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Archaic Wisp
Adds the unused Archaic Wisp enemy to spawn pool.
CHANGELOG
1.1.7
- DamageSource support.
1.1.6
-
Added to Reformed Altar, Helminth Hatchery.
- Removed Greater Wisps from those 2 stages as well.
-
Removed from Sky Meadow.
- Re-added Greater Wisps.
Balancing out the spawn distribution, so that there's 1 stage 5 with Greater Wisps and 1 with Archaic Wisps.
If updating from a previous version, you will need to regenerate your config or manually add these stages.
1.1.5
- Recompiled for DLC2.
1.1.4
- Added Brazilian Portuguese translation (Thanks Kauzok!)
1.1.3
- Added Russian translation (Thanks Адский Шкед!)
1.1.2
- Added Simplified Chinese translation (Thanks JunJun_w!)
1.1.1
- Fixed logbook unlock not saving.
1.1.0
- Languagefile support.
- Added to Wisp family events.
- Shot charge time is now the same as Greater Wisps. (3s -> 2s)
- Now shows up in logbook.
1.0.3
- Added ArchWisps to the Simulacrum version of Sky Meadow
- Fixed "Remove Greater Wisps" config option removing Imps instead of Greater Wisps.
1.0.2
- Tweaked enemy icon.
1.0.1
- Extended hurtbox so that it covers the entire model instead of just the bottom half.
- Added Railgunner weakpoint.
1.0.0
-
Release.
Threw this together quickly so I haven't had much time to playtest.