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AutoArtifact
Automatically enable artifacts after a certain amount of stages or a certain amount of players are connected. Server-side and Vanilla-compatible.
| Date uploaded | 2 years ago |
| Version | 1.1.1 |
| Download link | Moffein-AutoArtifact-1.1.1.zip |
| Downloads | 2074 |
| Dependency string | Moffein-AutoArtifact-1.1.1 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.1905README
AutoArtifact
Automatically enable artifacts after certain amount of stage completions or a certain amount of players are connected. Set settings in the config file.
Applies on stage start.
Server-side and Vanilla-Compatible.
Credits to KingEnderBrine's MidRunArtifacts for artifact name matching code.
Configuration
After booting up the game once with the mod installed, open \BepInEx\Config\com.Moffein.AutoArtifact.cfg to set your settings.
-
ArtifactName
- Artifact always auto activates.
-
ArtifactName:StageClearCount
- Artifact activates once the specified amount of stages are cleared.
-
ArtifactName:StageClearCount:PlayerCount
- Artifact activates once the specified amount of stages are cleared and the specified playercount is reached.
- Playercount is checked at the start of each stage.
- Set StageClearCount to -1 to ignore the stages cleared check, meaning only playercount will be considered.
- Artifact activates once the specified amount of stages are cleared and the specified playercount is reached.
Installation
Drop the AutoArtifact.dll into \BepInEx\plugins\
CHANGELOG
1.1.1
- Fixed artifact activation happening when only one of the two conditions is met, instead of both of them.
1.1.0
- Can now trigger artifacts based on playercount.
- Fixed Sacrifice not disabling chest spawns on the stage where it is first activated.
1.0.0
- Release.