Decompiled source of MediocratesRussianRoulette v1.0.0

MediocratesRussianRoulette.dll

Decompiled a month ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using On.RoR2;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("MediocratesRussianRoulette")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MediocratesRussianRoulette")]
[assembly: AssemblyTitle("MediocratesRussianRoulette")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace MediocratesRussianRoulette;

internal static class Log
{
	private static ManualLogSource _logSource;

	internal static void Init(ManualLogSource logSource)
	{
		_logSource = logSource;
	}

	internal static void Debug(object data)
	{
		_logSource.LogDebug(data);
	}

	internal static void Error(object data)
	{
		_logSource.LogError(data);
	}

	internal static void Fatal(object data)
	{
		_logSource.LogFatal(data);
	}

	internal static void Info(object data)
	{
		_logSource.LogInfo(data);
	}

	internal static void Message(object data)
	{
		_logSource.LogMessage(data);
	}

	internal static void Warning(object data)
	{
		_logSource.LogWarning(data);
	}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("MediocratesLIVE.MediocratesRussianRoulettePlugin", "MediocratesRussianRoulettePlugin", "1.3.0")]
public class MediocratesRussianRoulettePlugin : BaseUnityPlugin
{
	public const string PluginGUID = "MediocratesLIVE.MediocratesRussianRoulettePlugin";

	public const string PluginAuthor = "MediocratesLIVE";

	public const string PluginName = "MediocratesRussianRoulettePlugin";

	public const string PluginVersion = "1.3.0";

	public List<string> PlayersThatLostRoulette = new List<string>();

	public void Awake()
	{
		//IL_0026: Unknown result type (might be due to invalid IL or missing references)
		//IL_0030: Expected O, but got Unknown
		Log.Init(((BaseUnityPlugin)this).Logger);
		GlobalEventManager.onCharacterDeathGlobal += GlobalEventManager_onCharacterDeathGlobal;
		PreGameController.OnEnable += new hook_OnEnable(PreGameController_OnEnable);
	}

	private void PreGameController_OnEnable(orig_OnEnable orig, PreGameController self)
	{
		Debug.Log((object)"Player returned to the character selection screen!");
		PlayersThatLostRoulette.Clear();
		orig.Invoke(self);
	}

	private void Update()
	{
		//IL_0036: Unknown result type (might be due to invalid IL or missing references)
		//IL_011c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0121: Unknown result type (might be due to invalid IL or missing references)
		//IL_0123: Unknown result type (might be due to invalid IL or missing references)
		//IL_0125: Unknown result type (might be due to invalid IL or missing references)
		//IL_012a: Unknown result type (might be due to invalid IL or missing references)
		//IL_012c: Unknown result type (might be due to invalid IL or missing references)
		//IL_012f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0135: Unknown result type (might be due to invalid IL or missing references)
		//IL_013f: Unknown result type (might be due to invalid IL or missing references)
		//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
		//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
		if (!Input.GetKeyDown((KeyCode)283))
		{
			return;
		}
		CharacterMaster master = PlayerCharacterMasterController.instances[0].master;
		Transform transform = master.GetBodyObject().transform;
		Log.Info($"Player pressed F2. Spawning our custom item at coordinates {transform.position}");
		if (PlayersThatLostRoulette.Contains(((Object)transform).name))
		{
			Chat.AddMessage($"{((Object)transform).name}... You lost already so you can't play again!");
			return;
		}
		Chat.AddMessage($"{((Object)transform).name}... Welcome to Russian Roulette!");
		int num = 6;
		int num2 = new Random().Next(1, num + 1);
		int num3 = new Random().Next(1, num + 1);
		Chat.AddMessage("Pulling the trigger...");
		if (num3 == num2)
		{
			Chat.AddMessage("BANG! You lose.  Here's your Egocentrism!");
			PlayersThatLostRoulette.Add(((Object)transform).name);
			ItemIndex val = (ItemIndex)161;
			master.inventory.GiveItem(val, 1);
		}
		else
		{
			Chat.AddMessage("Click! You survived.  Here's a random Tier 3 Item!");
			List<ItemIndex> tier3ItemList = ItemCatalog.tier3ItemList;
			ItemIndex randomItem = GetRandomItem(tier3ItemList);
			PickupIndex val2 = PickupCatalog.FindPickupIndex(randomItem);
			PickupDropletController.CreatePickupDroplet(val2, transform.position, transform.forward * 20f);
		}
	}

	private void GlobalEventManager_onCharacterDeathGlobal(DamageReport report)
	{
		CharacterBody body = PlayerCharacterMasterController.instances[0].body;
		if ((Object)(object)report.victimBody == (Object)(object)body)
		{
			Log.Info("you died maybe");
			PlayersThatLostRoulette.Clear();
		}
	}

	private static T GetRandomItem<T>(List<T> list)
	{
		Random random = new Random();
		return list[random.Next(list.Count)];
	}
}