using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using EntityStates;
using EntityStates.GreaterWispMonster;
using On.EntityStates.GreaterWispMonster;
using On.RoR2;
using R2API;
using R2API.Utils;
using RoR2;
using RoR2.ContentManagement;
using RoR2.Navigation;
using RoR2.Projectile;
using SneedUtils;
using UnityEngine;
using UnityEngine.AddressableAssets;
using Zio.FileSystems;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ArchaicWisp")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+0c33ed74ac49c7dbb93c581aa460571074bdf4b4")]
[assembly: AssemblyProduct("ArchaicWisp")]
[assembly: AssemblyTitle("ArchaicWisp")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace SneedUtils
{
public class SneedUtils
{
public static int FindEnemiesInSphere(float radius, Vector3 position, TeamIndex team, bool airborneOnly = false)
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
int num = 0;
List<HealthComponent> list = new List<HealthComponent>();
Collider[] array = Physics.OverlapSphere(position, radius, LayerMask.op_Implicit(((LayerIndex)(ref LayerIndex.entityPrecise)).mask));
for (int i = 0; i < array.Length; i++)
{
HurtBox component = ((Component)array[i]).GetComponent<HurtBox>();
if (!Object.op_Implicit((Object)(object)component))
{
continue;
}
HealthComponent healthComponent = component.healthComponent;
if (Object.op_Implicit((Object)(object)healthComponent) && !list.Contains(healthComponent))
{
list.Add(healthComponent);
if (Object.op_Implicit((Object)(object)healthComponent.body) && Object.op_Implicit((Object)(object)healthComponent.body.teamComponent) && healthComponent.body.teamComponent.teamIndex != team && (!airborneOnly || healthComponent.body.isFlying || (Object.op_Implicit((Object)(object)healthComponent.body.characterMotor) && !healthComponent.body.characterMotor.isGrounded)))
{
num++;
}
}
}
return num;
}
public static void RemoveItemTag(ItemDef itemDef, ItemTag tag)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
if (itemDef.ContainsTag(tag))
{
List<ItemTag> list = itemDef.tags.ToList();
list.Remove(tag);
itemDef.tags = list.ToArray();
}
}
public static void AddItemTag(ItemDef itemDef, ItemTag tag)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
if (!itemDef.ContainsTag(tag))
{
List<ItemTag> list = itemDef.tags.ToList();
list.Add(tag);
itemDef.tags = list.ToArray();
}
}
public static void DumpEntityStateConfig(EntityStateConfiguration esc)
{
for (int i = 0; i < esc.serializedFieldsCollection.serializedFields.Length; i++)
{
if (Object.op_Implicit(esc.serializedFieldsCollection.serializedFields[i].fieldValue.objectValue))
{
Debug.Log((object)(esc.serializedFieldsCollection.serializedFields[i].fieldName + " - " + (object)esc.serializedFieldsCollection.serializedFields[i].fieldValue.objectValue));
}
else
{
Debug.Log((object)(esc.serializedFieldsCollection.serializedFields[i].fieldName + " - " + esc.serializedFieldsCollection.serializedFields[i].fieldValue.stringValue));
}
}
}
public static void DumpEntityStateConfig(string entityStateName)
{
EntityStateConfiguration esc = LegacyResourcesAPI.Load<EntityStateConfiguration>("entitystateconfigurations/" + entityStateName);
DumpEntityStateConfig(esc);
}
public static Object GetEntityStateFieldObject(string entityStateName, string fieldName)
{
EntityStateConfiguration val = LegacyResourcesAPI.Load<EntityStateConfiguration>("entitystateconfigurations/" + entityStateName);
for (int i = 0; i < val.serializedFieldsCollection.serializedFields.Length; i++)
{
if (val.serializedFieldsCollection.serializedFields[i].fieldName == fieldName)
{
return val.serializedFieldsCollection.serializedFields[i].fieldValue.objectValue;
}
}
return null;
}
public static string GetEntityStateFieldString(string entityStateName, string fieldName)
{
EntityStateConfiguration val = LegacyResourcesAPI.Load<EntityStateConfiguration>("entitystateconfigurations/" + entityStateName);
for (int i = 0; i < val.serializedFieldsCollection.serializedFields.Length; i++)
{
if (val.serializedFieldsCollection.serializedFields[i].fieldName == fieldName)
{
return val.serializedFieldsCollection.serializedFields[i].fieldValue.stringValue;
}
}
return string.Empty;
}
public static bool SetEntityStateField(string entityStateName, string fieldName, Object newObject)
{
EntityStateConfiguration val = LegacyResourcesAPI.Load<EntityStateConfiguration>("entitystateconfigurations/" + entityStateName);
for (int i = 0; i < val.serializedFieldsCollection.serializedFields.Length; i++)
{
if (val.serializedFieldsCollection.serializedFields[i].fieldName == fieldName)
{
val.serializedFieldsCollection.serializedFields[i].fieldValue.objectValue = newObject;
return true;
}
}
return false;
}
public static bool SetEntityStateField(string entityStateName, string fieldName, string value)
{
EntityStateConfiguration val = LegacyResourcesAPI.Load<EntityStateConfiguration>("entitystateconfigurations/" + entityStateName);
for (int i = 0; i < val.serializedFieldsCollection.serializedFields.Length; i++)
{
if (val.serializedFieldsCollection.serializedFields[i].fieldName == fieldName)
{
val.serializedFieldsCollection.serializedFields[i].fieldValue.stringValue = value;
return true;
}
}
return false;
}
}
}
namespace ArchaicWisp
{
