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Moffein-Bosses_Drop_Items-1.3.2 icon

Bosses Drop Items

Makes bosses drop items on-kill like in Risk of Rain 1. Server-side and vanilla-compatible.

Date uploaded 6 months ago
Version 1.3.2
Download link Moffein-Bosses_Drop_Items-1.3.2.zip
Downloads 27923
Dependency string Moffein-Bosses_Drop_Items-1.3.2

This mod requires the following mods to function

RiskofThunder-HookGenPatcher-1.2.3 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.3
bbepis-BepInExPack-5.4.2103 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2103

README

Makes bosses drop items on-kill like in Risk of Rain 1.

Default rates are:

  • White (60%)
  • Green (30%)
  • Red (3%)
  • Yellow (7%)
  • No Drop (0%)

Elite bosses drop +3 extra items. T2 Elite bosses drop +7 extra items.

Server-side and vanilla-compatible.

Installation

Place BossesDropItems.dll in /Risk of Rain 2/BepInEx/plugins/ Settings can be changed in BepInEx/config/com.Moffein.BossesDropItems.cfg

CHANGELOG

1.3.2

  • Fixed ArtifactOfPotential compat.

1.3.1

  • Fix for Devotion update.
    • Let me know if this broke ArtifactOfPotential compatibility.

1.3.0

  • Added support for ArtifactOfPotential from zombieseatflesh7.

  • Tweaked default settings to be more balanced. (Existing configs won't be changed)

    • Tele Bosses Drop Items: True -> False
    • Horde of Many Drops Items: True -> False
    • Max Extra Drops: 7 -> 0
    • Min Extra Elite Boss Drops: 4 -> 0
    • Overloading Worm Extra Boss Drops: 4 -> 0

    Original settings were designed around trying to see if teleporter drops could be replaced with on-kill drops from bosses, which ultimately never panned out.

1.2.3

  • Hopefully fixed compatibility issues with Vanilla.

1.2.2

  • Amount of extra drops from Overloading Worms is now configurable.

1.2.1

  • Fixed items dropping from every enemy during Boss Waves in Simulacrum.

1.2.0

  • Updated for the DLC update.
  • Added config option to make the mod only work if Sacrifice is enabled.

1.1.0

  • Added config option to completely disable teleporter drops (tele drops are enabled by default).

1.0.10

  • Swapped dependency to HookGenPatcher.

1.0.9

  • Fixed Lunar Chimeras dropping items during Mitchell phase 2. This can be re-enabled in the config.

1.0.8

  • Fixed Teleporter Bosses Drop Items setting not working.

1.0.7

  • Removed R2API dependency.

1.0.6

  • Fixed buggy logic in the previous release.

1.0.5

  • Horde of Many bosses now drop 1 item each. They are unaffected by the Guaranteed Teleporter Green setting because they spawn more numerously than normal bosses.
  • Elite Bosses now drop a minimum of +3 extra items (along with the guaranteed 1 item that all bosses drop). This is to fix the issue where EliteSpawningOverhaul Elite Bosses would only drop +1 extra item when Honor is active.

1.0.4

  • Fixed Aetherium's Witches Ring causing bosses to drop items whenever it procs.

1.0.3

  • Added config option to set the chance for bosses to drop no items.

1.0.2

  • "Guaranteed Green from Tele Bosses" is disabled by default now.
  • Reduced random spread on item drop locations by 25%.

1.0.1

  • Added config option to control if Teleporter Bosses should drop items.

1.0.0

  • Release