Decompiled source of Proc Blight Procrid v1.0.3

Procrid.dll

Decompiled a week ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Procrid")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Procrid")]
[assembly: AssemblyTitle("Procrid")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace SoyMilk
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("com.MelonGoonsquad.Proc_Blight_Procrid", "Proc_Blight_Procrid", "1.0.2")]
	public class SoyMilking : BaseUnityPlugin
	{
		public static float BlightDuration;

		public static float currentProc;

		public void Awake()
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			DotController.OnDotStackAddedServer += new hook_OnDotStackAddedServer(DotController_OnDotStackAddedServer);
			HealthComponent.TakeDamage += new hook_TakeDamage(TakeDamageBlight);
			BlightDuration = 3.5f;
		}

		private void DotController_OnDotStackAddedServer(orig_OnDotStackAddedServer orig, DotController self, DotStack dotStack)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			int i = 0;
			orig.Invoke(self, dotStack);
			DotIndex val = (DotIndex)5;
			if (!self.HasDotActive(val))
			{
				return;
			}
			for (int count = self.dotStackList.Count; i < count; i++)
			{
				if (self.dotStackList[i].dotIndex == val)
				{
					self.dotStackList[i].timer = Mathf.Max(self.dotStackList[i].timer, BlightDuration);
					currentProc = 0.15f * (float)self.dotStackList.Count;
				}
			}
		}

		private void TakeDamageBlight(orig_TakeDamage orig, HealthComponent self, DamageInfo damageInfo)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			DotIndex val = (DotIndex)5;
			bool flag = false;
			if (NetworkServer.active && damageInfo.dotIndex == val && damageInfo.procCoefficient == 0f && self.alive)
			{
				if (Object.op_Implicit((Object)(object)damageInfo.attacker))
				{
					CharacterBody component = damageInfo.attacker.GetComponent<CharacterBody>();
					if (Object.op_Implicit((Object)(object)component))
					{
						damageInfo.crit = Util.CheckRoll(component.crit, component.master);
					}
				}
				damageInfo.procCoefficient = currentProc;
				flag = true;
			}
			orig.Invoke(self, damageInfo);
			if (NetworkServer.active && !damageInfo.rejected && self.alive && flag)
			{
				GlobalEventManager.instance.OnHitEnemy(damageInfo, ((Component)self).gameObject);
			}
		}
	}
}
namespace Soymilk
{
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
}