Decompiled source of LoaderHealthNerf v1.0.0

LoaderHealthNerf.dll

Decompiled a month ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using Microsoft.CodeAnalysis;
using RoR2;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LoaderHealthNerf")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LoaderHealthNerf")]
[assembly: AssemblyTitle("LoaderHealthNerf")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace LoaderHealthNerf
{
	[BepInPlugin("com.Moffein.LoaderHealthNerf", "LoaderHealthNerf", "1.0.0")]
	public class LoaderHealthNerfPlugin : BaseUnityPlugin
	{
		public static ConfigEntry<float> health;

		public static ConfigEntry<float> armor;

		public static ConfigEntry<float> regen;

		public void Awake()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			//IL_0030: Expected O, but got Unknown
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Expected O, but got Unknown
			//IL_0064: Expected O, but got Unknown
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Expected O, but got Unknown
			//IL_0098: Expected O, but got Unknown
			health = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Stats", "Health"), 110f, new ConfigDescription("Base max health, Vanilla is 160.", (AcceptableValueBase)null, Array.Empty<object>()));
			armor = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Stats", "Armor"), 0f, new ConfigDescription("Base armor, Vanilla is 20.", (AcceptableValueBase)null, Array.Empty<object>()));
			regen = ((BaseUnityPlugin)this).Config.Bind<float>(new ConfigDefinition("Stats", "Regen"), 2.5f, new ConfigDescription("Base regen, Vanilla is 2.5.", (AcceptableValueBase)null, Array.Empty<object>()));
			RoR2Application.onLoad = (Action)Delegate.Combine(RoR2Application.onLoad, new Action(Nerf));
		}

		private void Nerf()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			CharacterBody bodyPrefabBodyComponent = BodyCatalog.GetBodyPrefabBodyComponent(BodyCatalog.FindBodyIndex("LoaderBody"));
			bodyPrefabBodyComponent.baseMaxHealth = health.Value;
			bodyPrefabBodyComponent.levelMaxHealth = bodyPrefabBodyComponent.baseMaxHealth * 0.3f;
			bodyPrefabBodyComponent.baseArmor = armor.Value;
			bodyPrefabBodyComponent.baseRegen = regen.Value;
			bodyPrefabBodyComponent.levelRegen = regen.Value * 0.2f;
		}
	}
}
namespace R2API.Utils
{
	[AttributeUsage(AttributeTargets.Assembly)]
	public class ManualNetworkRegistrationAttribute : Attribute
	{
	}
}