Decompiled source of StageRecap v1.3.0

StageRecap.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HG.Reflection;
using On.RoR2;
using On.RoR2.UI;
using RiskOfOptions;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2;
using RoR2.ContentManagement;
using RoR2.UI;
using StageReport;
using TMPro;
using Unity;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Events;
using UnityEngine.Networking;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: OptIn]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
namespace StageReport
{
	public class ContentProvider : IContentPackProvider
	{
		public static ContentPack ContentPack = new ContentPack();

		public static GameObject interactableTrackerPrefab;

		public static GameObject stageReportPanelPrefab;

		public string identifier => "Lawlzee.StageRecap.ContentProvider";

		public IEnumerator LoadStaticContentAsync(LoadStaticContentAsyncArgs args)
		{
			ContentPack.identifier = identifier;
			string directoryName = Path.GetDirectoryName(typeof(ContentProvider).Assembly.Location);
			AssetBundle stageReportBundle = null;
			yield return LoadAssetBundle(Path.Combine(directoryName, "stageRecap"), args.progressReceiver, delegate(AssetBundle assetBundle)
			{
				stageReportBundle = assetBundle;
			});
			yield return LoadAllAssetsAsync<InteractablesCollection>(stageReportBundle, args.progressReceiver, (Action<InteractablesCollection[]>)delegate(InteractablesCollection[] assets)
			{
				assets.First().Init();
			});
			yield return LoadAllAssetsAsync<GameObject>(stageReportBundle, args.progressReceiver, (Action<GameObject[]>)delegate(GameObject[] assets)
			{
				interactableTrackerPrefab = assets.First((GameObject a) => ((Object)a).name == "InteractableTracker");
				stageReportPanelPrefab = assets.First((GameObject a) => ((Object)a).name == "StageReportPanel");
				for (int i = 0; i < assets.Length; i++)
				{
					ClientScene.RegisterPrefab(assets[i]);
				}
			});
		}

		private IEnumerator LoadAssetBundle(string assetBundleFullPath, IProgress<float> progress, Action<AssetBundle> onAssetBundleLoaded)
		{
			AssetBundleCreateRequest assetBundleCreateRequest = AssetBundle.LoadFromFileAsync(assetBundleFullPath);
			while (!((AsyncOperation)assetBundleCreateRequest).isDone)
			{
				progress.Report(((AsyncOperation)assetBundleCreateRequest).progress);
				yield return null;
			}
			onAssetBundleLoaded(assetBundleCreateRequest.assetBundle);
		}

		private static IEnumerator LoadAllAssetsAsync<T>(AssetBundle assetBundle, IProgress<float> progress, Action<T[]> onAssetsLoaded) where T : Object
		{
			AssetBundleRequest sceneDefsRequest = assetBundle.LoadAllAssetsAsync<T>();
			while (!((AsyncOperation)sceneDefsRequest).isDone)
			{
				progress.Report(((AsyncOperation)sceneDefsRequest).progress);
				yield return null;
			}
			onAssetsLoaded(sceneDefsRequest.allAssets.Cast<T>().ToArray());
		}

		public IEnumerator GenerateContentPackAsync(GetContentPackAsyncArgs args)
		{
			ContentPack.Copy(ContentPack, args.output);
			args.ReportProgress(1f);
			yield break;
		}

		public IEnumerator FinalizeAsync(FinalizeAsyncArgs args)
		{
			args.ReportProgress(1f);
			yield break;
		}
	}
	public static class ChestRevealerHooks
	{
		public static bool reportOpened;

		private static bool _inRevealingContext;

		public static void Init()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			RevealedObject.OnEnable += new hook_OnEnable(RevealedObject_OnEnable);
			PingIndicator.GetInteractableIcon += new hook_GetInteractableIcon(PingIndicator_GetInteractableIcon);
		}

		private static void RevealedObject_OnEnable(orig_OnEnable orig, MonoBehaviour self)
		{
			Log.Debug("RevealedObject_OnEnable " + ((Object)self).name);
			try
			{
				_inRevealingContext = reportOpened;
				orig.Invoke(self);
			}
			finally
			{
				_inRevealingContext = false;
			}
		}

		private static Sprite PingIndicator_GetInteractableIcon(orig_GetInteractableIcon orig, GameObject gameObject)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			Log.Debug("PingIndicator_GetInteractableIcon " + ((Object)gameObject).name);
			if (!_inRevealingContext)
			{
				Log.Debug("_inRevealingContext: false");
				return orig.Invoke(gameObject);
			}
			NetworkIdentity component = gameObject.GetComponent<NetworkIdentity>();
			if ((Object)(object)component == (Object)null)
			{
				Log.Debug("networkIdentity == null");
				return orig.Invoke(gameObject);
			}
			NetworkInstanceId netId = component.netId;
			int? num = InteractableHooks.FindInteractableIndex(((NetworkInstanceId)(ref netId)).Value);
			if (!num.HasValue)
			{
				Log.Debug("index == null");
				return orig.Invoke(gameObject);
			}
			InteractableType type = ((SyncList<TrackedInteractable>)(object)InteractableTracker.instance.trackedInteractables)[num.Value].type;
			InteractableDef interactableDef = InteractablesCollection.instance[type];
			return Sprite.Create(interactableDef.Texture, new Rect(0f, 0f, (float)((Texture)interactableDef.Texture).width, (float)((Texture)interactableDef.Texture).height), new Vector2(0.5f, 0.5f));
		}
	}
	public static class InteractableHooks
	{
		public static void Init()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Expected O, but got Unknown
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Expected O, but got Unknown
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Expected O, but got Unknown
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Expected O, but got Unknown
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Expected O, but got Unknown
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Expected O, but got Unknown
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Expected O, but got Unknown
			PurchaseInteraction.PreStartClient += new hook_PreStartClient(PurchaseInteraction_PreStartClient);
			PurchaseInteraction.OnDisable += new hook_OnDisable(PurchaseInteraction_OnDisable);
			ShrineChanceBehavior.AddShrineStack += new hook_AddShrineStack(ShrineChanceBehavior_AddShrineStack);
			MultiShopController.Start += new hook_Start(MultiShopController_Start);
			MultiShopController.OnPurchase += new hook_OnPurchase(MultiShopController_OnPurchase);
			BarrelInteraction.Start += new hook_Start(BarrelInteraction_Start);
			BarrelInteraction.CoinDrop += new hook_CoinDrop(BarrelInteraction_CoinDrop);
			ScrapperController.Start += new hook_Start(ScrapperController_Start);
			CharacterBody.Start += new hook_Start(CharacterBody_Start);
			CharacterDeathBehavior.OnDeath += new hook_OnDeath(CharacterDeathBehavior_OnDeath);
			ShopTerminalBehavior.UpdatePickupDisplayAndAnimations += new hook_UpdatePickupDisplayAndAnimations(ShopTerminalBehavior_UpdatePickupDisplayAndAnimations);
		}

