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DamageSourceForEquipment
Implements the equipment DamageSource that Gearbox added but didn't implement. Does nothing on it's own.
| Date uploaded | a month ago |
| Version | 2.0.1 |
| Download link | LordVGames-DamageSourceForEquipment-2.0.1.zip |
| Downloads | 1876 |
| Dependency string | LordVGames-DamageSourceForEquipment-2.0.1 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2121MonoDetour-MonoDetour_BepInEx_5
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Preferred version: 0.7.6README
DamageSourceForEquipment
When the SOTS phase 2 update dropped, Gearbox added another damage source option: Equipment. This could let items/character abilities do things depending on damage from specifically equipments, but Gearbox never actually implemented the damage source, rendering it practically useless. This mod actually implements it for all equipment that can do damage, including elite aspects (configurable).
CHANGELOG
2.0.1
- Updated for MonoDetour 0.7.6
2.0.0
- Fixed for AC release
- Made overloading orbs count as equipment damage
- "Aspect damage is equipment" config is true by default
- Ported to MonoDetour
1.0.2
- Fixed WolfoItemBuffs' pocket ICBM change breaking this mod's disposable missile launcher change
1.0.1
- Fixed ItemStatistics causing this mod's gilded spike hook to die
1.0.0
- First release