Moffein-Archaic_Wisp icon

Archaic Wisp

Adds the unused Archaic Wisp enemy to spawn pool.

Last updated 6 months ago
Total downloads 145756
Total rating 20 
Categories Mods Enemies
Dependency string Moffein-Archaic_Wisp-1.1.4
Dependants 103 other packages depend on this package

This mod requires the following mods to function

tristanmcpherson-R2API-4.4.1 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 4.4.1
bbepis-BepInExPack-5.4.1903 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.1903
Moffein-FixDamageTrailNullref-1.0.0 icon
Moffein-FixDamageTrailNullref

Fixes nullref spam from Archaic Wisp projectiles.

Preferred version: 1.0.0

README

Adds the unused Archaic Wisp enemy into the game. They are an alternative to Greater Wisps on certain maps.

They have +20% HP/damage/director cost compared to Greater Wisps, and shoot projectiles that roll on the ground, leaving a trail of fire.

Send me feedback on the balance!

  • Replaces Greater Wisps on Sulfur Pools, Abyssal Depths, Sky Meadow, and Gilded Coast.
  • Added to the spawnpool on Scorched Acres when looping.

Internal bodyname is MoffeinArchaicWispBody.

All players need the mod. Config options for what stages they spawn on can be found in /Risk of Rain 2/BepInEx/config/com.Moffein.ArchaicWisp.cfg

Installation

Place the Moffein-ArchaicWisp folder in /Risk of Rain 2/BepInEx/plugins/

Changelog

1.1.4

  • Added Brazilian Portuguese translation (Thanks Kauzok!)

1.1.3

  • Added Russian translation (Thanks Адский Шкед!)

1.1.2

  • Added Simplified Chinese translation (Thanks JunJun_w!)

1.1.1

  • Fixed logbook unlock not saving.

1.1.0

  • Languagefile support.
  • Added to Wisp family events.
  • Shot charge time is now the same as Greater Wisps. (3s -> 2s)
  • Now shows up in logbook.

1.0.3

  • Added ArchWisps to the Simulacrum version of Sky Meadow
  • Fixed "Remove Greater Wisps" config option removing Imps instead of Greater Wisps.

1.0.2

  • Tweaked enemy icon.

1.0.1

  • Extended hurtbox so that it covers the entire model instead of just the bottom half.
  • Added Railgunner weakpoint.

1.0.0

  • Release.

    Threw this together quickly so I haven't had much time to playtest.