		private static void ShopTerminalBehavior_UpdatePickupDisplayAndAnimations(orig_UpdatePickupDisplayAndAnimations orig, ShopTerminalBehavior self)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self);
			if (self.pickupIndex == PickupIndex.none)
			{
				return;
			}
			NetworkInstanceId netId = ((Component)self).GetComponent<NetworkIdentity>().netId;
			int? num = FindInteractableIndex(((NetworkInstanceId)(ref netId)).Value);
			if (num.HasValue)
			{
				TrackedInteractable trackedInteractable = ((SyncList<TrackedInteractable>)(object)InteractableTracker.instance.trackedInteractables)[num.Value];
				if (InteractablesCollection.instance[trackedInteractable.type].unstackable)
				{
					ItemDef itemDef = ItemCatalog.GetItemDef(PickupCatalog.GetPickupDef(self.pickupIndex).itemIndex);
					trackedInteractable.itemIndex = itemDef.itemIndex;
					((SyncList<TrackedInteractable>)(object)InteractableTracker.instance.trackedInteractables)[num.Value] = trackedInteractable;
				}
			}
		}

		private static void CharacterDeathBehavior_OnDeath(orig_OnDeath orig, CharacterDeathBehavior self)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self);
			if (NetworkServer.active)
			{
				NetworkInstanceId netId = ((Component)self).GetComponent<NetworkIdentity>().netId;
				SetCharges(((NetworkInstanceId)(ref netId)).Value, 0);
			}
		}

		private static void CharacterBody_Start(orig_Start orig, CharacterBody self)
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Expected O, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Expected O, but got Unknown
			orig.Invoke(self);
			if (!TryRegistering("CharacterBody_Start", (NetworkBehaviour)(object)self, log: false))
			{
				return;
			}
			OnDisableEvent obj = ((Component)self).gameObject.AddComponent<OnDisableEvent>();
			obj.action = new UnityEvent();
			obj.action.AddListener((UnityAction)delegate
			{
				//IL_0015: Unknown result type (might be due to invalid IL or missing references)
				//IL_001a: Unknown result type (might be due to invalid IL or missing references)
				Log.Debug("CharacterBody_Disabled");
				NetworkInstanceId netId = ((Component)self).GetComponent<NetworkIdentity>().netId;
				int? num = FindInteractableIndex(((NetworkInstanceId)(ref netId)).Value);
				if (num.HasValue)
				{
					Log.Debug("Removed");
					((SyncList<TrackedInteractable>)(object)InteractableTracker.instance.trackedInteractables).RemoveAt(num.Value);
				}
			});
		}

		private static void ScrapperController_Start(orig_Start orig, ScrapperController self)
		{
			orig.Invoke(self);
			TryRegistering("ScrapperController_Start", (NetworkBehaviour)(object)self);
		}

		private static void BarrelInteraction_CoinDrop(orig_CoinDrop orig, BarrelInteraction self)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self);
			Log.Debug("BarrelInteraction_Start " + ((Object)((Component)self).gameObject).name);
			if (NetworkServer.active)
			{
				NetworkInstanceId netId = ((Component)self).GetComponent<NetworkIdentity>().netId;
				SetCharges(((NetworkInstanceId)(ref netId)).Value, 0);
			}
		}

		private static void BarrelInteraction_Start(orig_Start orig, BarrelInteraction self)
		{
			orig.Invoke(self);
			TryRegistering("BarrelInteraction_Start", (NetworkBehaviour)(object)self);
		}

		private static void MultiShopController_Start(orig_Start orig, MultiShopController self)
		{
			orig.Invoke(self);
			TryRegistering("MultiShopController_Start", (NetworkBehaviour)(object)self);
		}

		private static bool TryRegistering(string caller, NetworkBehaviour self, bool log = true)
		{
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			if (log)
			{
				Log.Debug(caller + " " + ((Object)((Component)self).gameObject).name);
			}
			if (NetworkServer.active)
			{
				InteractableDef byGameObjectName = InteractablesCollection.instance.GetByGameObjectName(((Object)((Component)self).gameObject).name);
				if ((Object)(object)byGameObjectName == (Object)null)
				{
					if (log)
					{
						Log.Debug("interactableDef not found");
					}
					return false;
				}
				Log.Debug(byGameObjectName.type.ToString() + " found");
				TrackedInteractable trackedInteractable = default(TrackedInteractable);
				NetworkInstanceId netId = ((Component)self).GetComponent<NetworkIdentity>().netId;
				trackedInteractable.netId = ((NetworkInstanceId)(ref netId)).Value;
				trackedInteractable.type = byGameObjectName.type;
				trackedInteractable.charges = byGameObjectName.charges;
				TrackedInteractable trackedInteractable2 = trackedInteractable;
				((SyncList<TrackedInteractable>)(object)InteractableTracker.instance.trackedInteractables).Add(trackedInteractable2);
				return true;
			}
			return false;
		}

