Moffein-Archaic_Wisp icon

Archaic Wisp

Adds the unused Archaic Wisp enemy to spawn pool.

Last updated 3 months ago
Total downloads 220999
Total rating 24 
Categories Mods Enemies
Dependency string Moffein-Archaic_Wisp-1.1.5
Dependants 124 other packages depend on this package

This mod requires the following mods to function

RiskofThunder-R2API_Core-5.1.1 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.1.1
RiskofThunder-R2API_Prefab-1.0.4 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.4
RiskofThunder-R2API_Director-2.1.3 icon
RiskofThunder-R2API_Director

API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour

Preferred version: 2.1.3
bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117

README

Adds the unused Archaic Wisp enemy into the game. They are an alternative to Greater Wisps on certain maps.

They have +20% HP/damage/director cost compared to Greater Wisps, and shoot projectiles that roll on the ground, leaving a trail of fire.

Send me feedback on the balance!

  • Replaces Greater Wisps on Sulfur Pools, Abyssal Depths, Sky Meadow, and Gilded Coast.
  • Added to the spawnpool on Scorched Acres when looping.

Internal bodyname is MoffeinArchaicWispBody.

All players need the mod. Config options for what stages they spawn on can be found in /Risk of Rain 2/BepInEx/config/com.Moffein.ArchaicWisp.cfg

Installation

Place the Moffein-ArchaicWisp folder in /Risk of Rain 2/BepInEx/plugins/