Decompiled source of PersistentCoupler v1.0.0

PersistentCoupler.dll

Decompiled 3 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HG;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("PersistentCoupler")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PersistentCoupler")]
[assembly: AssemblyTitle("PersistentCoupler")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace PersistentCoupler
{
	[BepInPlugin("MajOfMyth.PersistentCoupler", "PersistentCoupler", "1.0.0")]
	public class PersistentCoupler : BaseUnityPlugin
	{
		public const string PluginGUID = "MajOfMyth.PersistentCoupler";

		public const string PluginAuthor = "MajOfMyth";

		public const string PluginName = "PersistentCoupler";

		public const string PluginVersion = "1.0.0";

		public void Awake()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			CharacterBody.OnEquipmentGained += new hook_OnEquipmentGained(CharacterBody_OnEquipmentGained);
			Inventory.LateUpdate += new hook_LateUpdate(Inventory_LateUpdate);
		}

		private void CharacterBody_OnEquipmentGained(orig_OnEquipmentGained orig, CharacterBody self, EquipmentDef equipmentDef)
		{
			if (!self.HasBuff(equipmentDef.passiveBuffDef))
			{
				orig.Invoke(self, equipmentDef);
			}
		}

		private void Inventory_LateUpdate(orig_LateUpdate orig, Inventory self)
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self);
			CharacterMaster obj = UnityObjectExtensions.AsValidOrNull<CharacterMaster>(((Component)self).GetComponent<CharacterMaster>());
			CharacterBody val = ((obj != null) ? obj.GetBody() : null);
			for (int i = 0; i < self._equipmentStateSlots.Length; i++)
			{
				for (int j = 0; j < self._equipmentStateSlots[i].Length; j++)
				{
					EquipmentDef equipmentDef = EquipmentCatalog.GetEquipmentDef(self._equipmentStateSlots[i][j].equipmentIndex);
					if (val != null)
					{
						val.OnEquipmentGained(equipmentDef);
					}
				}
			}
		}
	}
}