloads | 33 |
| Dependency string | KingEnderBrine-IDRSJsonLoader-1.0.1 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2119RiskofThunder-R2API_Skins
R2API Submodule for adding custom Skins and Skin-related utilities to the game
Preferred version: 1.4.5README
Automatically loads .idrsjson file in the plugins folder produced by ItemDisplayPlacementHelper export and applies it to a body specified inside it.
Replaces existing values in an ItemDisplayRuleSet. File order loading is undefined, so if multiple files add display for the same item/equipment whichever was loaded last will be the winner.
If skinName is not empty, R2API.Skins is used to add the rules only for that skin.
Any AssetBundle specified in the file must be loaded by the time catalogs are initialized.
If you want to manually pass json you can call IDRSJsonLoaderPlugin.ParseAndUpdate().
CHANGELOG
1.0.1
- Added support for skin-specific idrs. If
.idrsJsonhas not emptyskinNamefield, the rules will be applied only to that skin.
1.0.0
- Mod release.