using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyCompany("LunarCoinShareOnPickup")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LunarCoinShareOnPickup")]
[assembly: AssemblyTitle("LunarCoinShareOnPickup")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LunarCoinShareOnPickup
{
internal class LunarConfig
{
public static ConfigEntry<uint> UnsharedLunarCoinAmount { get; set; }
public static ConfigEntry<uint> SharedLunarCoinAmount { get; set; }
public static ConfigEntry<bool> ShareWithDead { get; set; }
public void InitConfig(ConfigFile config)
{
UnsharedLunarCoinAmount = config.Bind<uint>("Unshared Lunar Coins", "Amount of unshared Lunar Coins", 1u, "Defines the amount of extra Lunar Coins the person receives who picks up the Lunar Coin.\t\tGameDefault:1");
SharedLunarCoinAmount = config.Bind<uint>("Shared Lunar Coins (SLC)", "Amount of shared Lunar Coins", 1u, "Defines the amount of Lunar Coins each player in the lobby receives if one is picked up.\t\tGameDefault:0");
ShareWithDead = config.Bind<bool>("Shared with dead players", "Dead Player Lunar Coins", true, "If set to true, dead players receive SLC, if set to false only living players receive SLC\t\tGameDefault:false");
}
}
[BepInPlugin("com.King.LunarCoinShareOnPickup", "LunarCoinShareOnPickup", "4.3.0")]
public class LunarCoinShareOnPickup : BaseUnityPlugin
{
private LunarConfig config = new LunarConfig();
public void Awake()
{
config.InitConfig(((BaseUnityPlugin)this).Config);
HookLunarCoinDistribution();
}
public void HookLunarCoinDistribution()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
GenericPickupController.OnInteractionBegin += (hook_OnInteractionBegin)delegate(orig_OnInteractionBegin orig, GenericPickupController self, Interactor interactor)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
if (self.pickupIndex == PickupCatalog.FindPickupIndex("LunarCoin.Coin0"))
{
if (LunarConfig.SharedLunarCoinAmount.Value != 0)
{
for (int i = 0; i < PlayerCharacterMasterController.instances.Count; i++)
{
CharacterMaster master = PlayerCharacterMasterController.instances[i].master;
if (!master.IsDeadAndOutOfLivesServer() || LunarConfig.ShareWithDead.Value)
{
PlayerCharacterMasterController.instances[i].networkUser.AwardLunarCoins(LunarConfig.SharedLunarCoinAmount.Value);
Object.Destroy((Object)(object)((Component)self).gameObject);
}
}
}
if (LunarConfig.UnsharedLunarCoinAmount.Value != 0)
{
((Component)this).GetComponent<CharacterBody>().master.playerCharacterMasterController.networkUser.AwardLunarCoins(LunarConfig.UnsharedLunarCoinAmount.Value);
Object.Destroy((Object)(object)((Component)self).gameObject);
}
}
else
{
orig.Invoke(self, interactor);
}
};
}
}
}