public class ArchaicWispContent : IContentPackProvider
{
public static AssetBundle assets;
public static ContentPack content = new ContentPack();
public static GameObject ArchaicWispObject;
public static GameObject ArchaicWispMaster;
public static UnlockableDef ArchaicWispLogbookUnlockable;
public static DirectorCardHolder ArchaicWispCard;
public static DirectorCardHolder ArchaicWispLoopCard;
public static List<GameObject> projectilePrefabs = new List<GameObject>();
public string identifier => "MoffeinArchaicWisp.content";
public IEnumerator FinalizeAsync(FinalizeAsyncArgs args)
{
args.ReportProgress(1f);
yield break;
}
public IEnumerator GenerateContentPackAsync(GetContentPackAsyncArgs args)
{
ContentPack.Copy(content, args.output);
yield break;
}
public IEnumerator LoadStaticContentAsync(LoadStaticContentAsyncArgs args)
{
content.bodyPrefabs.Add((GameObject[])(object)new GameObject[1] { ArchaicWispObject });
content.masterPrefabs.Add((GameObject[])(object)new GameObject[1] { ArchaicWispMaster });
content.unlockableDefs.Add((UnlockableDef[])(object)new UnlockableDef[1] { ArchaicWispLogbookUnlockable });
content.projectilePrefabs.Add(projectilePrefabs.ToArray());
yield break;
}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("com.Moffein.ArchaicWisp", "Archaic Wisp", "1.1.7")]
[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
public class ArchaicWispPlugin : BaseUnityPlugin
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static hook_OnEnter <>9__2_0;
public static Func<char, bool> <>9__4_0;
public static Func<char, bool> <>9__4_1;
internal void <Awake>b__2_0(orig_OnEnter orig, ChargeCannons self)
{
orig.Invoke(self);
Debug.Log((object)self.baseDuration);
}
internal bool <ReadConfig>b__4_0(char c)
{
return !char.IsWhiteSpace(c);
}
internal bool <ReadConfig>b__4_1(char c)
{
return !char.IsWhiteSpace(c);
}
}
public static PluginInfo pluginInfo;
public static List<StageSpawnInfo> StageList = new List<StageSpawnInfo>();
public void Awake()
{
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Expected O, but got Unknown
pluginInfo = ((BaseUnityPlugin)this).Info;
new LanguageTokens();
using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("ArchaicWisp.archwispbundle"))
{
ArchaicWispContent.assets = AssetBundle.LoadFromStream(stream);
}
ReadConfig();
Prefab.Init();
Director.Init();
ModifySkills.Init();
RoR2Application.onLoad = (Action)Delegate.Combine(RoR2Application.onLoad, new Action(LateSetup));
ContentManager.collectContentPackProviders += new CollectContentPackProvidersDelegate(ContentManager_collectContentPackProviders);
object obj = <>c.<>9__2_0;
if (obj == null)
{
hook_OnEnter val = delegate(orig_OnEnter orig, ChargeCannons self)
{
orig.Invoke(self);
Debug.Log((object)self.baseDuration);
};
<>c.<>9__2_0 = val;
obj = (object)val;
}
ChargeCannons.OnEnter += (hook_OnEnter)obj;
}
public void LateSetup()
{
ItemDisplays.DisplayRules(ArchaicWispContent.ArchaicWispObject);
}
public void ReadConfig()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Expected O, but got Unknown
//IL_0030: Expected O, but got Unknown
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Expected O, but got Unknown
//IL_0065: Expected O, but got Unknown
//IL_017e: Unknown result type (might be due to invalid IL or missing references)
string value = ((BaseUnityPlugin)this).Config.Bind<string>(new ConfigDefinition("Spawns", "Stage List"), "goldshores, dampcavesimple, itdampcave, sulfurpools, skymeadow, itskymeadow, wispgraveyard - loop, helminthroost, lemuriantemple", new ConfigDescription("What stages the monster will show up on. Add a '- loop' after the stagename to make it only spawn after looping. List of stage names can be found at https://github.com/risk-of-thunder/R2Wiki/wiki/List-of-scene-names", (AcceptableValueBase)null, Array.Empty<object>())).Value;
string value2 = ((BaseUnityPlugin)this).Config.Bind<string>(new ConfigDefinition("Spawns", "Remove Greater Wisps"), "goldshores, dampcavesimple, itdampcave, sulfurpools, skymeadow, itskymeadow, helminthroost, lemuriantemple", new ConfigDescription("Remove Greater Wisps from these stages to prevent role overlap.", (AcceptableValueBase)null, Array.Empty<object>())).Value;
value = new string((from c in value.ToCharArray()
where !char.IsWhiteSpace(c)
select c).ToArray());
string[] array = value.Split(',');
string[] array2 = array;
foreach (string text in array2)
{
string[] array3 = text.Split('-');
string stageName = array3[0];
int minStages = 0;
if (array3.Length > 1)
{
minStages = 5;
}
StageList.Add(new StageSpawnInfo(stageName, minStages));
}
value2 = new string((from c in value2.ToCharArray()
where !char.IsWhiteSpace(c)
select c).ToArray());
string[] array4 = value.Split(',');
string[] array5 = array4;
foreach (string text2 in array5)
{
string[] array6 = text2.Split('-');
string text3 = array6[0];
SceneDef val = ScriptableObject.CreateInstance<SceneDef>();
val.baseSceneNameOverride = text3;
Helpers.RemoveExistingMonsterFromStage(MonsterNames.GreaterWisp, DirectorAPI.GetStageEnumFromSceneDef(val), text3);
}
}
private void ContentManager_collectContentPackProviders(AddContentPackProviderDelegate addContentPackProvider)
{
addContentPackProvider.Invoke((IContentPackProvider)(object)new ArchaicWispContent());
}
}
