Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of DedicatedServerCrossplayFix v1.0.0
DedicatedServerCrossplayFix.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using On.RoR2; using RoR2; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("DedicatedServerCrossplayFix")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("DedicatedServerCrossplayFix")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("e17bd048-3b2e-45a7-872f-e371f5730a29")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace R2API.Utils { [AttributeUsage(AttributeTargets.Assembly)] public class ManualNetworkRegistrationAttribute : Attribute { } } namespace DedicatedServerCrossplayFix { [BepInPlugin("com.Moffein.DedicatedServerCrossplayFix", "DedicatedServerCrossplayFix", "1.0.0")] public class DedicatedServerCrossplayFix : BaseUnityPlugin { private void Awake() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown NetworkPlayerName.Serialize += new hook_Serialize(NetworkPlayerName_Serialize); } private void NetworkPlayerName_Serialize(orig_Serialize orig, ref NetworkPlayerName self, NetworkWriter writer) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) if (self.steamId == CSteamID.nil && self.nameOverride == null) { string text = ((NetworkPlayerName)(ref self)).GetResolvedName(); if (text.Length <= 0) { text = "???"; } self.nameOverride = text; } orig.Invoke(ref self, writer); } } }