		private static void MultiShopController_OnPurchase(orig_OnPurchase orig, MultiShopController self, Interactor interactor, PurchaseInteraction purchaseInteraction)
		{
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self, interactor, purchaseInteraction);
			Log.Debug("MultiShopController_OnPurchase " + ((Object)((Component)self).gameObject).name);
			if (!NetworkServer.active)
			{
				return;
			}
			int num = 0;
			GameObject[] terminalGameObjects = self._terminalGameObjects;
			for (int i = 0; i < terminalGameObjects.Length; i++)
			{
				if (terminalGameObjects[i].GetComponent<PurchaseInteraction>().Networkavailable)
				{
					num++;
				}
			}
			NetworkInstanceId netId = ((Component)self).GetComponent<NetworkIdentity>().netId;
			SetCharges(((NetworkInstanceId)(ref netId)).Value, num);
		}

		private static void ShrineChanceBehavior_AddShrineStack(orig_AddShrineStack orig, ShrineChanceBehavior self, Interactor activator)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self, activator);
			Log.Debug("ShrineChanceBehavior_AddShrineStack " + ((Object)((Component)self).gameObject).name);
			if (NetworkServer.active)
			{
				NetworkInstanceId netId = ((Component)self).GetComponent<NetworkIdentity>().netId;
				SetCharges(((NetworkInstanceId)(ref netId)).Value, self.maxPurchaseCount - self.successfulPurchaseCount);
			}
		}

		private static void PurchaseInteraction_OnDisable(orig_OnDisable orig, PurchaseInteraction self)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self);
			Log.Debug("PurchaseInteraction_OnDisable" + ((Object)((Component)self).gameObject).name);
			if (!NetworkServer.active)
			{
				return;
			}
			if (((Object)((Component)self).gameObject).name.Contains("(Clone)"))
			{
				Log.Debug("Contains (Clone)");
				return;
			}
			NetworkInstanceId netId = ((Component)self).GetComponent<NetworkIdentity>().netId;
			int? num = FindInteractableIndex(((NetworkInstanceId)(ref netId)).Value);
			if (num.HasValue)
			{
				Log.Debug("Removed");
				((SyncList<TrackedInteractable>)(object)InteractableTracker.instance.trackedInteractables).RemoveAt(num.Value);
			}
		}

		private static void PurchaseInteraction_PreStartClient(orig_PreStartClient orig, PurchaseInteraction self)
		{
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self);
			Log.Debug("PurchaseInteraction_PreStartClient " + ((Object)((Component)self).gameObject).name);
			if (!NetworkServer.active)
			{
				return;
			}
			InteractableDef byGameObjectName = InteractablesCollection.instance.GetByGameObjectName(((Object)((Component)self).gameObject).name);
			if ((Object)(object)byGameObjectName == (Object)null)
			{
				Log.Debug("interactableDef not found");
				return;
			}
			Log.Debug(byGameObjectName.type.ToString() + " found");
			int index = ((SyncListStruct<TrackedInteractable>)InteractableTracker.instance.trackedInteractables).Count;
			TrackedInteractable trackedInteractable2 = default(TrackedInteractable);
			NetworkInstanceId netId = ((Component)self).GetComponent<NetworkIdentity>().netId;
			trackedInteractable2.netId = ((NetworkInstanceId)(ref netId)).Value;
			trackedInteractable2.type = byGameObjectName.type;
			trackedInteractable2.charges = byGameObjectName.charges;
			TrackedInteractable trackedInteractable = trackedInteractable2;
			((SyncList<TrackedInteractable>)(object)InteractableTracker.instance.trackedInteractables).Add(trackedInteractable);
			if (byGameObjectName.charges != 1 && byGameObjectName.type != InteractableType.BloodShrine && byGameObjectName.type != InteractableType.WoodShrine)
			{
				Log.Debug("charges != 1");
				return;
			}
			((UnityEvent<Interactor>)(object)self.onPurchase).AddListener((UnityAction<Interactor>)delegate
			{
				trackedInteractable.charges = Mathf.Max(0, trackedInteractable.charges - 1);
				((SyncList<TrackedInteractable>)(object)InteractableTracker.instance.trackedInteractables)[index] = trackedInteractable;
			});
		}

		public static int? FindInteractableIndex(uint netId)
		{
			return (from x in ((IEnumerable<TrackedInteractable>)InteractableTracker.instance.trackedInteractables).Select((TrackedInteractable x, int i) => (x.netId, i))
				where x.netId == netId
				select x.index).FirstOrDefault();
		}

		private static bool SetCharges(uint netId, int charges)
		{
			int? num = FindInteractableIndex(netId);
			if (!num.HasValue)
			{
				Log.Debug("index == null. netId = " + netId);
				return false;
			}
			TrackedInteractable trackedInteractable = ((SyncList<TrackedInteractable>)(object)InteractableTracker.instance.trackedInteractables)[num.Value];
			trackedInteractable.charges = charges;
			((SyncList<TrackedInteractable>)(object)InteractableTracker.instance.trackedInteractables)[num.Value] = trackedInteractable;
			return true;
		}
	}
	public static class RunHooks
	{
		public static void Init()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			PreGameController.Awake += new hook_Awake(PreGameController_Awake);
			Run.AdvanceStage += new hook_AdvanceStage(Run_AdvanceStage);
			SceneExitController.Begin += new hook_Begin(SceneExitController_Begin);
		}

