Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of Bazaar Qol v1.0.0
BazaarQol.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using Microsoft.CodeAnalysis; using On.RoR2; using R2API.Utils; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("BazaarQol")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("BazaarQol")] [assembly: AssemblyTitle("BazaarQol")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BazaarQol { [BepInPlugin("kft.r2.bazaarqol", "Bazaar Qol", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static hook_TakeDamage <>9__0_0; public static hook_OnTargetSceneChanged <>9__0_1; internal void <Awake>b__0_0(orig_TakeDamage orig, HealthComponent self, DamageInfo damageInfo) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Invalid comparison between Unknown and I4 if (Object.op_Implicit((Object)(object)BazaarController.instance) && (int)self.body.teamComponent.teamIndex == 1) { damageInfo.damage = 0f; } orig.Invoke(self, damageInfo); } internal void <Awake>b__0_1(orig_OnTargetSceneChanged orig, SeerStationController self, SceneDef targetSceneDef) { orig.Invoke(self, targetSceneDef); ((Component)self).GetComponent<PurchaseInteraction>().contextToken = targetSceneDef.nameToken; } } private void Awake() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Expected O, but got Unknown object obj = <>c.<>9__0_0; if (obj == null) { hook_TakeDamage val = delegate(orig_TakeDamage orig, HealthComponent self, DamageInfo damageInfo) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Invalid comparison between Unknown and I4 if (Object.op_Implicit((Object)(object)BazaarController.instance) && (int)self.body.teamComponent.teamIndex == 1) { damageInfo.damage = 0f; } orig.Invoke(self, damageInfo); }; <>c.<>9__0_0 = val; obj = (object)val; } HealthComponent.TakeDamage += (hook_TakeDamage)obj; object obj2 = <>c.<>9__0_1; if (obj2 == null) { hook_OnTargetSceneChanged val2 = delegate(orig_OnTargetSceneChanged orig, SeerStationController self, SceneDef targetSceneDef) { orig.Invoke(self, targetSceneDef); ((Component)self).GetComponent<PurchaseInteraction>().contextToken = targetSceneDef.nameToken; }; <>c.<>9__0_1 = val2; obj2 = (object)val2; } SeerStationController.OnTargetSceneChanged += (hook_OnTargetSceneChanged)obj2; } } }