You are viewing a potentially older version of this package. View all versions.
Moffein-BanditReloaded-2.1.2 icon

BanditReloaded

Adds Bandit as a playable survivor with 4 new alt skills and HD skill icons! Supports Vengeance!

By Moffein
Date uploaded 3 years ago
Version 2.1.2
Download link Moffein-BanditReloaded-2.1.2.zip
Downloads 69228
Dependency string Moffein-BanditReloaded-2.1.2

This mod requires the following mods to function

bbepis-BepInExPack-5.4.9 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.9
tristanmcpherson-R2API-3.0.13 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 3.0.13

README

BanditReloaded

  • The most comprehensive Bandit rework yet. Highly configurable! Now with support for Vengeance!

IMPORTANT: READ THIS

  • Updating from BanditReloaded 1.x.x to 2.x.x will reset your config.
  • Config options marked with * are server-side.
  • The host must have the mod installed for it to work.
  • The config doesn't auto-update when installing new versions of the mod, so delete your config or manually change the values if you want to receive the newest balance changes.
  • Vanilla Compatibilty has been disabled by default due to the new R2API Network Compatibility settings. To play with unmodded players, move BanditReloaded.dll out of your plugins folder and remove the .disabled extension from BanditReloaded_vanilla.dll. The 2 dlls cannot be run at the same time. Using BanditReloaded_vanilla.dll will prevent players using the regular BanditReloaded.dll from spawning.
  • If you plan to make skins with SkinAPI, the bodyname is BanditReloadedBody. Use BanditBody instead if you plan to use BanditReloaded_vanilla.dll
  • PSA TO ASSASSINATE USERS: The skill is now disabled by default, but can be re-enabled at the top of the config. Assasinate can only be used if the host has it enabled.

The Skills

Installation

Drop BanditReloaded.dll into \BepInEx\plugins
Settings can be changed in BepInEx\config\com.Moffein.BanditReloaded_v2.cfg

Credits

mistername - Ice explosion fix Kooby521 - Skill icons Tera - Skill icon concepts N0TORIOUS_BLT - Bandit figurine used in the mod icon Rob - SkinAPI support

Ping me in the RoR2 Modding Discord (@Moffein#8244) or DM me if you have any feedback!

##Changelog 1.0.0

  • Release. 1.0.1
  • Fixed Smokebomb not working in multiplayer. 1.0.2
  • Hotfix for the Artifacts Update. Delete your config in BepInEx\config\ to get the new default values.
  • Fixed a character select UI issue related to the Artifacts update.
  • Increased Thermite Bomb cooldown from 4s to 5s to be consistent with Acid Bomb.
  • Increased Asssassinate cooldown from 5s to 8s.
  • Increased Assassinate min damage from 300% to 400%.
  • Increased Assassinate max damage from 1800% to 2000%.
  • Increased Assassinate max barrier gain from 12% to 20%.
  • Reduced Lights Out debuff bonus damage from 350% to 250%.
  • Fixed skills being broken in multiplayer. 1.1.0
  • Added support for Vengeance.
  • Fixed Smokebomb being able to proc items on the user when Chaos is enabled.
  • Increased Lights Out debuff bonus damage from 250% to 300%. 1.1.1
  • Fixed elite enemies instakilling Bandit due to the Chaos fix. 1.2.0
  • Added skill icon borders.
  • Fixed the Crowdfunder.
  • Improved the code for fixing Chaos with Smokebomb so that it now uses the standard way of disabling self damage.
  • Added config option to swap Bandit's M1s to the vanilla Brainstalks behavior. If you enable this, Blast/Scatter won't be able to shoot infinitely while under the effects of Brainstalks.
  • Added config option for Blast/Scatter bullet penetration.
  • Added config option for Scatter range.
  • Increased Scatter damage per pellet from 70% to 75%.
  • Reduced Scatter pellet count from 8 to 7.
  • Increased Scatter proc coefficient from 0.5 to 0.7.
  • Reduced Scatter range from 200 to 150.
  • Changed how reloading for Scatter works. The first shot will take 1s to reload, while subsequent shots will take 0.5s to reload.
  • Improved how Lights Out's instant primary cooldown restoration interacts with Scatter. Instead of instantly completing the cooldown, it will now instantly reload 1 shot. This should make Scatter reload a bit faster than before when using Lights Out.
  • Reduced Assassinate max barrier gain on hit from 20% to 15%. 2.0.0 Server-side skills are now marked with a * symbol in the config. Full Changelog: https://pastebin.com/SVD6wQFr
  • New Passive: Quickdraw - autoreload primaries when using any other skill.
  • New Secondary: Cluster Bomb.
  • New Special: Rack em Up.
  • Removed Assassinate.
  • Scatter now reloads all shots at once like Blast.
  • Higher primary/secondary cooldowns.
  • Lower primary damage, primaries can be slowly dry fired when out of ammo.
  • Grenades now arc and have a full 1.0 proc coefficient.
  • Lights Out no longer counts debuff stacks (unless it's Bandit's custom debuffs), but has a higher per-debuff bonus now.
  • Bandit now has item displays for all items.
  • Bandit now has SkinAPI support. Overall goal of this update was to bring Bandit's power level in line with the upper end of Vanilla characters while also addressing his issues with constantly having to reload. 2.1.0
  • Assassinate is now available via the config (disabled by default). May be buggy.
  • Added numbers to the config to fix ordering. This will reset the config from the previous version. 2.1.1
  • Fixed a console error when starting the game. 2.1.2
  • Changed gameobject tag so the mod is compatible with SkinAPI. If you plan to make skins with SkinAPI, the bodyname is BanditReloadedBody. Use BanditBody instead if you plan to use BanditReloaded_vanilla.dll
  • Moved Assassinate toggle option to the top of the config. This will reset your Assassinate enabled/disabled setting, but it should be the last time that it's changed.