		private static void Run_AdvanceStage(orig_AdvanceStage orig, Run self, SceneDef nextScene)
		{
			if (NetworkServer.active)
			{
				((SyncList<TrackedInteractable>)(object)InteractableTracker.instance.trackedInteractables).Clear();
			}
			orig.Invoke(self, nextScene);
		}

		private static void PreGameController_Awake(orig_Awake orig, PreGameController self)
		{
			orig.Invoke(self);
			if (NetworkServer.active)
			{
				NetworkServer.Spawn(Object.Instantiate<GameObject>(ContentProvider.interactableTrackerPrefab));
			}
		}

		private static void SceneExitController_Begin(orig_Begin orig, SceneExitController self)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			if ((int)self.exitState == 0)
			{
				InteractableTracker.instance.CallRpcShowRecap();
			}
			orig.Invoke(self);
		}
	}
	[CreateAssetMenu(fileName = "InteractableDef", menuName = "StageReport/InteractableDef", order = 1)]
	public class InteractableDef : ScriptableObject
	{
		public InteractableType type;

		public string nameToken;

		public Texture2D texture;

		public string textureKey;

		public int charges = 1;

		[Range(0f, 100f)]
		public int defaultScoreWeight;

		public bool unstackable;

		public string[] gameObjectNames;

		private Texture2D _texture;

		public Texture2D Texture
		{
			get
			{
				//IL_002a: Unknown result type (might be due to invalid IL or missing references)
				//IL_002f: Unknown result type (might be due to invalid IL or missing references)
				if (!((Object)(object)_texture == (Object)null))
				{
					return _texture;
				}
				return _texture = (((Object)(object)texture != (Object)null) ? texture : Addressables.LoadAssetAsync<Texture2D>((object)textureKey).WaitForCompletion());
			}
		}

		public int score
		{
			get
			{
				if (!Application.isEditor)
				{
					return ModConfig.interactablesScore[type].Value;
				}
				return defaultScoreWeight;
			}
		}
	}
	[CreateAssetMenu(fileName = "InteractablesCollection", menuName = "StageReport/InteractablesCollection", order = 2)]
	public class InteractablesCollection : ScriptableObject
	{
		public static InteractablesCollection instance;

		private Dictionary<InteractableType, InteractableDef> _interactableByType;

		private Dictionary<InteractableType, int> _interactableOrder;

		private Dictionary<string, InteractableDef> _interactableByGameObjectName;

		public InteractableDef[] interactables;

		public InteractableDef this[InteractableType type] => _interactableByType[type];

		public void Init()
		{
			instance = this;
			_interactableByType = interactables.ToDictionary((InteractableDef x) => x.type);
			_interactableOrder = interactables.Select((InteractableDef value, int index) => (value, index)).ToDictionary<(InteractableDef, int), InteractableType, int>(((InteractableDef value, int index) x) => x.value.type, ((InteractableDef value, int index) x) => x.index);
			_interactableByGameObjectName = interactables.SelectMany((InteractableDef interactable) => interactable.gameObjectNames.Select((string name) => (interactable, name))).ToDictionary<(InteractableDef, string), string, InteractableDef>(((InteractableDef interactable, string name) x) => x.name, ((InteractableDef interactable, string name) x) => x.interactable);
		}

		public InteractableDef GetByGameObjectName(string name)
		{
			if (!_interactableByGameObjectName.TryGetValue(name, out var value))
			{
				return null;
			}
			return value;
		}

		public int GetOrder(InteractableType type)
		{
			return _interactableOrder[type];
		}
	}
	[Serializable]
	public struct TrackedInteractable : IEquatable<TrackedInteractable>
	{
		public InteractableType type;

		public int charges;

		public uint netId;

		public ItemIndex itemIndex;

		public bool Equals(TrackedInteractable other)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			if (type == other.type && charges == other.charges && netId == other.netId)
			{
				return itemIndex == other.itemIndex;
			}
			return false;
		}
	}
	public class SyncListTrackedInteractable : SyncListStruct<TrackedInteractable>
	{
		public override void SerializeItem(NetworkWriter writer, TrackedInteractable item)
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected I4, but got Unknown
			writer.Write((int)item.type);
			writer.WritePackedUInt32((uint)item.charges);
			writer.WritePackedUInt32(item.netId);
			writer.Write((int)item.itemIndex);
		}

		public override TrackedInteractable DeserializeItem(NetworkReader reader)
		{
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			TrackedInteractable result = default(TrackedInteractable);
			result.type = (InteractableType)reader.ReadInt32();
			result.charges = (int)reader.ReadPackedUInt32();
			result.netId = reader.ReadPackedUInt32();
			result.itemIndex = (ItemIndex)reader.ReadInt32();
			return result;
		}
	}
	public class InteractableTracker : NetworkBehaviour
	{
		public static InteractableTracker instance;

		public SyncListTrackedInteractable trackedInteractables;

		private static int kListtrackedInteractables;

		private static int kRpcRpcShowRecap;

		public void Awake()
		{
			instance = this;
			Object.DontDestroyOnLoad((Object)(object)this);
			((SyncList<TrackedInteractable>)(object)trackedInteractables).InitializeBehaviour((NetworkBehaviour)(object)this, kListtrackedInteractables);
		}

		public void OnDestroy()
		{
			instance = null;
		}

		[ClientRpc]
		public void RpcShowRecap()
		{
			if (ModConfig.modEnabled.Value)
			{
				StageReportPanel.Show((IList<TrackedInteractable>)trackedInteractables);
			}
		}

