
DamageSourceForEnemies
Adds a DamageSource to all vanilla & DLC enemy attacks. Does almost nothing on it's own.
Date uploaded | 2 weeks ago |
Version | 1.2.0 |
Download link | LordVGames-DamageSourceForEnemies-1.2.0.zip |
Downloads | 711 |
Dependency string | LordVGames-DamageSourceForEnemies-1.2.0 |
This mod requires the following mods to function

bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117

README
DamageSourceForEnemies
In vanilla there isn't a single enemy attack that has a DamageSource set, which means that items that rely on specific skill hits and mods that look for a skill's DamageSource will never work with enemies. This mod fixes that by giving every enemy attack a proper DamageSource based on the skill slot an attack is in.
also idk how but the before and after gifs changed the breaching fin outline color. it's still the normal green fin being used don't worry
Before
After
Possible bugs
I've tested this in multiplayer before releasing this and it seems fine, but I have not tested this with any mod that rebalances enemies or changes their AI. If this does end up causing any issues with those types of mods, make a github issue here or ping me in the RoR2 modding disord.
CHANGELOG
1.2.1
- Add support for AugmentedVoidReaver
1.2.0
- Changed the config options' section name
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- Probably means the config options have been reset so double check them if you changed any
- Fixed FlatItemBuff's squid polyp edit breaking this mod's squid polyp edit
- Added a DamageSource to the scorch wurm shot's damage zone
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- This also configurable just like the other damage zones (this one is on by default)
1.1.0
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Fixed for SOTS phase 2
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Gave the flamethrower drone the correct DamageSource
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- It was basing itself off of Artificer's, so it had the "Special" DamageSource before this. Now it has the "Primary" DamageSource as it should.
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Added a few config options for some enemies' ground damage zones getting a DamageSource
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- Mini Mushrum's spore attack (on by default)
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- Beetle Queen's spit attack (off by default)
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- Voidling's one attack that leaves a big damage zone (off by default)
1.0.0
- First release