Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of Proc Blight Procrid v1.0.3
Procrid.dll
Decompiled a week agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2; using RoR2; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Procrid")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Procrid")] [assembly: AssemblyTitle("Procrid")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SoyMilk { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.MelonGoonsquad.Proc_Blight_Procrid", "Proc_Blight_Procrid", "1.0.2")] public class SoyMilking : BaseUnityPlugin { public static float BlightDuration; public static float currentProc; public void Awake() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Expected O, but got Unknown DotController.OnDotStackAddedServer += new hook_OnDotStackAddedServer(DotController_OnDotStackAddedServer); HealthComponent.TakeDamage += new hook_TakeDamage(TakeDamageBlight); BlightDuration = 3.5f; } private void DotController_OnDotStackAddedServer(orig_OnDotStackAddedServer orig, DotController self, DotStack dotStack) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) int i = 0; orig.Invoke(self, dotStack); DotIndex val = (DotIndex)5; if (!self.HasDotActive(val)) { return; } for (int count = self.dotStackList.Count; i < count; i++) { if (self.dotStackList[i].dotIndex == val) { self.dotStackList[i].timer = Mathf.Max(self.dotStackList[i].timer, BlightDuration); currentProc = 0.15f * (float)self.dotStackList.Count; } } } private void TakeDamageBlight(orig_TakeDamage orig, HealthComponent self, DamageInfo damageInfo) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) DotIndex val = (DotIndex)5; bool flag = false; if (NetworkServer.active && damageInfo.dotIndex == val && damageInfo.procCoefficient == 0f && self.alive) { if (Object.op_Implicit((Object)(object)damageInfo.attacker)) { CharacterBody component = damageInfo.attacker.GetComponent<CharacterBody>(); if (Object.op_Implicit((Object)(object)component)) { damageInfo.crit = Util.CheckRoll(component.crit, component.master); } } damageInfo.procCoefficient = currentProc; flag = true; } orig.Invoke(self, damageInfo); if (NetworkServer.active && !damageInfo.rejected && self.alive && flag) { GlobalEventManager.instance.OnHitEnemy(damageInfo, ((Component)self).gameObject); } } } } namespace Soymilk { internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } }