Decompiled source of RoR2ItemDraft v1.0.0

RoR2ItemDraft.dll

Decompiled 4 months ago
using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RiskOfOptions;
using RiskOfOptions.Options;
using RoR2;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("RoR2ItemDraft")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("RoR2ItemDraft")]
[assembly: AssemblyTitle("RoR2ItemDraft")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ExamplePlugin
{
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
}
namespace ChestItems
{
	[BepInPlugin("itemdraftplugin", "Item Draft Plugin", "1.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class ItemDraftPlugin : BaseUnityPlugin
	{
		private GameObject CommandCubePrefab;

		private const string ModGuid = "itemdraftplugin";

		private ConfigEntry<int> NumItem;

		public void Awake()
		{
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Expected O, but got Unknown
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Expected O, but got Unknown
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			NumItem = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Number Of Items", 3, "How many items you can draft from");
			CommandCubePrefab = LegacyResourcesAPI.Load<GameObject>("Prefabs/NetworkedObjects/CommandCube");
			if (Chainloader.PluginInfos.ContainsKey("com.rune580.riskofoptions"))
			{
				ModSettingsManager.AddOption((BaseOption)new IntSliderOption(NumItem));
			}
			PickupDropletController.onDropletHitGroundServer += new PickupDropletHitGroundDelegate(OnDropletHitGroundServer);
			SceneDirector.onGenerateInteractableCardSelection += OnGenerateInteractableCardSelection;
			PickupPickerController.GetOptionsFromPickupIndex += new hook_GetOptionsFromPickupIndex(PickupPickerController_GetOptionsFromPickupIndex);
		}

		private Option[] PickupPickerController_GetOptionsFromPickupIndex(orig_GetOptionsFromPickupIndex orig, PickupIndex pickupIndex)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			Option[] array = orig.Invoke(pickupIndex);
			int num = array.Length;
			Random random = new Random();
			for (int i = 0; i < num - 1; i++)
			{
				int num2 = random.Next(i, num);
				if (num2 != i)
				{
					Option val = array[i];
					array[i] = array[num2];
					array[num2] = val;
				}
			}
			for (int j = 0; j < NumItem.Value; j++)
			{
				array[j].available = true;
			}
			return array.Take(NumItem.Value).ToArray();
		}

		private void OnDropletHitGroundServer(ref CreatePickupInfo createPickupInfo, ref bool shouldSpawn)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Invalid comparison between Unknown and I4
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Invalid comparison between Unknown and I4
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Invalid comparison between Unknown and I4
			PickupIndex pickupIndex = ((CreatePickupInfo)(ref createPickupInfo)).pickupIndex;
			PickupDef pickupDef = PickupCatalog.GetPickupDef(pickupIndex);
			if (pickupDef != null && ((int)pickupDef.itemIndex != -1 || (int)pickupDef.equipmentIndex != -1 || (int)pickupDef.itemTier != 5))
			{
				GameObject val = Object.Instantiate<GameObject>(CommandCubePrefab, createPickupInfo.position, createPickupInfo.rotation);
				val.GetComponent<PickupIndexNetworker>().NetworkpickupIndex = pickupIndex;
				val.GetComponent<PickupPickerController>().SetOptionsFromPickupForCommandArtifact(pickupIndex);
				NetworkServer.Spawn(val);
				shouldSpawn = false;
			}
		}

		private static void OnGenerateInteractableCardSelection(SceneDirector sceneDirector, DirectorCardCategorySelection dccs)
		{
			dccs.RemoveCardsThatFailFilter((Predicate<DirectorCard>)DoesNotOfferChoice);
			static bool DoesNotOfferChoice(DirectorCard card)
			{
				return !OffersChoice(card);
			}
			static bool OffersChoice(DirectorCard card)
			{
				GameObject prefab = card.spawnCard.prefab;
				return Object.op_Implicit((Object)(object)prefab.GetComponent<ShopTerminalBehavior>()) || Object.op_Implicit((Object)(object)prefab.GetComponent<MultiShopController>()) || Object.op_Implicit((Object)(object)prefab.GetComponent<ScrapperController>());
			}
		}
	}
}