StarstormSquared
An addon mod for Starstorm 2 that fixes, changes or rebalances parts of the mod, especially beta content.
CHANGELOG
1.4.0
- Made shard-tier items able to be picked up while having substandard duplicator by making them world-unique
- Fixed all water + a ramp in slate mines having a pink texture (others will be fixed eventually)
- Gave elite event progress objective new text
- Allowed all enemies to become ethereal/ultra (but still not empyrean)
- Disallowed jellyfish and acid larva from becoming any lategame elite
- Added console command to manually start a specified elite event
- Fixed ethereal sapling spawn place config being the opposite of what was set
- Fixed item change configs causing the game to not load if the would-be changed item is disabled
- Fixed toxic elite toggle being able to enable toxic elites despite beta content being disabled
1.3.1
- Fixed empyrean leveling config breaking empyrean scaling, even with the default setting
1.3.0
- Mod renamed to StarstormSquared
- Buffed Cyborg's default primary damage (200% > 320%)
- Fixed "Allow spawning during EnemiesReturns Judgement" setting never working
- Added option for the amount of stages needed for empyreans to "level up" (default is what ss2 has set, being 5 stages)
- Added option to make ethereal sapling appear in a guranteed stage-specific spot that aren't newt-altar spots (off by default)
- Added option to put a wandering chef in the stranger's hideout (on by default)
- Re-added removing broken achievements from x4 stimulant, insecticide, and now also field accelerator
- Changed knight banner text to display buff values used in code
- Fixed this mod's assets somehow not being loaded when applying new survivor icons
- Added note about pyro only working when played as host
1.2.1
- Fixed compatibility with edited Armed Backpack and LordsItemEdits' Pocket I.C.B.M
1.2.0
- Fixed for latest SS2 and latest MonoDetour
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- Removed majority of SS2 fixes provided by this mod since they've been added officially
- Moved starstorm item edits from LordsItemEdits to here
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- Fixed a bunch of things related to the edited Armed Backpack
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- Added new alternative edit for Erratic Gadget that makes it like LordsItemEdits' Pocket ICBM but for lightning
- Added an edit for Portable Reactor
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- (Not from LordsItemEdits)
- Fixed halcyon shrines dropping an extra aurelionite fragment
1.1.0
- Added option to configure toxic elites off
- Gave Scavenger's Fortune and Seismic Oscillator an actual description
- Prevents empyrean elites from spawning in enemies returns' judgement stage
- Restored most shard drops
- Made Ultra elite healing a separate config option
1.0.1
- Fixed a few edits preventing the game from loading if SS2's beta is turned off
1.0.0
- First release