public class StageSpawnInfo
{
private string stageName;
private int minStages;
public StageSpawnInfo(string stageName, int minStages)
{
this.stageName = stageName;
this.minStages = minStages;
}
public string GetStageName()
{
return stageName;
}
public int GetMinStages()
{
return minStages;
}
}
public class Director
{
private static bool initialized;
public static void Init()
{
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Expected O, but got Unknown
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Expected O, but got Unknown
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Expected O, but got Unknown
//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_00fe: Expected O, but got Unknown
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
//IL_010b: Unknown result type (might be due to invalid IL or missing references)
//IL_010d: Unknown result type (might be due to invalid IL or missing references)
//IL_0114: Expected O, but got Unknown
//IL_0129: Unknown result type (might be due to invalid IL or missing references)
//IL_012e: Unknown result type (might be due to invalid IL or missing references)
//IL_0167: Unknown result type (might be due to invalid IL or missing references)
//IL_016c: Unknown result type (might be due to invalid IL or missing references)
//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
if (initialized)
{
return;
}
initialized = true;
CharacterSpawnCard val = Addressables.LoadAssetAsync<CharacterSpawnCard>((object)"RoR2/Base/GreaterWisp/cscGreaterWisp.asset").WaitForCompletion();
CharacterSpawnCard val2 = ScriptableObject.CreateInstance<CharacterSpawnCard>();
((Object)val2).name = "cscArchWisp";
((SpawnCard)val2).prefab = ArchaicWispContent.ArchaicWispMaster;
((SpawnCard)val2).sendOverNetwork = true;
((SpawnCard)val2).hullSize = (HullClassification)0;
((SpawnCard)val2).nodeGraphType = (GraphType)1;
((SpawnCard)val2).requiredFlags = (NodeFlags)0;
((SpawnCard)val2).forbiddenFlags = (NodeFlags)4;
((SpawnCard)val2).directorCreditCost = 240;
((SpawnCard)val2).occupyPosition = false;
val2.loadout = new SerializableLoadout();
val2.noElites = false;
val2.forbiddenAsBoss = false;
DirectorCard val3 = new DirectorCard
{
spawnCard = (SpawnCard)(object)val2,
selectionWeight = 1,
preventOverhead = false,
minimumStageCompletions = 0,
spawnDistance = (MonsterSpawnDistance)0
};
DirectorCardHolder archaicWispCard = new DirectorCardHolder
{
Card = val3,
MonsterCategory = (MonsterCategory)3
};
DirectorCard card = new DirectorCard
{
spawnCard = (SpawnCard)(object)val2,
selectionWeight = 1,
preventOverhead = false,
minimumStageCompletions = 5,
spawnDistance = (MonsterSpawnDistance)0
};
DirectorCardHolder archaicWispLoopCard = new DirectorCardHolder
{
Card = card,
MonsterCategory = (MonsterCategory)3
};
ArchaicWispContent.ArchaicWispCard = archaicWispCard;
ArchaicWispContent.ArchaicWispLoopCard = archaicWispLoopCard;
int num = -1;
DirectorCardCategorySelection val4 = Addressables.LoadAssetAsync<DirectorCardCategorySelection>((object)"RoR2/Base/MixEnemy/dccsMixEnemy.asset").WaitForCompletion();
num = FindCategoryIndexByName(val4, "Minibosses");
if (num >= 0)
{
val4.AddCard(num, val3);
}
DirectorCardCategorySelection val5 = Addressables.LoadAssetAsync<DirectorCardCategorySelection>((object)"RoR2/Base/Common/dccsWispFamily.asset").WaitForCompletion();
num = FindCategoryIndexByName(val5, "Minibosses");
if (num >= 0)
{
val5.AddCard(num, val3);
}
foreach (StageSpawnInfo stage in ArchaicWispPlugin.StageList)
{
DirectorCardHolder val6 = ((stage.GetMinStages() == 0) ? ArchaicWispContent.ArchaicWispCard : ArchaicWispContent.ArchaicWispLoopCard);
SceneDef val7 = ScriptableObject.CreateInstance<SceneDef>();
val7.baseSceneNameOverride = stage.GetStageName();
Helpers.AddNewMonsterToStage(val6, false, DirectorAPI.GetStageEnumFromSceneDef(val7), stage.GetStageName());
}
}
public static int FindCategoryIndexByName(DirectorCardCategorySelection dcs, string categoryName)
{
for (int i = 0; i < dcs.categories.Length; i++)
{
if (string.CompareOrdinal(dcs.categories[i].name, categoryName) == 0)
{
return i;
}
}
return -1;
}
}
public class ItemDisplays
{
private static Dictionary<string, GameObject> itemDisplayPrefabs = new Dictionary<string, GameObject>();
public static List<KeyAssetRuleGroup> equipmentList;
public static Transform headTransform;
public static void DisplayRules(GameObject bodyObject)
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
//IL_0105: Unknown result type (might be due to invalid IL or missing references)
//IL_0117: Unknown result type (might be due to invalid IL or missing references)
//IL_0120: Unknown result type (might be due to invalid IL or missing references)
//IL_012c: Unknown result type (might be due to invalid IL or missing references)
//IL_0131: Unknown result type (might be due to invalid IL or missing references)
//IL_015c: Unknown result type (might be due to invalid IL or missing references)
//IL_0161: Unknown result type (might be due to invalid IL or missing references)
//IL_0177: Unknown result type (might be due to invalid IL or missing references)
//IL_017c: Unknown result type (might be due to invalid IL or missing references)
//IL_0192: Unknown result type (might be due to invalid IL or missing references)