		public InteractableTracker()
		{
			trackedInteractables = new SyncListTrackedInteractable();
		}

		private void UNetVersion()
		{
		}

		protected static void InvokeSyncListtrackedInteractables(NetworkBehaviour obj, NetworkReader reader)
		{
			if (!NetworkClient.active)
			{
				Debug.LogError((object)"SyncList trackedInteractables called on server.");
			}
			else
			{
				((SyncList<TrackedInteractable>)(object)((InteractableTracker)(object)obj).trackedInteractables).HandleMsg(reader);
			}
		}

		protected static void InvokeRpcRpcShowRecap(NetworkBehaviour obj, NetworkReader reader)
		{
			if (!NetworkClient.active)
			{
				Debug.LogError((object)"RPC RpcShowRecap called on server.");
			}
			else
			{
				((InteractableTracker)(object)obj).RpcShowRecap();
			}
		}

		public void CallRpcShowRecap()
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkServer.active)
			{
				Debug.LogError((object)"RPC Function RpcShowRecap called on client.");
				return;
			}
			NetworkWriter val = new NetworkWriter();
			val.Write((short)0);
			val.Write((short)2);
			val.WritePackedUInt32((uint)kRpcRpcShowRecap);
			val.Write(((Component)this).GetComponent<NetworkIdentity>().netId);
			((NetworkBehaviour)this).SendRPCInternal(val, 0, "RpcShowRecap");
		}

		static InteractableTracker()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Expected O, but got Unknown
			kRpcRpcShowRecap = -1110127644;
			NetworkBehaviour.RegisterRpcDelegate(typeof(InteractableTracker), kRpcRpcShowRecap, new CmdDelegate(InvokeRpcRpcShowRecap));
			kListtrackedInteractables = -1574685821;
			NetworkBehaviour.RegisterSyncListDelegate(typeof(InteractableTracker), kListtrackedInteractables, new CmdDelegate(InvokeSyncListtrackedInteractables));
			NetworkCRC.RegisterBehaviour("InteractableTracker", 0);
		}

		public override bool OnSerialize(NetworkWriter writer, bool forceAll)
		{
			if (forceAll)
			{
				GeneratedNetworkCode._WriteStructSyncListTrackedInteractable_None(writer, trackedInteractables);
				return true;
			}
			bool flag = false;
			if ((((NetworkBehaviour)this).syncVarDirtyBits & (true ? 1u : 0u)) != 0)
			{
				if (!flag)
				{
					writer.WritePackedUInt32(((NetworkBehaviour)this).syncVarDirtyBits);
					flag = true;
				}
				GeneratedNetworkCode._WriteStructSyncListTrackedInteractable_None(writer, trackedInteractables);
			}
			if (!flag)
			{
				writer.WritePackedUInt32(((NetworkBehaviour)this).syncVarDirtyBits);
			}
			return flag;
		}

		public override void OnDeserialize(NetworkReader reader, bool initialState)
		{
			if (initialState)
			{
				GeneratedNetworkCode._ReadStructSyncListTrackedInteractable_None(reader, trackedInteractables);
				return;
			}
			int num = (int)reader.ReadPackedUInt32();
			if (((uint)num & (true ? 1u : 0u)) != 0)
			{
				GeneratedNetworkCode._ReadStructSyncListTrackedInteractable_None(reader, trackedInteractables);
			}
		}

		public override void PreStartClient()
		{
		}
	}
	public enum InteractableType
	{
		Chest,
		DamageChest,
		UtilityChest,
		HealingChest,
		WhiteMultishop,
		LargeChest,
		LargeDamageChest,
		LargeUtilityChest,
		LargeHealingChest,
		GreenMultishop,
		LegendaryChest,
		RedMultishop,
		AdaptiveChest,
		EquipmentBarrel,
		EquipmentMultishop,
		Lockbox,
		EncrustedCache,
		CrashedMultishop,
		CloakedChest,
		LunarPod,
		VoidCradle,
		VoidPotential,
		Barrel,
		Stalk,
		ChanceShrine,
		BloodShrine,
		CombatShrine,
		MountainShrine,
		WoodShrine,
		OrderShrine,
		GoldShrine,
		GunnerDrone,
		HealingDrone,
		MissileDrone,
		IcineratorDrone,
		EquipmentDrone,
		EmergencyDrone,
		TCDrone,
		GunnerTurret,
		NewtAltar,
		TimedSecurityChest,
		AlloyVultureNest,
		WhitePrinter,
		GreenPrinter,
		RedPrinter,
		YellowPrinter,
		Scapper,
		CleansingPool,
		VultureEgg,
		ShippingRequestForm,
		ShrineColossusAccess,
		ShrineHalcyonite,
		Geode
	}
	public static class Log
	{
		private static ManualLogSource _logSource;

		public static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		public static void Debug(object data)
		{
			if (_logSource == null)
			{
				Debug.Log(data);
			}
			else
			{
				_logSource.LogDebug(data);
			}
		}

		public static void Error(object data)
		{
			if (_logSource == null)
			{
				Debug.LogError(data);
			}
			else
			{
				_logSource.LogError(data);
			}
		}

		public static void Fatal(object data)
		{
			if (_logSource == null)
			{
				Debug.LogError(data);
			}
			else
			{
				_logSource.LogFatal(data);
			}
		}

		public static void Info(object data)
		{
			if (_logSource == null)
			{
				Debug.Log(data);
			}
			else
			{
				_logSource.LogInfo(data);
			}
		}

