ItemDisplayPlacementHelper
A mod/tool for item/character devs to simplify work with IDRS placement
CHANGELOG
Changelog
1.7.1
- Readme update.
1.7.0
- Fixes for
Seekers of the Storm
update.
1.6.2
- Fixed incorrect filtering by selected content pack if there are multiple content packs with the same identifier.
1.6.1
- Added support for
R2API.Skins
skin-specific IDRS
1.6.0
- Added
DynamicBones ignore TimeScale
toggle to the top panel. - Added
Enable animator
toggle to the bottom panel. - Added refresh button to the top right corner in
Item display rule
section. It disables and enables item display while keeping your changes, can be useful if item display does something based on the values you change but only duringStart
/Awake
. ItemFollower
's follower instance will now also scale when you change scale.
1.5.4
- Changed decimal separator to always be
.
1.5.3
- Fixed incorrect separator used for number parsing resulting in inability to input decimal numbers.
1.5.2
- Fixed
Enable fade
being turned on by default. - Now
RuntimeInspector
should be in front of the mod's UI Enable all
/Disable all
buttons now work only on filtered items (from selected content pack and/or containing search string) instead of all.
1.5.1
- Fixed 1 of rotation axes missing
1.5.0
- Fixes for Survivors of the Void update.
- Fixed some icon being blured on low texture quality.
- Dropdown for showing vanilla/modded items now will show item from selected content pack
1.4.2
- Fixed an issue where if placeholder didn't have a modificator parsing would fail.
1.4.1
- Added new copy format.
ForParsing
- as it stands from the name useful for parsing copied value, all values are comma-separated without any spaces in the following order: childName, localPos.xyz, localAngles.xyz, localScale.xyz.
1.4.0
- Moved fade toggle from
F
toG
- Now pressing
F
will nove camera focus to currently selected item display - Added different copy formats.
Block
- default format, the one that was used pre1.4.0
Inline
- all values are in one line and comma-separated without field namesCustom
- you can make your own format using available placeholders
- Removed
Copy precision
field as it's now part of the copy format system
1.3.0
- Fixed item filter not working correctly.
- Added camera movement like in Blender.
1.2.0
- Removed r2api dependency.
1.1.1
- Added
Tab
navigation between IDR input fields.
1.1.0
- Added
Model animator parameters
which will give you a little bit more flexibility on testing how your idrs looks. - Added ability to play animations by layer and state name.
1.0.2
- Updated version number in mod dll.
1.0.1
- Added new dropdown to show only vanilla items / only modded items / all items (Request by DestroyedClone).
- Fixed an issue when changing model child names will contain bones from old model.
- Fixed an issue when having time scale set to less than 0.01 was causing issues with axes collsion detection.
1.0.0
- Mod release.