//IL_0197: Unknown result type (might be due to invalid IL or missing references)
//IL_019f: Unknown result type (might be due to invalid IL or missing references)
//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
//IL_01b0: Unknown result type (might be due to invalid IL or missing references)
//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
//IL_01dc: Unknown result type (might be due to invalid IL or missing references)
//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
//IL_01f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0203: Unknown result type (might be due to invalid IL or missing references)
//IL_0208: Unknown result type (might be due to invalid IL or missing references)
//IL_0233: Unknown result type (might be due to invalid IL or missing references)
//IL_0238: Unknown result type (might be due to invalid IL or missing references)
//IL_024e: Unknown result type (might be due to invalid IL or missing references)
//IL_0253: Unknown result type (might be due to invalid IL or missing references)
//IL_0269: Unknown result type (might be due to invalid IL or missing references)
//IL_026e: Unknown result type (might be due to invalid IL or missing references)
//IL_0276: Unknown result type (might be due to invalid IL or missing references)
//IL_027b: Unknown result type (might be due to invalid IL or missing references)
//IL_027d: Unknown result type (might be due to invalid IL or missing references)
//IL_0287: Unknown result type (might be due to invalid IL or missing references)
//IL_0289: Unknown result type (might be due to invalid IL or missing references)
//IL_028e: Unknown result type (might be due to invalid IL or missing references)
//IL_029b: Unknown result type (might be due to invalid IL or missing references)
//IL_02a0: Unknown result type (might be due to invalid IL or missing references)
//IL_02b1: Unknown result type (might be due to invalid IL or missing references)
//IL_02c7: Unknown result type (might be due to invalid IL or missing references)
//IL_02d9: Unknown result type (might be due to invalid IL or missing references)
//IL_02e2: Unknown result type (might be due to invalid IL or missing references)
//IL_030c: Unknown result type (might be due to invalid IL or missing references)
//IL_0311: Unknown result type (might be due to invalid IL or missing references)
//IL_0327: Unknown result type (might be due to invalid IL or missing references)
//IL_032c: Unknown result type (might be due to invalid IL or missing references)
//IL_0342: Unknown result type (might be due to invalid IL or missing references)
//IL_0347: Unknown result type (might be due to invalid IL or missing references)
//IL_034f: Unknown result type (might be due to invalid IL or missing references)
//IL_0354: Unknown result type (might be due to invalid IL or missing references)
//IL_0356: Unknown result type (might be due to invalid IL or missing references)
//IL_035f: Unknown result type (might be due to invalid IL or missing references)
//IL_0368: Unknown result type (might be due to invalid IL or missing references)
//IL_0392: Unknown result type (might be due to invalid IL or missing references)
//IL_0397: Unknown result type (might be due to invalid IL or missing references)
//IL_03ad: Unknown result type (might be due to invalid IL or missing references)
//IL_03b2: Unknown result type (might be due to invalid IL or missing references)
//IL_03c8: Unknown result type (might be due to invalid IL or missing references)
//IL_03cd: Unknown result type (might be due to invalid IL or missing references)
//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
//IL_03da: Unknown result type (might be due to invalid IL or missing references)
//IL_03dc: Unknown result type (might be due to invalid IL or missing references)
//IL_03e6: Unknown result type (might be due to invalid IL or missing references)
//IL_03e8: Unknown result type (might be due to invalid IL or missing references)
//IL_03ed: Unknown result type (might be due to invalid IL or missing references)
//IL_03fa: Unknown result type (might be due to invalid IL or missing references)
//IL_03ff: Unknown result type (might be due to invalid IL or missing references)
//IL_0410: Unknown result type (might be due to invalid IL or missing references)
//IL_0426: Unknown result type (might be due to invalid IL or missing references)
//IL_0438: Unknown result type (might be due to invalid IL or missing references)
//IL_0441: Unknown result type (might be due to invalid IL or missing references)
//IL_046b: Unknown result type (might be due to invalid IL or missing references)
//IL_0470: Unknown result type (might be due to invalid IL or missing references)
//IL_0486: Unknown result type (might be due to invalid IL or missing references)
//IL_048b: Unknown result type (might be due to invalid IL or missing references)
//IL_04a1: Unknown result type (might be due to invalid IL or missing references)
//IL_04a6: Unknown result type (might be due to invalid IL or missing references)
//IL_04ab: Unknown result type (might be due to invalid IL or missing references)
//IL_04ad: Unknown result type (might be due to invalid IL or missing references)
//IL_04b6: Unknown result type (might be due to invalid IL or missing references)
//IL_04bf: Unknown result type (might be due to invalid IL or missing references)
//IL_04e9: Unknown result type (might be due to invalid IL or missing references)
//IL_04ee: Unknown result type (might be due to invalid IL or missing references)
//IL_0504: Unknown result type (might be due to invalid IL or missing references)
//IL_0509: Unknown result type (might be due to invalid IL or missing references)
//IL_051f: Unknown result type (might be due to invalid IL or missing references)
//IL_0524: Unknown result type (might be due to invalid IL or missing references)
//IL_052c: Unknown result type (might be due to invalid IL or missing references)
//IL_0531: Unknown result type (might be due to invalid IL or missing references)
//IL_0533: Unknown result type (might be due to invalid IL or missing references)
//IL_053d: Unknown result type (might be due to invalid IL or missing references)
//IL_053f: Unknown result type (might be due to invalid IL or missing references)
//IL_0544: Unknown result type (might be due to invalid IL or missing references)
//IL_0553: Unknown result type (might be due to invalid IL or missing references)
//IL_056e: Unknown result type (might be due to invalid IL or missing references)
//IL_0580: Unknown result type (might be due to invalid IL or missing references)
//IL_0589: Unknown result type (might be due to invalid IL or missing references)
//IL_0595: Unknown result type (might be due to invalid IL or missing references)
//IL_059a: Unknown result type (might be due to invalid IL or missing references)
//IL_05c5: Unknown result type (might be due to invalid IL or missing references)
//IL_05ca: Unknown result type (might be due to invalid IL or missing references)
//IL_05e0: Unknown result type (might be due to invalid IL or missing references)
//IL_05e5: Unknown result type (might be due to invalid IL or missing references)
//IL_05fb: Unknown result type (might be due to invalid IL or missing references)
//IL_0600: Unknown result type (might be due to invalid IL or missing references)
//IL_0608: Unknown result type (might be due to invalid IL or missing references)
//IL_060d: Unknown result type (might be due to invalid IL or missing references)
//IL_060f: Unknown result type (might be due to invalid IL or missing references)
//IL_0619: Unknown result type (might be due to invalid IL or missing references)
//IL_061b: Unknown result type (might be due to invalid IL or missing references)
//IL_0620: Unknown result type (might be due to invalid IL or missing references)
//IL_062f: Unknown result type (might be due to invalid IL or missing references)
//IL_064a: Unknown result type (might be due to invalid IL or missing references)
//IL_065c: Unknown result type (might be due to invalid IL or missing references)
//IL_0665: Unknown result type (might be due to invalid IL or missing references)
//IL_0671: Unknown result type (might be due to invalid IL or missing references)
//IL_0676: Unknown result type (might be due to invalid IL or missing references)
//IL_06a1: Unknown result type (might be due to invalid IL or missing references)
//IL_06a6: Unknown result type (might be due to invalid IL or missing references)
//IL_06bc: Unknown result type (might be due to invalid IL or missing references)
//IL_06c1: Unknown result type (might be due to invalid IL or missing references)
//IL_06d7: Unknown result type (might be due to invalid IL or missing references)
//IL_06dc: Unknown result type (might be due to invalid IL or missing references)
//IL_06e4: Unknown result type (might be due to invalid IL or missing references)
//IL_06e9: Unknown result type (might be due to invalid IL or missing references)
//IL_06eb: Unknown result type (might be due to invalid IL or missing references)
//IL_06f5: Unknown result type (might be due to invalid IL or missing references)
//IL_06f7: Unknown result type (might be due to invalid IL or missing references)
//IL_06fc: Unknown result type (might be due to invalid IL or missing references)
//IL_070b: Unknown result type (might be due to invalid IL or missing references)
//IL_0726: Unknown result type (might be due to invalid IL or missing references)
//IL_0738: Unknown result type (might be due to invalid IL or missing references)
//IL_0741: Unknown result type (might be due to invalid IL or missing references)
//IL_074d: Unknown result type (might be due to invalid IL or missing references)
//IL_0752: Unknown result type (might be due to invalid IL or missing references)
//IL_077d: Unknown result type (might be due to invalid IL or missing references)
//IL_0782: Unknown result type (might be due to invalid IL or missing references)
//IL_0798: Unknown result type (might be due to invalid IL or missing references)
//IL_079d: Unknown result type (might be due to invalid IL or missing references)
//IL_07b3: Unknown result type (might be due to invalid IL or missing references)
//IL_07b8: Unknown result type (might be due to invalid IL or missing references)
//IL_07c0: Unknown result type (might be due to invalid IL or missing references)
//IL_07c5: Unknown result type (might be due to invalid IL or missing references)
