using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using Microsoft.CodeAnalysis;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("AphelianPodFix")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AphelianPodFix")]
[assembly: AssemblyTitle("AphelianPodFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace StageTweaker
{
[BepInPlugin("Tully_Vin.StageTweaker", "StageTweaker", "1.0.0")]
public class Main : BaseUnityPlugin
{
public const string PluginGUID = "Tully_Vin.StageTweaker";
public const string PluginAuthor = "Tully_Vin";
public const string PluginName = "StageTweaker";
public const string PluginVersion = "1.0.0";
public static readonly Lazy<DirectorCardCategorySelection> _plainsInteractables = new Lazy<DirectorCardCategorySelection>((Func<DirectorCardCategorySelection>)(() => Addressables.LoadAssetAsync<DirectorCardCategorySelection>((object)"RoR2/Base/golemplains/dccsGolemplainsInteractablesDLC1.asset").WaitForCompletion()));
private static DirectorCardCategorySelection plainsInteractables = _plainsInteractables.Value;
public static readonly Lazy<DirectorCardCategorySelection> _verdantInteractables = new Lazy<DirectorCardCategorySelection>((Func<DirectorCardCategorySelection>)(() => Addressables.LoadAssetAsync<DirectorCardCategorySelection>((object)"RoR2/CU8/lakes/dccsLakesInteractables.asset").WaitForCompletion()));
private static DirectorCardCategorySelection verdantInteractables = _verdantInteractables.Value;
public static readonly Lazy<DirectorCardCategorySelection> _aphelianInteractables = new Lazy<DirectorCardCategorySelection>((Func<DirectorCardCategorySelection>)(() => Addressables.LoadAssetAsync<DirectorCardCategorySelection>((object)"RoR2/DLC1/ancientloft/dccsAncientLoftInteractablesDLC1.asset").WaitForCompletion()));
private static DirectorCardCategorySelection aphelianInteractables = _aphelianInteractables.Value;
private Category voidStuff = default(Category);
public void Awake()
{
RemoveAphelianChest();
LoadVradle();
AddVerdantVoidStuff();
}
private void LoadVradle()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
for (int i = 0; i < plainsInteractables.categories.Length; i++)
{
Category val = plainsInteractables.categories[i];
if (val.name == "Void Stuff")
{
voidStuff = val;
}
}
}
private void RemoveAphelianChest()
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
for (int i = 0; i < aphelianInteractables.categories.Length; i++)
{
Category val = aphelianInteractables.categories[i];
if (!(val.name == "Chests"))
{
continue;
}
List<DirectorCard> list = new List<DirectorCard>();
DirectorCard[] cards = val.cards;
foreach (DirectorCard val2 in cards)
{
if (((Object)val2.spawnCard).name != "iscLunarChest")
{
list.Add(val2);
}
}
aphelianInteractables.categories[i].cards = list.ToArray();
}
}
private void AddVerdantVoidStuff()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
List<Category> list = new List<Category>();
Category[] categories = verdantInteractables.categories;
foreach (Category val in categories)
{
list.Add(val);
Debug.Log((object)(val.name + " added to categories"));
}
list.Add(voidStuff);
Debug.Log((object)"void stuff added to categories");
verdantInteractables.categories = list.ToArray();
Debug.Log((object)"Categories overwritten");
}
}
}