using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HG;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("PersistentCoupler")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PersistentCoupler")]
[assembly: AssemblyTitle("PersistentCoupler")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace PersistentCoupler
{
[BepInPlugin("MajOfMyth.PersistentCoupler", "PersistentCoupler", "1.0.0")]
public class PersistentCoupler : BaseUnityPlugin
{
public const string PluginGUID = "MajOfMyth.PersistentCoupler";
public const string PluginAuthor = "MajOfMyth";
public const string PluginName = "PersistentCoupler";
public const string PluginVersion = "1.0.0";
public void Awake()
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Expected O, but got Unknown
CharacterBody.OnEquipmentGained += new hook_OnEquipmentGained(CharacterBody_OnEquipmentGained);
Inventory.LateUpdate += new hook_LateUpdate(Inventory_LateUpdate);
}
private void CharacterBody_OnEquipmentGained(orig_OnEquipmentGained orig, CharacterBody self, EquipmentDef equipmentDef)
{
if (!self.HasBuff(equipmentDef.passiveBuffDef))
{
orig.Invoke(self, equipmentDef);
}
}
private void Inventory_LateUpdate(orig_LateUpdate orig, Inventory self)
{
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(self);
CharacterMaster obj = UnityObjectExtensions.AsValidOrNull<CharacterMaster>(((Component)self).GetComponent<CharacterMaster>());
CharacterBody val = ((obj != null) ? obj.GetBody() : null);
for (int i = 0; i < self._equipmentStateSlots.Length; i++)
{
for (int j = 0; j < self._equipmentStateSlots[i].Length; j++)
{
EquipmentDef equipmentDef = EquipmentCatalog.GetEquipmentDef(self._equipmentStateSlots[i][j].equipmentIndex);
if (val != null)
{
val.OnEquipmentGained(equipmentDef);
}
}
}
}
}
}