//IL_07c7: Unknown result type (might be due to invalid IL or missing references)
//IL_07d1: Unknown result type (might be due to invalid IL or missing references)
//IL_07d3: Unknown result type (might be due to invalid IL or missing references)
//IL_07d8: Unknown result type (might be due to invalid IL or missing references)
//IL_07e7: Unknown result type (might be due to invalid IL or missing references)
//IL_0802: Unknown result type (might be due to invalid IL or missing references)
//IL_0814: Unknown result type (might be due to invalid IL or missing references)
//IL_081d: Unknown result type (might be due to invalid IL or missing references)
//IL_0829: Unknown result type (might be due to invalid IL or missing references)
//IL_082e: Unknown result type (might be due to invalid IL or missing references)
//IL_0859: Unknown result type (might be due to invalid IL or missing references)
//IL_085e: Unknown result type (might be due to invalid IL or missing references)
//IL_0874: Unknown result type (might be due to invalid IL or missing references)
//IL_0879: Unknown result type (might be due to invalid IL or missing references)
//IL_088f: Unknown result type (might be due to invalid IL or missing references)
//IL_0894: Unknown result type (might be due to invalid IL or missing references)
//IL_089c: Unknown result type (might be due to invalid IL or missing references)
//IL_08a1: Unknown result type (might be due to invalid IL or missing references)
//IL_08a3: Unknown result type (might be due to invalid IL or missing references)
//IL_08ad: Unknown result type (might be due to invalid IL or missing references)
//IL_08af: Unknown result type (might be due to invalid IL or missing references)
//IL_08b4: Unknown result type (might be due to invalid IL or missing references)
ItemDisplayRuleSet val = ScriptableObject.CreateInstance<ItemDisplayRuleSet>();
equipmentList = new List<KeyAssetRuleGroup>();
equipmentList.Add(new KeyAssetRuleGroup
{
keyAsset = (Object)(object)Equipment.AffixPoison,
displayRuleGroup = new DisplayRuleGroup
{
rules = (ItemDisplayRule[])(object)new ItemDisplayRule[1]
{
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/ElitePoison/DisplayEliteUrchinCrown.prefab").WaitForCompletion(),
childName = "Mask",
localPos = new Vector3(0f, -0.6f, -0.85f),
localAngles = new Vector3(0f, 0f, 0f),
localScale = new Vector3(0.25f, 0.25f, 0.25f),
limbMask = (LimbFlags)0
}
}
}
});
equipmentList.Add(new KeyAssetRuleGroup
{
keyAsset = (Object)(object)Equipment.AffixHaunted,
displayRuleGroup = new DisplayRuleGroup
{
rules = (ItemDisplayRule[])(object)new ItemDisplayRule[1]
{
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/EliteHaunted/DisplayEliteStealthCrown.prefab").WaitForCompletion(),
childName = "Mask",
localPos = new Vector3(0f, -0.6f, -0.6f),
localAngles = new Vector3(0f, 0f, 0f),
localScale = new Vector3(0.25f, 0.25f, 0.25f),
limbMask = (LimbFlags)0
}
}
}
});
equipmentList.Add(new KeyAssetRuleGroup
{
keyAsset = (Object)(object)Equipment.AffixWhite,
displayRuleGroup = new DisplayRuleGroup
{
rules = (ItemDisplayRule[])(object)new ItemDisplayRule[1]
{
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/EliteIce/DisplayEliteIceCrown.prefab").WaitForCompletion(),
childName = "Mask",
localPos = new Vector3(0f, -0.6f, -0.45f),
localAngles = new Vector3(0f, 0f, 0f),
localScale = new Vector3(0.12f, 0.12f, 0.12f),
limbMask = (LimbFlags)0
}
}
}
});
GameObject followerPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/EliteLightning/DisplayEliteRhinoHorn.prefab").WaitForCompletion();
equipmentList.Add(new KeyAssetRuleGroup
{
keyAsset = (Object)(object)Equipment.AffixBlue,
displayRuleGroup = new DisplayRuleGroup
{
rules = (ItemDisplayRule[])(object)new ItemDisplayRule[2]
{
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = followerPrefab,
childName = "Mask",
localPos = new Vector3(0f, -0.7874f, -0.92505f),
localAngles = new Vector3(80.00003f, 0f, 0f),
localScale = new Vector3(0.5f, 0.5f, 0.5f),
limbMask = (LimbFlags)0
},
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = followerPrefab,
childName = "Mask",
localPos = new Vector3(0f, -0.81623f, -1.2465f),
localAngles = new Vector3(90f, 0f, 0f),
localScale = new Vector3(0.8f, 0.8f, 0.8f),
limbMask = (LimbFlags)0
}
}
}
});
GameObject followerPrefab2 = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/EliteFire/DisplayEliteHorn.prefab").WaitForCompletion();
equipmentList.Add(new KeyAssetRuleGroup
{
keyAsset = (Object)(object)Equipment.AffixRed,
displayRuleGroup = new DisplayRuleGroup
{
rules = (ItemDisplayRule[])(object)new ItemDisplayRule[2]
{
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = followerPrefab2,
childName = "Mask",
localPos = new Vector3(0.7f, -1f, -1.1f),
localAngles = new Vector3(0f, 190f, 180f),
localScale = new Vector3(0.4f, 0.4f, 0.4f)
},
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = followerPrefab2,
childName = "Mask",
localPos = new Vector3(-0.7f, -1f, -1.1f),
localAngles = new Vector3(0f, 170f, 180f),
localScale = new Vector3(-0.4f, 0.4f, 0.4f),
limbMask = (LimbFlags)0
}
}
}
});
equipmentList.Add(new KeyAssetRuleGroup
{
keyAsset = (Object)(object)Elites.Earth.eliteEquipmentDef,
displayRuleGroup = new DisplayRuleGroup
{
rules = (ItemDisplayRule[])(object)new ItemDisplayRule[1]
{