		public static void Message(object data)
		{
			if (_logSource == null)
			{
				Debug.Log(data);
			}
			else
			{
				_logSource.LogMessage(data);
			}
		}

		public static void Warning(object data)
		{
			if (_logSource == null)
			{
				Debug.LogWarning(data);
			}
			else
			{
				_logSource.LogWarning(data);
			}
		}
	}
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("Lawlzee.StageRecap", "StageRecap", "1.3.0")]
	public class Main : BaseUnityPlugin
	{
		public const string PluginGUID = "Lawlzee.StageRecap";

		public const string PluginAuthor = "Lawlzee";

		public const string PluginName = "StageRecap";

		public const string PluginVersion = "1.3.0";

		public void Awake()
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Expected O, but got Unknown
			Log.Init(((BaseUnityPlugin)this).Logger);
			Texture2D val = LoadTexture("icon.png");
			ModSettingsManager.SetModIcon(Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0f, 0f)));
			ModSettingsManager.SetModDescription("At the end of each stage, StageRecap shows all the interactables on the stage and how many you’ve collected. This helps players improve at full looting stages.");
			RoR2Application.onLoad = (Action)Delegate.Combine(RoR2Application.onLoad, (Action)delegate
			{
				ModConfig.Init(((BaseUnityPlugin)this).Config);
			});
			RunHooks.Init();
			InteractableHooks.Init();
			ContentManager.collectContentPackProviders += new CollectContentPackProvidersDelegate(GiveToRoR2OurContentPackProviders);
		}

		private Texture2D LoadTexture(string name)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected O, but got Unknown
			//IL_002a: Expected O, but got Unknown
			Texture2D val = new Texture2D(2, 2);
			ImageConversion.LoadImage(val, File.ReadAllBytes(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), name)));
			return val;
		}

		private void GiveToRoR2OurContentPackProviders(AddContentPackProviderDelegate addContentPackProvider)
		{
			addContentPackProvider.Invoke((IContentPackProvider)(object)new ContentProvider());
		}
	}
	public static class ModConfig
	{
		public static ConfigEntry<bool> modEnabled;

		public static ConfigEntry<bool> revealInteractableOnStageEnd;

		public static Dictionary<InteractableType, ConfigEntry<bool>> visibleInteractables = new Dictionary<InteractableType, ConfigEntry<bool>>();

		public static Dictionary<InteractableType, ConfigEntry<int>> interactablesScore = new Dictionary<InteractableType, ConfigEntry<int>>();

		public static void Init(ConfigFile config)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Expected O, but got Unknown
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Expected O, but got Unknown
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Expected O, but got Unknown
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Expected O, but got Unknown
			modEnabled = config.Bind<bool>("Configuration", "Mod enabled", true, "Mod enabled");
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(modEnabled));
			revealInteractableOnStageEnd = config.Bind<bool>("Configuration", "Reveal interactables on stage end", true, "When the stage recap is shown, the Radar Scanner effect is now activated to show missed interactables.");
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(revealInteractableOnStageEnd));
			InteractableDef[] interactables = InteractablesCollection.instance.interactables;
			foreach (InteractableDef interactableDef in interactables)
			{
				string text = string.Join(" ", ((IEnumerable<string>)interactableDef.nameToken.Split(' ')).Select((Func<string, string>)Language.GetString));
				string text2 = NormaliseName(text);
				ConfigEntry<bool> val = config.Bind<bool>("Visible", text2, true, "Is <style=cIsHealing>" + text + "</style> shown in the stage recap?");
				ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(val));
				visibleInteractables[interactableDef.type] = val;
				ConfigEntry<int> val2 = config.Bind<int>("Score", text2, interactableDef.defaultScoreWeight, "How many points does <style=cIsHealing>" + text + "</style> add to the stage completion percentage?");
				ModSettingsManager.AddOption((BaseOption)new IntSliderOption(val2, new IntSliderConfig
				{
					min = 0,
					max = 100
				}));
				interactablesScore[interactableDef.type] = val2;
			}
			static string NormaliseName(string name)
			{
				return Regex.Replace(name, "[=\\n\\t\\\\\"'\\[\\]]", "").Trim();
			}
		}
	}
	public class ProfilerLog : IDisposable
	{
		private readonly ProfilerLog _parent;

		private readonly Stopwatch _stopwatch;

		private readonly string _name;

		private readonly int _depth;

		public static ProfilerLog Current { get; private set; } = new ProfilerLog(null, null);


		private ProfilerLog(ProfilerLog parent, string name)
		{
			_parent = parent;
			_stopwatch = Stopwatch.StartNew();
			_name = name;
			_depth = (parent?._depth ?? 0) + 1;
		}

		public static void Reset()
		{
			while (Current._parent != null)
			{
				Current = Current._parent;
			}
			Current._stopwatch.Restart();
		}

		public static void Debug(object data)
		{
			Log.Debug(GetMessage(data));
			Current._stopwatch.Restart();
		}

		public static void Error(object data)
		{
			Log.Error(GetMessage(data));
			Current._stopwatch.Restart();
		}

		public static void Fatal(object data)
		{
			Log.Fatal(GetMessage(data));
			Current._stopwatch.Restart();
		}

		public static void Info(object data)
		{
			Log.Info(GetMessage(data));
			Current._stopwatch.Restart();
		}

		public static void Message(object data)
		{
			Log.Message(GetMessage(data));
			Current._stopwatch.Restart();
		}

		public static void Warning(object data)
		{
			Log.Warning(GetMessage(data));
			Current._stopwatch.Restart();
		}

		private static string GetMessage(object data)
		{
			return $"Profiler <{Current._depth}> {data}: {Current._stopwatch.Elapsed}";
		}

