Decompiled source of NoBossRepeat v1.0.1

NoBossRepeat.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using IL.RoR2;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using RiskyMod.Tweaks.RunScaling;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("NoBossRepeat")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NoBossRepeat")]
[assembly: AssemblyTitle("NoBossRepeat")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace NoBossRepeat
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("com.Moffein.NoBossRepeat", "NoBossRepeat", "1.0.0")]
	public class NoBossRepeat : BaseUnityPlugin
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static Func<Instruction, bool> <>9__2_3;

			public static Func<bool, ChoiceInfo<DirectorCard>, bool> <>9__2_1;

			public static Func<Instruction, bool> <>9__2_4;

			public static Func<DirectorCard, DirectorCard> <>9__2_2;

			public static Manipulator <>9__2_0;

			internal void <Awake>b__2_0(ILContext il)
			{
				//IL_0004: Unknown result type (might be due to invalid IL or missing references)
				//IL_000a: Expected O, but got Unknown
				//IL_0042: Unknown result type (might be due to invalid IL or missing references)
				bool flag2 = true;
				ILCursor val = new ILCursor(il);
				if (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchCallvirt<DirectorCard>(x, "IsAvailable")
				}))
				{
					val.Emit(OpCodes.Ldloc_3);
					val.EmitDelegate<Func<bool, ChoiceInfo<DirectorCard>, bool>>((Func<bool, ChoiceInfo<DirectorCard>, bool>)((bool flag, ChoiceInfo<DirectorCard> choice) => (!flag || choice.value == null || !((Object)(object)choice.value.spawnCard != (Object)null) || !previousCards.Contains(choice.value.spawnCard.prefab)) && flag));
					if (val.TryGotoNext(new Func<Instruction, bool>[1]
					{
						(Instruction x) => ILPatternMatchingExt.MatchCall<CombatDirector>(x, "PrepareNewMonsterWave")
					}))
					{
						val.EmitDelegate<Func<DirectorCard, DirectorCard>>((Func<DirectorCard, DirectorCard>)delegate(DirectorCard card)
						{
							if (card != null && (Object)(object)card.spawnCard != (Object)null)
							{
								if (previousCards.Count > 0 && previousCards.Count + 1 > maxStages)
								{
									previousCards.RemoveAt(0);
								}
								previousCards.Add(card.spawnCard.prefab);
							}
							return card;
						});
						flag2 = false;
					}
				}
				if (flag2)
				{
					Debug.LogError((object)"NoBossRepeat: IL Hook failed");
				}
			}

			internal bool <Awake>b__2_3(Instruction x)
			{
				return ILPatternMatchingExt.MatchCallvirt<DirectorCard>(x, "IsAvailable");
			}

			internal bool <Awake>b__2_1(bool flag, ChoiceInfo<DirectorCard> choice)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				//IL_000f: Unknown result type (might be due to invalid IL or missing references)
				//IL_002d: Unknown result type (might be due to invalid IL or missing references)
				if (flag && choice.value != null && (Object)(object)choice.value.spawnCard != (Object)null && previousCards.Contains(choice.value.spawnCard.prefab))
				{
					return false;
				}
				return flag;
			}

			internal bool <Awake>b__2_4(Instruction x)
			{
				return ILPatternMatchingExt.MatchCall<CombatDirector>(x, "PrepareNewMonsterWave");
			}

			internal DirectorCard <Awake>b__2_2(DirectorCard card)
			{
				if (card != null && (Object)(object)card.spawnCard != (Object)null)
				{
					if (previousCards.Count > 0 && previousCards.Count + 1 > maxStages)
					{
						previousCards.RemoveAt(0);
					}
					previousCards.Add(card.spawnCard.prefab);
				}
				return card;
			}
		}

		public static int maxStages = 2;

		public static List<GameObject> previousCards = new List<GameObject>();

		public void Awake()
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Expected O, but got Unknown
			bool flag2 = true;
			if (Chainloader.PluginInfos.ContainsKey("com.RiskyLives.RiskyMod"))
			{
				flag2 = !RiskyModAppliedFix();
			}
			if (!flag2)
			{
				Debug.LogError((object)"NoBossRepeat: RiskyMod already applied this change. Code will not be run.");
				return;
			}
			Run.onRunStartGlobal += Run_onRunStartGlobal;
			object obj = <>c.<>9__2_0;
			if (obj == null)
			{
				Manipulator val = delegate(ILContext il)
				{
					//IL_0004: Unknown result type (might be due to invalid IL or missing references)
					//IL_000a: Expected O, but got Unknown
					//IL_0042: Unknown result type (might be due to invalid IL or missing references)
					bool flag3 = true;
					ILCursor val2 = new ILCursor(il);
					if (val2.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
					{
						(Instruction x) => ILPatternMatchingExt.MatchCallvirt<DirectorCard>(x, "IsAvailable")
					}))
					{
						val2.Emit(OpCodes.Ldloc_3);
						val2.EmitDelegate<Func<bool, ChoiceInfo<DirectorCard>, bool>>((Func<bool, ChoiceInfo<DirectorCard>, bool>)((bool flag, ChoiceInfo<DirectorCard> choice) => (!flag || choice.value == null || !((Object)(object)choice.value.spawnCard != (Object)null) || !previousCards.Contains(choice.value.spawnCard.prefab)) && flag));
						if (val2.TryGotoNext(new Func<Instruction, bool>[1]
						{
							(Instruction x) => ILPatternMatchingExt.MatchCall<CombatDirector>(x, "PrepareNewMonsterWave")
						}))
						{
							val2.EmitDelegate<Func<DirectorCard, DirectorCard>>((Func<DirectorCard, DirectorCard>)delegate(DirectorCard card)
							{
								if (card != null && (Object)(object)card.spawnCard != (Object)null)
								{
									if (previousCards.Count > 0 && previousCards.Count + 1 > maxStages)
									{
										previousCards.RemoveAt(0);
									}
									previousCards.Add(card.spawnCard.prefab);
								}
								return card;
							});
							flag3 = false;
						}
					}
					if (flag3)
					{
						Debug.LogError((object)"NoBossRepeat: IL Hook failed");
					}
				};
				<>c.<>9__2_0 = val;
				obj = (object)val;
			}
			CombatDirector.SetNextSpawnAsBoss += (Manipulator)obj;
		}

		private void Run_onRunStartGlobal(Run obj)
		{
			previousCards.Clear();
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		private bool RiskyModAppliedFix()
		{
			return NoBossRepeat.enabled;
		}
	}
}
namespace R2API.Utils
{
	[AttributeUsage(AttributeTargets.Assembly)]
	public class ManualNetworkRegistrationAttribute : Attribute
	{
	}
}