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC1/EliteEarth/DisplayEliteMendingAntlers.prefab").WaitForCompletion(),
childName = "Mask",
localPos = new Vector3(0f, -0.63f, -0.75f),
localAngles = new Vector3(90f, 0f, 0f),
localScale = new Vector3(2.5f, 2.5f, 2.5f),
limbMask = (LimbFlags)0
}
}
}
});
equipmentList.Add(new KeyAssetRuleGroup
{
keyAsset = (Object)(object)Elites.Void.eliteEquipmentDef,
displayRuleGroup = new DisplayRuleGroup
{
rules = (ItemDisplayRule[])(object)new ItemDisplayRule[1]
{
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC1/EliteVoid/DisplayAffixVoid.prefab").WaitForCompletion(),
childName = "Mask",
localPos = new Vector3(0f, -0.98165f, -1.88916f),
localAngles = new Vector3(0f, 180f, 180f),
localScale = new Vector3(0.68414f, 0.68414f, 0.68414f),
limbMask = (LimbFlags)0
}
}
}
});
equipmentList.Add(new KeyAssetRuleGroup
{
keyAsset = (Object)(object)Elites.Aurelionite.eliteEquipmentDef,
displayRuleGroup = new DisplayRuleGroup
{
rules = (ItemDisplayRule[])(object)new ItemDisplayRule[1]
{
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC2/Elites/EliteAurelionite/DisplayEliteAurelioniteEquipment.prefab").WaitForCompletion(),
childName = "Mask",
localPos = new Vector3(0f, -1.45f, -1f),
localAngles = new Vector3(90f, 0f, 0f),
localScale = new Vector3(2f, 2f, 2f),
limbMask = (LimbFlags)0
}
}
}
});
equipmentList.Add(new KeyAssetRuleGroup
{
keyAsset = (Object)(object)Elites.Bead.eliteEquipmentDef,
displayRuleGroup = new DisplayRuleGroup
{
rules = (ItemDisplayRule[])(object)new ItemDisplayRule[1]
{
new ItemDisplayRule
{
ruleType = (ItemDisplayRuleType)0,
followerPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC2/Elites/EliteBead/DisplayEliteBeadSpike.prefab").WaitForCompletion(),
childName = "Mask",
localPos = new Vector3(-0.59181f, -0.80641f, -1.02937f),
localAngles = new Vector3(18.04248f, 223.5347f, 251.9449f),
localScale = new Vector3(0.076f, 0.076f, 0.076f),
limbMask = (LimbFlags)0
}
}
}
});
val.keyAssetRuleGroups = equipmentList.ToArray();
CharacterModel component = ((Component)bodyObject.GetComponent<ModelLocator>().modelTransform).GetComponent<CharacterModel>();
component.itemDisplayRuleSet = val;
component.itemDisplayRuleSet.GenerateRuntimeValues();
itemDisplayPrefabs.Clear();
}
}
internal class LanguageTokens
{
public static SubFileSystem fileSystem;
internal static string languageRoot => Path.Combine(assemblyDir, "language");
internal static string assemblyDir => Path.GetDirectoryName(ArchaicWispPlugin.pluginInfo.Location);
public LanguageTokens()
{
RegisterLanguageTokens();
}
public static void RegisterLanguageTokens()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
Language.SetFolders += new hook_SetFolders(fixme);
}
private static void fixme(orig_SetFolders orig, Language self, IEnumerable<string> newFolders)
{
if (Directory.Exists(languageRoot))
{
IEnumerable<string> second = Directory.EnumerateDirectories(Path.Combine(languageRoot), self.name);
orig.Invoke(self, newFolders.Union(second));
}
else
{
orig.Invoke(self, newFolders);
}
}
}
public class ModifySkills
{
private static bool initialized;
public static void Init()
{
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
if (!initialized)
{
initialized = true;
GameObject val = PrefabAPI.InstantiateClone(Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Junk/ArchWisp/ArchWispCannon.prefab").WaitForCompletion(), "MoffeinArchWispCannon", true);
ArchaicWispContent.projectilePrefabs.Add(val);
ProjectileDamage component = val.GetComponent<ProjectileDamage>();
if (Object.op_Implicit((Object)(object)component))
{
component.damageType.damageSource = (DamageSource)1;
}
val.GetComponent<Rigidbody>().useGravity = false;
ProjectileImpactExplosion component2 = val.GetComponent<ProjectileImpactExplosion>();
component2.lifetime = 7f;
((ProjectileExplosion)component2).falloffModel = (FalloffModel)2;
ProjectileSimple component3 = ((Component)component2).GetComponent<ProjectileSimple>();
component3.lifetime = 7f;
GameObject val2 = (((ProjectileExplosion)component2).childrenProjectilePrefab = PrefabAPI.InstantiateClone(((ProjectileExplosion)component2).childrenProjectilePrefab, "MoffeinArchWispCannonGround", true));
ArchaicWispContent.projectilePrefabs.Add(val2);
ProjectileDamageTrail component4 = val2.GetComponent<ProjectileDamageTrail>();
component4.damageToTrailDpsFactor = 0.35f;
component4.trailLifetimeAfterExpiration = 8f;
ProjectileImpactExplosion component5 = val2.GetComponent<ProjectileImpactExplosion>();
((ProjectileExplosion)component5).falloffModel = (FalloffModel)2;
global::SneedUtils.SneedUtils.SetEntityStateField("EntityStates.ArchWispMonster.ChargeCannons", "baseDuration", "2");
global::SneedUtils.SneedUtils.SetEntityStateField("EntityStates.ArchWispMonster.FireCannons", "damageCoefficient", "3.6");
global::SneedUtils.SneedUtils.SetEntityStateField("EntityStates.ArchWispMonster.FireCannons", "projectilePrefab", (Object)(object)val);
}
}
}
public class Prefab
{
private static bool initialized;
public static void Init()
{
if (!initialized)
{
initialized = true;
CreateBody();
CreateMaster();
AddSniperTarget();
}
}
private static void AddSniperTarget()
{
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