		public static ProfilerLog CreateScope(string name)
		{
			Current = new ProfilerLog(Current, name);
			return Current;
		}

		public void Dispose()
		{
			Current = _parent;
			Debug(_name);
		}
	}
	public class SemanticVersion
	{
		public int Major;

		public int Minor;

		public int Patch;

		public static SemanticVersion Parse(string version)
		{
			string[] array = version.Split('.');
			return new SemanticVersion
			{
				Major = int.Parse(array[0]),
				Minor = int.Parse(array[1]),
				Patch = int.Parse(array[2])
			};
		}

		public static bool operator <(SemanticVersion a, SemanticVersion b)
		{
			if (a.Major < b.Major)
			{
				return true;
			}
			if (a.Major > b.Major)
			{
				return false;
			}
			if (a.Minor < b.Minor)
			{
				return true;
			}
			if (a.Minor > b.Minor)
			{
				return false;
			}
			if (a.Patch < b.Patch)
			{
				return true;
			}
			return false;
		}

		public static bool operator >(SemanticVersion a, SemanticVersion b)
		{
			if (a.Major > b.Major)
			{
				return true;
			}
			if (a.Major < b.Major)
			{
				return false;
			}
			if (a.Minor > b.Minor)
			{
				return true;
			}
			if (a.Minor < b.Minor)
			{
				return false;
			}
			if (a.Patch > b.Patch)
			{
				return true;
			}
			return false;
		}

		public static bool operator ==(SemanticVersion a, SemanticVersion b)
		{
			if (a.Major == b.Major && a.Minor == b.Minor)
			{
				return a.Patch == b.Patch;
			}
			return false;
		}

		public static bool operator !=(SemanticVersion a, SemanticVersion b)
		{
			if (a.Major == b.Major && a.Minor == b.Minor)
			{
				return a.Patch != b.Patch;
			}
			return true;
		}

		public override bool Equals(object obj)
		{
			if (obj is SemanticVersion semanticVersion && Major == semanticVersion.Major && Minor == semanticVersion.Minor)
			{
				return Patch == semanticVersion.Patch;
			}
			return false;
		}

		public override int GetHashCode()
		{
			return ((-639545495 * -1521134295 + Major.GetHashCode()) * -1521134295 + Minor.GetHashCode()) * -1521134295 + Patch.GetHashCode();
		}
	}
	public class StageReportPanel : MonoBehaviour
	{
		public string labelPrefabKey;

		public string interactableIconPrefabKey;

		public GameObject interactablePanel;

		public GameObject printerItemIconPrefab;

		public InteractablesCollection interactablesCollection;

		public string stageLabelText;

		public Vector3 stageLabelScale;

		public Vector2 stageLabelPivot;

		public Color stageLabelColor;

		public int stageLabelFontSize;

		public Texture2D numberRamp;

		public Color noChargesColor;

		public float interactableShowInitialDelay;

		public float interactableShowDelay;

		public static void Show(IList<TrackedInteractable> trackedInteractables)
		{
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			Transform val = (GameObject.Find("HUDSimple(Clone)") ?? GameObject.Find("RiskUI(Clone)")).transform.Find("MainContainer").Find("MainUIArea").Find("SpringCanvas");
			Object.Instantiate<GameObject>(ContentProvider.stageReportPanelPrefab, val).GetComponent<StageReportPanel>().Render(trackedInteractables);
			if (!Application.isEditor && ModConfig.revealInteractableOnStageEnd.Value)
			{
				GameObject obj = Object.Instantiate<GameObject>(Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Scanner/ChestScanner.prefab").WaitForCompletion(), ((Component)Camera.main).transform);
				ChestRevealer component = obj.GetComponent<ChestRevealer>();
				component.radius = float.MaxValue;
				component.pulseTravelSpeed *= 2f;
				OnDestroyCallback.AddCallback(obj, (Action<OnDestroyCallback>)delegate
				{
					ChestRevealerHooks.reportOpened = false;
				});
				ChestRevealerHooks.reportOpened = true;
			}
		}

		public static void Toggle(IList<TrackedInteractable> trackedInteractables)
		{
			Transform obj = (GameObject.Find("HUDSimple(Clone)") ?? GameObject.Find("RiskUI(Clone)")).transform.Find("MainContainer").Find("MainUIArea").Find("SpringCanvas")
				.Find("StageReportPanel(Clone)");
			GameObject val = ((obj != null) ? ((Component)obj).gameObject : null);
			if ((Object)(object)val != (Object)null)
			{
				Object.Destroy((Object)(object)val);
			}
			else
			{
				Show(trackedInteractables);
			}
		}

		public void Render(IList<TrackedInteractable> trackedInteractables)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			GameObject obj = Object.Instantiate<GameObject>(Addressables.LoadAssetAsync<GameObject>((object)labelPrefabKey).WaitForCompletion(), ((Component)this).transform);
			RectTransform val = (RectTransform)obj.transform;
			((Transform)val).localScale = stageLabelScale;
			val.pivot = stageLabelPivot;
			((Transform)val).SetAsFirstSibling();
			HGTextMeshProUGUI component = obj.GetComponent<HGTextMeshProUGUI>();
			((TMP_Text)component).text = stageLabelText;
			((Graphic)component).color = stageLabelColor;
			((TMP_Text)component).fontSize = stageLabelFontSize;
			((MonoBehaviour)this).StartCoroutine(RenderInteractables(component, trackedInteractables));
		}

