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Moffein-Bosses_Drop_Items-1.1.0 icon

Bosses Drop Items

Makes bosses drop items on-kill like in Risk of Rain 1. Server-side and vanilla-compatible.

By Moffein
Date uploaded 3 years ago
Version 1.1.0
Download link Moffein-Bosses_Drop_Items-1.1.0.zip
Downloads 26261
Dependency string Moffein-Bosses_Drop_Items-1.1.0

This mod requires the following mods to function

RiskofThunder-HookGenPatcher-1.2.3 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.3
bbepis-BepInExPack-5.4.2103 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2103

README

Makes bosses drop items on-kill like in Risk of Rain 1. Designed with the intention of being used with 'Raise Monster Level Cap' and 'Clamp Mountain Shrines' with Mountain Shrine bonus loot disabled.

Default rates are:

  • White (60%)
  • Green (30%)
  • Red (3%)
  • Yellow (7%)
  • No Drop (0%)

Elite bosses drop +3 extra items. T2 Elite bosses drop +7 extra items.

Server-side and vanilla-compatible.

Installation

Place BossesDropItems.dll in /Risk of Rain 2/BepInEx/plugins/ Settings can be changed in BepInEx/config/com.Moffein.BossesDropItems.cfg

Changelog

1.1.0

  • Added config option to completely disable teleporter drops (tele drops are enabled by default).

1.0.10

  • Swapped dependency to HookGenPatcher.

1.0.9

  • Fixed Lunar Chimeras dropping items during Mitchell phase 2. This can be re-enabled in the config.

1.0.8

  • Fixed Teleporter Bosses Drop Items setting not working.

1.0.7

  • Removed R2API dependency.

1.0.6

  • Fixed buggy logic in the previous release.

1.0.5

  • Horde of Many bosses now drop 1 item each. They are unaffected by the Guaranteed Teleporter Green setting because they spawn more numerously than normal bosses.
  • Elite Bosses now drop a minimum of +3 extra items (along with the guaranteed 1 item that all bosses drop). This is to fix the issue where EliteSpawningOverhaul Elite Bosses would only drop +1 extra item when Honor is active.

1.0.4

  • Fixed Aetherium's Witches Ring causing bosses to drop items whenever it procs.

1.0.3

  • Added config option to set the chance for bosses to drop no items.

1.0.2

  • "Guaranteed Green from Tele Bosses" is disabled by default now.
  • Reduced random spread on item drop locations by 25%.

1.0.1

  • Added config option to control if Teleporter Bosses should drop items.

1.0.0

  • Release

CHANGELOG

1.3.2

  • Fixed ArtifactOfPotential compat.

1.3.1

  • Fix for Devotion update.
    • Let me know if this broke ArtifactOfPotential compatibility.

1.3.0

  • Added support for ArtifactOfPotential from zombieseatflesh7.

  • Tweaked default settings to be more balanced. (Existing configs won't be changed)

    • Tele Bosses Drop Items: True -> False
    • Horde of Many Drops Items: True -> False
    • Max Extra Drops: 7 -> 0
    • Min Extra Elite Boss Drops: 4 -> 0
    • Overloading Worm Extra Boss Drops: 4 -> 0

    Original settings were designed around trying to see if teleporter drops could be replaced with on-kill drops from bosses, which ultimately never panned out.

1.2.3

  • Hopefully fixed compatibility issues with Vanilla.

1.2.2

  • Amount of extra drops from Overloading Worms is now configurable.

1.2.1

  • Fixed items dropping from every enemy during Boss Waves in Simulacrum.

1.2.0

  • Updated for the DLC update.
  • Added config option to make the mod only work if Sacrifice is enabled.

1.1.0

  • Added config option to completely disable teleporter drops (tele drops are enabled by default).

1.0.10

  • Swapped dependency to HookGenPatcher.

1.0.9

  • Fixed Lunar Chimeras dropping items during Mitchell phase 2. This can be re-enabled in the config.

1.0.8

  • Fixed Teleporter Bosses Drop Items setting not working.

1.0.7

  • Removed R2API dependency.

1.0.6

  • Fixed buggy logic in the previous release.

1.0.5

  • Horde of Many bosses now drop 1 item each. They are unaffected by the Guaranteed Teleporter Green setting because they spawn more numerously than normal bosses.
  • Elite Bosses now drop a minimum of +3 extra items (along with the guaranteed 1 item that all bosses drop). This is to fix the issue where EliteSpawningOverhaul Elite Bosses would only drop +1 extra item when Honor is active.

1.0.4

  • Fixed Aetherium's Witches Ring causing bosses to drop items whenever it procs.

1.0.3

  • Added config option to set the chance for bosses to drop no items.

1.0.2

  • "Guaranteed Green from Tele Bosses" is disabled by default now.
  • Reduced random spread on item drop locations by 25%.

1.0.1

  • Added config option to control if Teleporter Bosses should drop items.

1.0.0

  • Release