ModelLocator component = ArchaicWispContent.ArchaicWispObject.GetComponent<ModelLocator>();
HurtBoxGroup component2 = ((Component)component.modelTransform).gameObject.GetComponent<HurtBoxGroup>();
GameObject gameObject = ((Component)((Component)component2.mainHurtBox).transform).gameObject;
Collider component3 = ((Component)component2.mainHurtBox).GetComponent<Collider>();
Object.Destroy((Object)(object)component2.mainHurtBox);
Object.Destroy((Object)(object)component3);
CapsuleCollider val = gameObject.AddComponent<CapsuleCollider>();
val.height = 3.6f;
val.radius = 1f;
val.direction = 2;
HurtBox val2 = gameObject.AddComponent<HurtBox>();
val2.isBullseye = true;
val2.healthComponent = ArchaicWispContent.ArchaicWispObject.GetComponent<HealthComponent>();
val2.damageModifier = (DamageModifier)0;
val2.isSniperTarget = true;
val2.hurtBoxGroup = component2;
val2.indexInGroup = 0;
component2.mainHurtBox = val2;
component2.hurtBoxes[0] = val2;
}
private static void CreateMaster()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
ArchaicWispContent.ArchaicWispMaster = PrefabAPI.InstantiateClone(Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Junk/ArchWisp/ArchWispMaster.prefab").WaitForCompletion(), "MoffeinArchWispMaster", true);
CharacterMaster component = ArchaicWispContent.ArchaicWispMaster.GetComponent<CharacterMaster>();
component.bodyPrefab = ArchaicWispContent.ArchaicWispObject;
}
private static void CreateBody()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_0173: Unknown result type (might be due to invalid IL or missing references)
//IL_0178: Unknown result type (might be due to invalid IL or missing references)
//IL_017b: Unknown result type (might be due to invalid IL or missing references)
//IL_018e: Unknown result type (might be due to invalid IL or missing references)
//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
ArchaicWispContent.ArchaicWispObject = PrefabAPI.InstantiateClone(Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Junk/ArchWisp/ArchWispBody.prefab").WaitForCompletion(), "MoffeinArchWisp", true);
CharacterBody component = ArchaicWispContent.ArchaicWispObject.GetComponent<CharacterBody>();
component.baseNameToken = "MOFFEIN_ARCHWISP_BODY_NAME";
component.baseMaxHealth = 900f;
component.baseDamage = 15f;
component.baseRegen = 0f;
component.bodyFlags = (BodyFlags)0;
component.portraitIcon = (Texture)(object)ArchaicWispContent.assets.LoadAsset<Texture2D>("icon");
component.baseArmor = 0f;
component.levelMaxHealth = component.baseMaxHealth * 0.3f;
component.levelDamage = component.baseDamage * 0.2f;
component.levelRegen = component.baseRegen * 0.2f;
component.levelArmor = 0f;
component.preferredInitialStateType = new SerializableEntityStateType(typeof(SpawnState));
AddSSoH(ArchaicWispContent.ArchaicWispObject);
DeathRewards component2 = ArchaicWispContent.ArchaicWispObject.GetComponent<DeathRewards>();
ArchaicWispContent.ArchaicWispLogbookUnlockable = ScriptableObject.CreateInstance<UnlockableDef>();
ArchaicWispContent.ArchaicWispLogbookUnlockable.nameToken = "UNLOCKABLE_LOG_MOFFEIN_MOFFEIN_ARCHWISP";
ArchaicWispContent.ArchaicWispLogbookUnlockable.cachedName = "MOFFEIN_ARCHWISP_BODY_NAME";
component2.logUnlockableDef = ArchaicWispContent.ArchaicWispLogbookUnlockable;
ModelLocator component3 = ((Component)component).GetComponent<ModelLocator>();
if (!Object.op_Implicit((Object)(object)component3))
{
return;
}
Transform modelTransform = component3.modelTransform;
if (!Object.op_Implicit((Object)(object)modelTransform))
{
return;
}
Transform val = null;
ChildLocator component4 = ((Component)modelTransform).GetComponent<ChildLocator>();
NameTransformPair[] transformPairs = component4.transformPairs;
NameTransformPair val3 = default(NameTransformPair);
foreach (NameTransformPair val2 in transformPairs)
{
if (!(val2.name == "Mask") || Object.op_Implicit((Object)(object)val2.transform))
{
continue;
}
val3 = val2;
Transform[] componentsInChildren = ((Component)modelTransform).GetComponentsInChildren<Transform>();
Transform[] array = componentsInChildren;
foreach (Transform val4 in array)
{
if (((Object)val4).name == "Mask")
{
val = val4;
break;
}
}
break;
}
if (Object.op_Implicit((Object)(object)val))
{
val3.transform = val;
}
}
private static void AddSSoH(GameObject enemyObject)
{
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
EntityStateMachine val = null;
EntityStateMachine val2 = null;
EntityStateMachine[] components = enemyObject.GetComponents<EntityStateMachine>();
EntityStateMachine[] array = components;
foreach (EntityStateMachine val3 in array)
{
string customName = val3.customName;
string text = customName;
if (!(text == "Body"))
{
if (text == "Weapon")
{
val2 = val3;
}
}
else
{
val = val3;
}
}
SetStateOnHurt val4 = enemyObject.GetComponent<SetStateOnHurt>();
if (!Object.op_Implicit((Object)(object)val4))
{
val4 = enemyObject.AddComponent<SetStateOnHurt>();
}
val4.canBeFrozen = true;
val4.canBeStunned = true;
val4.canBeHitStunned = false;
val4.hitThreshold = 0.5f;
val4.targetStateMachine = val;
val4.idleStateMachine = (EntityStateMachine[])(object)new EntityStateMachine[1] { val2 };
val4.hurtState = new SerializableEntityStateType(typeof(HurtStateFlyer));
val.initialStateType = new SerializableEntityStateType(typeof(SpawnState));
}
}
}