		private IEnumerator RenderInteractables(HGTextMeshProUGUI textMesh, IList<TrackedInteractable> trackedInteractables)
		{
			yield return (object)new WaitForSeconds(interactableShowInitialDelay);
			GameObject interactableIconPrefab = Addressables.LoadAssetAsync<GameObject>((object)interactableIconPrefabKey).WaitForCompletion();
			List<(InteractableType, ItemIndex, int, int, InteractableDef)> list = (from x in trackedInteractables
				where Application.isEditor || ModConfig.visibleInteractables[x.type].Value
				select (x, InteractablesCollection.instance[x.type]) into x
				group x by (x.value.type, x.def.unstackable ? Guid.NewGuid() : Guid.Empty) into kvp
				select (kvp.Key.type, kvp.First().value.itemIndex, kvp.Select(((TrackedInteractable value, InteractableDef def) x) => x.value.charges).Sum(), kvp.Count(), kvp.First().def) into x
				orderby InteractablesCollection.instance.GetOrder(x.type)
				select x).ToList();
			float currentScore = 0f;
			float total = (from x in list
				where x.def.charges > 0
				select x.def.score * x.count).Sum();
			foreach (var item in list)
			{
				GameObject val = Object.Instantiate<GameObject>(interactableIconPrefab, interactablePanel.transform);
				val.GetComponent<RawImage>().texture = (Texture)(object)item.Item5.Texture;
				Transform child = val.transform.GetChild(0);
				HGTextMeshProUGUI component = ((Component)child).GetComponent<HGTextMeshProUGUI>();
				((Component)child).gameObject.SetActive(true);
				if (item.Item5.unstackable)
				{
					((TMP_Text)component).text = "";
					GameObject val2 = Object.Instantiate<GameObject>(printerItemIconPrefab, val.transform);
					if (!Application.isEditor)
					{
						val2.GetComponent<RawImage>().texture = ItemCatalog.GetItemDef(item.Item2).pickupIconTexture;
					}
				}
				else if (item.Item5.charges == 0)
				{
					((TMP_Text)component).text = item.Item4.ToString();
					((Graphic)component).color = noChargesColor;
				}
				else
				{
					float num = 1f - (float)item.Item3 / ((float)item.Item5.charges * (float)item.Item4);
					((Graphic)component).color = numberRamp.GetPixelBilinear(num, 0f);
					currentScore += (float)item.Item5.score * ((float)item.Item4 - (float)item.Item3 / (float)item.Item5.charges);
					((TMP_Text)component).text = $"{(float)item.Item4 - (float)item.Item3 / (float)item.Item5.charges:0.##}/{item.Item4}";
				}
				val.GetComponent<TooltipProvider>().titleToken = item.Item5.nameToken;
				float num2 = ((total > 0f) ? (100f * Mathf.Clamp01(currentScore / total)) : 100f);
				((TMP_Text)textMesh).text = $"{stageLabelText} - {Mathf.CeilToInt(num2)}%";
				yield return (object)new WaitForSeconds(interactableShowDelay);
			}
		}
	}
	public class HudInstantier : MonoBehaviour
	{
		public GameObject stageReportPrefab;

		public InteractablesCollection interactablesCollection;

		public TrackedInteractable[] trackedInteractables;

		private bool initalised;

		private void Awake()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			if (Application.isPlaying)
			{
				interactablesCollection.Init();
				ContentProvider.stageReportPanelPrefab = stageReportPrefab;
				Object.Instantiate<GameObject>(Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Core/Main Camera.prefab").WaitForCompletion());
			}
		}

		private void Update()
		{
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			if (Application.isPlaying)
			{
				if (Input.GetKeyDown((KeyCode)286))
				{
					StageReportPanel.Toggle(trackedInteractables);
				}
				if (!initalised)
				{
					initalised = true;
					Transform obj = GameObject.Find("HUDSimple(Clone)").transform.Find("MainContainer").Find("MainUIArea");
					((Component)obj).gameObject.SetActive(true);
					Transform val = obj.Find("SpringCanvas").Find("UpperRightCluster");
					Object.Instantiate<GameObject>(Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/ClassicRun/ClassicRunInfoHudPanel.prefab").WaitForCompletion(), val);
					StageReportPanel.Show(trackedInteractables);
				}
			}
		}
	}
	[DefaultExecutionOrder(-100)]
	public class ServerStarter : MonoBehaviour
	{
		public void Awake()
		{
			Log.Debug("Starting server");
			((Component)this).GetComponent<NetworkManager>().StartHost();
			Log.Debug("Server started: " + NetworkServer.active);
		}
	}
}
namespace Assets.StageReport
{
	public static class Commands
	{
		[ConCommand(/*Could not decode attribute arguments.*/)]
		public static void ToggleReport(ConCommandArgs args)
		{
			StageReportPanel.Toggle((IList<TrackedInteractable>)InteractableTracker.instance.trackedInteractables);
		}
	}
}
namespace Unity
{
	[StructLayout(LayoutKind.Auto, CharSet = CharSet.Auto)]
	public class GeneratedNetworkCode
	{
		public static void _ReadStructSyncListTrackedInteractable_None(NetworkReader reader, SyncListTrackedInteractable instance)
		{
			ushort num = reader.ReadUInt16();
			((SyncList<TrackedInteractable>)(object)instance).Clear();
			for (ushort num2 = 0; num2 < num; num2++)
			{
				((SyncListStruct<TrackedInteractable>)instance).AddInternal(instance.DeserializeItem(reader));
			}
		}

		public static void _WriteStructSyncListTrackedInteractable_None(NetworkWriter writer, SyncListTrackedInteractable value)
		{
			ushort count = ((SyncListStruct<TrackedInteractable>)value).Count;
			writer.Write(count);
			for (ushort num = 0; num < count; num++)
			{
				value.SerializeItem(writer, ((SyncListStruct<TrackedInteractable>)value).GetItem((int)num));
			}
		}
	}
}