using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using IL.RoR2;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using On.RoR2;
using R2API;
using R2API.Utils;
using RoR2;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("NetworkedPrayerBeads")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NetworkedPrayerBeads")]
[assembly: AssemblyTitle("NetworkedPrayerBeads")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace NetworkedPrayerBeads
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
[BepInPlugin("com.Moffein.NetworkedPrayerBeads", "NetworkedPrayerBeads", "1.0.0")]
public class NetworkedPrayerBeadsPlugin : BaseUnityPlugin
{
public static ItemDef BeadStatItem;
private void Awake()
{
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Expected O, but got Unknown
CreateItem();
CharacterMaster.OnBeadReset += new hook_OnBeadReset(CharacterMaster_OnBeadReset);
}
private void CreateItem()
{
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Expected O, but got Unknown
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Expected O, but got Unknown
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Expected O, but got Unknown
BeadStatItem = ScriptableObject.CreateInstance<ItemDef>();
((Object)BeadStatItem).name = "MoffeinBeadStatItem";
BeadStatItem.deprecatedTier = (ItemTier)5;
BeadStatItem.nameToken = "Prayer Beads Internal Stat Item";
BeadStatItem.pickupToken = "Prayer Beads stats.";
BeadStatItem.descriptionToken = "Prayer Beads stats.";
ItemDef beadStatItem = BeadStatItem;
ItemTag[] array = new ItemTag[3];
RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/);
beadStatItem.tags = (ItemTag[])(object)array;
BeadStatItem.hidden = true;
ItemDisplayRule[] array2 = (ItemDisplayRule[])(object)new ItemDisplayRule[0];
ItemAPI.Add(new CustomItem(BeadStatItem, array2));
RecalculateStatsAPI.GetStatCoefficients += new StatHookEventHandler(RecalculateStatsAPI_GetStatCoefficients);
CharacterBody.RecalculateStats += new Manipulator(CharacterBody_RecalculateStats);
}
private void CharacterBody_RecalculateStats(ILContext il)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
ILCursor val = new ILCursor(il);
if (val.TryGotoNext(new Func<Instruction, bool>[1]
{
(Instruction x) => ILPatternMatchingExt.MatchStfld<CharacterBody>(x, "extraStatsOnLevelUpCount_CachedLastApplied")
}) && val.TryGotoNext(new Func<Instruction, bool>[1]
{
(Instruction x) => ILPatternMatchingExt.MatchStfld<CharacterBody>(x, "extraStatsOnLevelUpCount_CachedLastApplied")
}))
{
val.Emit(OpCodes.Ldarg_0);
val.EmitDelegate<Func<int, CharacterBody, int>>((Func<int, CharacterBody, int>)delegate(int num, CharacterBody self)
{
if (NetworkServer.active && Object.op_Implicit((Object)(object)self.inventory))
{
int num2 = self.extraStatsOnLevelUpCount_CachedLastApplied - self.inventory.GetItemCount(Items.ExtraStatsOnLevelUp);
if (num2 > 0)
{
int num3 = 4;
num3 += num2 - 1;
self.inventory.GiveItem(BeadStatItem, num3);
}
}
return num;
});
}
else
{
Debug.LogError((object)"NetworkedPrayerBeads: RecalculateStats IL hook failed.");
}
}
private void RecalculateStatsAPI_GetStatCoefficients(CharacterBody sender, StatHookEventArgs args)
{
if (Object.op_Implicit((Object)(object)sender.inventory))
{
int itemCount = sender.inventory.GetItemCount(BeadStatItem);
if (itemCount > 0)
{
float num = 0.05f * (float)itemCount;
args.baseHealthAdd += num * sender.levelMaxHealth;
args.baseRegenAdd += num * sender.levelRegen;
args.baseDamageAdd += num * sender.levelDamage;
args.baseShieldAdd += num * sender.levelMaxShield;
}
}
}
private void CharacterMaster_OnBeadReset(orig_OnBeadReset orig, CharacterMaster self, bool gainedStats)
{
orig.Invoke(self, gainedStats);
if (Object.op_Implicit((Object)(object)self.inventory))
{
self.inventory.beadAppliedDamage = 0f;
self.inventory.beadAppliedHealth = 0f;
self.inventory.beadAppliedRegen = 0f;
self.inventory.beadAppliedShield = 0f;
}
}
}
}