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MapleWheels-QualityOfLifeChanges-0.4.2 icon

QualityOfLifeChanges

A collection of Quality of Life changes for Risk of Rain 2's 1.0 release update. All options are configurable via the configuration file.

Date uploaded 3 years ago
Version 0.4.2
Download link MapleWheels-QualityOfLifeChanges-0.4.2.zip
Downloads 19906
Dependency string MapleWheels-QualityOfLifeChanges-0.4.2

This mod requires the following mods to function

wildbook-MiniRpcLib-0.0.2 icon
wildbook-MiniRpcLib

A relatively simple networking library.

Preferred version: 0.0.2
tristanmcpherson-R2API-2.5.14 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 2.5.14
bbepis-BepInExPack-5.3.1 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.3.1
MapleWheels-BepInExExtensions-2.2.0 icon
MapleWheels-BepInExExtensions

Helper library for making writing ConfigFiles and profile support easy

Preferred version: 2.2.0

README

This plugin is a collection of Quality of Life changes for Risk of Rain 2's 1.0 release update. All options are configurable via the configuration file.

BUG REPORTS AND SUGGESTIONS: Please submit an Issue Ticket at https://github.com/MapleWheels/RoR2_QoLChanges/issues/

Note: This plugin requires the following modding libraries:

Feature-Set:

Items, Procs & Mechanics:

  • Item - Fresh Meat:

    • Completed: Now heals for 2HP (increases with level) + 0.5% (+0.25%/stack) Max HP per second for 3 (+3/stack) seconds.
  • Item - Gorag's Opus:

    • Planned: Buff time increased from 7 to 8 seconds (to match War Horn).
  • Item - Squid Polyp:

    • Completed: Squid Polyp's health no longer decays.
  • Item - Warbanner:

    • Completed: Warbanner now grants 30% (+5%/stack) attack speed.
    • Completed: Warbanner's per-stack attack speed buffs will stack from overlapping Warbanner areas.
  • Mechanic - Bleeding:

    • Completed: Bleed damage reduced from 240% to 180% base damage per stack.
    • Completed: Tri-tip Dagger proc chance reduced from 15%/stack to 7%/stack.
    • Completed: Tri-Tip Bleeding Debuff time increased from 3 seconds to 4 seconds.
    • Completed: Shatterspleen Bleeding Debuff time reduced from 3 seconds to 2 second.

Survivors & Entities

  • Artificer:

    • Completed: Fire Bolt (M1) gains +1 max charge per 10 levels (capped at 99).
    • Completed: Fire Bolt (M1) gains +1 max charge per 3 Backup Magazines (capped at 99).
    • Completed: Fire Bolt (M1)'s cooldown is reduced by 1% per 10% bonus attack speed (capped at 45%). Note: This is applied multiplicatively after all other cooldown reduction has been applied.
  • Captain:

    • Vanilla BUGFIX: Captain can now properly use Equipment Item Gorag's Opus.
    • Completed: Special: Healing Station Beacon's % Max HP healing is increased by +0.5% Max HP/level.
    • Completed: Special: Healing Station Beacon increases all healing based on % missing HP, up to 50%.
    • Completed: Special: Healing Station Beacon radius increases by 1m per level (vanilla size = 10m).
    • Planned: Special: Shock Field Beacon buffs (TBA).
    • Planned: M2/Secondary: Tazer Gun buffs (TBA).
  • Commando:

    • Completed: Commando's Grenades (R/Special) now stick when they land instead of bouncing.
    • Completed: Commando's Grenades' damage multiplier changed from 700% to 1000%.
  • Engineer: The Best Class

    • Completed: Carbonizer Turrets walking speed is set at Engineer's sprinting speed. Note Sprinting is used conservatively by the AI Director to help the turrets catch up to the player and cannot attack while sprinting.
    • Completed: Harpoon Missiles' Targeting/Painter Mode enemy lock on range increased.
    • Completed: Engineer has a 10% chance to receive the OnKill-Proc Effect from his turrets (IE: Soulbound, Topaz Brooch, Fresh Meat, etc).

Integrations

  • Planned: Item Stats Mod: In-Game stats reflect QoL changes.
  • Planned: Item Stats Mod: Data taken from in-game sources instead of the current lookup Dictionary.

Changelog

0.2.1:

- First Thunderstore published build.

!0.2.2: Fixed bugs from Risk of Risk of 2 v1.0.1.1 update.

0.2.3:

- Quick Readme fix. No need to update.

0.2.4:

- Added OnKill-Proc Chance feature to Engineer's turrets.

0.2.5:

- Description fixes.

0.2.6:

- Squid Polyp: Health no longer decays over time. 

0.2.7:

- Commando Alt_Special/R: Grenades now are now Sticky/stick to the target.

- Commando's Grenades' damage multiplier changed from 700% to 1000%.

0.2.8

- HOTFIX: Commando's grenade damage properly set to 1000% at the centre.

0.3.0:

- **IMPORTANT!!: Please delete your configuration file for this mod in ~BepInEx/config/!!**

- **New**: Warbanner Buffs:

	- Added new Warbanner Buffs: Attack speed bonus now scales with warbanner item count at +5%/level.
	
	- The scaling portion of Warbanner's attack speed buff is stackable from overlapping war banners.
	
- Fixed a bug with Artificer's M1 cooldown scaling calculation.

- Captain:

	- Reduced the size scaling on Captain's healing beacom from 1.25m/level to 1m/level.
	
	- Reduced the scaling healing amount from 0.75%HP/level to 0.5%HP/level.
	
- Fixed a bug with Bleed where the damage multiplier from the Configuration file was not being applied.

0.3.1:

- *Bugfix edition!*

- Re-applied the fix to Artificer's M1 that got undone by poor version control practices.

- Fixed an interaction bug between Fresh Meat and debuffs that stop natural regen.

0.3.2 -> 0.3.3:

- *Bugfix edition!*

- **Now compatible with Rein's Sniper Mod**

0.4.0:

- Fixed a bug stopping Commando's grenade damage from applying properly.

- Added the ability to enable/disable different modules in the mod.

- Fixed a bug that caused Warbanner's cache to throw an error to the console on cleanup.

- BepInEx Exntensions moved to Thunderstore as an external dependency.

0.4.1:

- Changed README formatting because Thunderstore's Markdown processor is terrible.

0.4.2:

- Added a fix in tandem with BE.Extensions in order to keep the dependency library loaded.