Bosses Drop Items
Makes bosses drop items on-kill like in Risk of Rain 1. Server-side and vanilla-compatible.
Date uploaded | 6 months ago |
Version | 1.3.2 |
Download link | Moffein-Bosses_Drop_Items-1.3.2.zip |
Downloads | 27923 |
Dependency string | Moffein-Bosses_Drop_Items-1.3.2 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2103README
Makes bosses drop items on-kill like in Risk of Rain 1.
Default rates are:
- White (60%)
- Green (30%)
- Red (3%)
- Yellow (7%)
- No Drop (0%)
Elite bosses drop +3 extra items. T2 Elite bosses drop +7 extra items.
Server-side and vanilla-compatible.
Installation
Place BossesDropItems.dll in /Risk of Rain 2/BepInEx/plugins/ Settings can be changed in BepInEx/config/com.Moffein.BossesDropItems.cfg
CHANGELOG
1.3.2
- Fixed ArtifactOfPotential compat.
1.3.1
- Fix for Devotion update.
- Let me know if this broke ArtifactOfPotential compatibility.
1.3.0
-
Added support for ArtifactOfPotential from zombieseatflesh7.
-
Tweaked default settings to be more balanced. (Existing configs won't be changed)
- Tele Bosses Drop Items: True -> False
- Horde of Many Drops Items: True -> False
- Max Extra Drops: 7 -> 0
- Min Extra Elite Boss Drops: 4 -> 0
- Overloading Worm Extra Boss Drops: 4 -> 0
Original settings were designed around trying to see if teleporter drops could be replaced with on-kill drops from bosses, which ultimately never panned out.
1.2.3
- Hopefully fixed compatibility issues with Vanilla.
1.2.2
- Amount of extra drops from Overloading Worms is now configurable.
1.2.1
- Fixed items dropping from every enemy during Boss Waves in Simulacrum.
1.2.0
- Updated for the DLC update.
- Added config option to make the mod only work if Sacrifice is enabled.
1.1.0
- Added config option to completely disable teleporter drops (tele drops are enabled by default).
1.0.10
- Swapped dependency to HookGenPatcher.
1.0.9
- Fixed Lunar Chimeras dropping items during Mitchell phase 2. This can be re-enabled in the config.
1.0.8
- Fixed Teleporter Bosses Drop Items setting not working.
1.0.7
- Removed R2API dependency.
1.0.6
- Fixed buggy logic in the previous release.
1.0.5
- Horde of Many bosses now drop 1 item each. They are unaffected by the Guaranteed Teleporter Green setting because they spawn more numerously than normal bosses.
- Elite Bosses now drop a minimum of +3 extra items (along with the guaranteed 1 item that all bosses drop). This is to fix the issue where EliteSpawningOverhaul Elite Bosses would only drop +1 extra item when Honor is active.
1.0.4
- Fixed Aetherium's Witches Ring causing bosses to drop items whenever it procs.
1.0.3
- Added config option to set the chance for bosses to drop no items.
1.0.2
- "Guaranteed Green from Tele Bosses" is disabled by default now.
- Reduced random spread on item drop locations by 25%.
1.0.1
- Added config option to control if Teleporter Bosses should drop items.
1.0.0
- Release