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PlayableSora

Play as final form sora!

Date uploaded 5 months ago
Version 1.0.8
Download link Matarra-PlayableSora-1.0.8.zip
Downloads 32690
Dependency string Matarra-PlayableSora-1.0.8
README

PlayableSora - Play as Final Form Sora!

By Matarra

Adds an entirely new custom survivor: Final Form Sora from Kingdom Hearts II Final Mix

Passive Skill:

  • Superglide - Hold jump while midair to glide at high speed. Scales with movement speed.

Primary Skill [M1]:

  • Final Arts - Sora attacks with both his keyblades, unleashing an attack dependent on whether you're grounded or not.
  • Sora can seamlessly transition from grounded to aerial combos and vise versa if you manage to touch ground or become airborne during the combo.
  • Scales with attack speed up to a cap.
  • You have invincibility frames during the finisher attack.
  • You can cancel any non-finisher attack mid-combo with your Utility Skill - Quick Run.
  • You can input-buffer another attack, or a magic command mid-attack to cast it slightly faster.
  • Aerial attacks will move you towards the closest enemy, or whichever enemy you're pointing at via cursor.

Secondary Skill [M2]:

  • Thundaga - Sora calls down 7 bolts of lightning to strike nearby enemies.
  • These bolts deal AoE damage.
  • These bolts will lock-on to nearby enemies, prioritizing closer enemies.
  • Costs 20 MP, can be casted even if less than 20 MP remain, which will consume any remaining MP.
  • Cannot be cancelled with Quick Run.

Utility Skill [Shift]:

  • Quick Run - Sora performs a quick dash in given direction. Dashes in the direction he is moving, not facing.

Special Skill [R]:

  • Magnega - Sora creates a vortex of magnetic force which draws in nearby enemies.
  • Will not draw in Elite or Boss type enemies.
  • Costs 65 MP, can be casted even if less than 65 MP remain, which will consume any remaining MP.

Model / Anims

  • Model, animations, and textures were ripped from Kingdom Hearts II Final Mix and imported / blended in unity. All keyblade movements were re-animated by me.

Stats

  • Base Jump Power = 20
  • Base Jump Count = 2
  • Base Max Health = 145
  • Health per Level = 45
  • Base regen = 4
  • Regen per Level = 0.7
  • Base armor = 18
  • MP Restoration time = 20s
  • Everything else is the same as base Commando.

Fully Multiplayer Compatible ✓

  • Currently aware of a bug that allows items on sora to be visible for other clients. (Items are not supposed to be visible on his character body).
  • Sounds are only audible for the client playing sora. This is not a bug, but a choice.

Video Gameplay

Sora Gameplay

Installation Guide

  • Copy PlayableSora.dll into your BepInEx\Plugins folder. Can create a folder for it if you want.

Special Thanks

  • IDeathHD - General help when needed. A great feller.
  • Rein - Help assigning skills, and various other parts. A grumpy feller.
  • Violet Chaolan - Taught me how to import custom sounds, as well as testing and providing feedback on sora in his early stages.
  • Miss_Name - Provided an example of MiniRPC, only reason Sora works in multiplayer.
  • Inzanity - Helped proof read the readme and supplied feedback across soras creation.

Contact

  • To report a bug or provide feedback, I am available on the RoR2 modding discord @Matarra#3965. I also created a discord server for my mods if youd wish to join and report there. https://discord.gg/d4u8y5S

Changelog

1.0.8 - Updated for the release update of ror2

1.0.7 - Updated once more to the newest version of R2API, 4/11/2020

1.0.6 - Updated the mod to the newest version of R2API. Update if you receive errors about skins.

1.0.5 - Potentially fixed a bug which would cause the mana bar to display twice.
- Swapped from SkillAPI / EntityAPI to LoadoutAPI as they are being deprecated and will no longer function soon.

1.0.4 - Added soras christmas skin! It will not display properly in pregame lobby, but it will display properly in game
- Buffed Magnega to stun during the entire duration!
- Buffed attack speed effectiveness on sora.
- Buffed aerial chase speed when attacking in midair.
- Buffed various attack radiuses
- Dashing now grants brief invincibility frames
- Heavily buffed his combo finisher to reward using it.
- Dash speed / distance now scales with movement speed.

1.0.3 - Fixed a bug that caused multiplayer games to crash between teleporter events.
- Buffed a few aspects of soras kit:
- Magnet AoE Succ radius increased from 15 meters to 25
- Mana regen buffed from 20s to 15s recharge
- Superglide speed buffed to always be 20% faster than sprinting normally
- Primary attacks each buffed slightly
- Invincibility frames from combo finisher now linger slightly

1.0.2 - Rein taught me how to count. This literally just fixes the version number.

1.0.1 - Fixed a prefabAPI error, that caused the mod not to boot with the newest version of r2 api.

1.0.01 - Updated readme file for easier reading pleasure.

1.0.0 - Initial release of the mod.

This mod requires the following mods to function

bbepis-BepInExPack-5.3.1 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.3.1
tristanmcpherson-R2API-2.5.0 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 2.5.0
wildbook-MiniRpcLib-0.0.2 icon
wildbook-MiniRpcLib

A relatively simple networking library.

Preferred version: 0.0.2