Moffein-Potmobile icon

Potmobile

Adds the unused Potmobile and Hauler as playable survivors. Expect jank! Enemy versions available in config.

CHANGELOG

1.4.15

  • Recompiled for latest update.

1.4.14

  • Fixed ApplyWheelForces nullref.

1.4.13

  • Fixed UpdateWheelParameter nullref.

1.4.12

  • Actually fixed it.

1.4.11

  • Fixed honking and squishing online.

1.4.10

  • Fix for DLC2.

1.4.9

  • Changed default config for Impact Friendly Fire (Vehicles) to false since it has enough knockback force to send you out of Mithrix's arena. (existing configs unaffected)

1.4.8

  • Added missing ending line for Hauler. (Thanks Grovetender!)

1.4.7

  • Enemy Version

    • Now has blast falloff.
    • Changed how damage debuff is applied.

    Let me know if anything broke.

1.4.6

  • Enemy Version
    • Reduced damage from 30% -> 20%
    • Fixed death rewards not dropping when killed.

1.4.5

  • Added CN TL (Thanks Meteorite1014!)

1.4.4

  • Added dependency on FixGenesisLoopConsoleSpam to fix console spam.

1.4.3

  • Fixed a nullref related to SquashedComponent.

1.4.2

  • Fixed missing language token for Geep skin.

1.4.1

  • Tweaked default config

    • Primary

      • Duration reduced from 1.5s -> 1s
    • Secondary

      • Base stocks increased from 1 -> 3
    • Utility

      • Base stocks increased from 1 -> 3
      • Cooldown reduced from 10s -> 7s
    • Special

      • Base stocks increased from 1 -> 3
    • Start With Vase is now enabled by default.

    You will need to manually update your config values if you already have the mod installed.

1.4.0

  • Hauler
    • Added Geep skin.
    • Added itemdisplays.

Huge thanks to DestroyedClone for doing everything.

1.3.3

  • Potmobile now uses the same ram damage numbers as Hauler. (Need to manually update your config for changes to apply.)
    • This will let it reach higher ram damage due to its higher speed, which is fine since it's impossible to control.
  • Internal Change: Fixed Hauler CharacterModel component being set up incorrectly.

1.3.2

  • Added config options for vehicle speed and ram damage.

1.3.1

  • Nitro Rush
    • Increased max particles per second from 10 -> 20

1.3.0

  • Concussion Bounce

    • Autofire duration when holding down the button increased from 0.5s -> 2s
      • Releasing and re-pressing the button bypasses this.
  • Nitro Rush

    • Greatly improved controllability, now tries to boost towards your aim direction.
    • Fixed particle effects being spawned every frame, now capped to 10 particles per second.
  • Reset

    • Now orients you towards your view direction.
    • Added option to set velocity to 0 to prevent infinite fall loops. (Disabled by default, can be toggled in config or in-game via Risk of Options)
    • Autofire duration when holding down the button increased from 0s -> 2s
      • Releasing and re-pressing the button bypasses this.

1.2.6

  • Hauler
    • Fixed level HP scaling being set to 185 instead of 180.

1.2.5

  • Disabled knockback against friendlies. (Can be toggled in config)
    • Friendly vehicles are still affected by knockback. (Can be toggled in config)

1.2.4

  • Added ImmuneToExecute bodyflag.

1.2.3

  • Fixed ramming dealing friendly fire damage.

1.2.2

  • Potmobile

    • Increased ram hitbox size.
    • Increased ram min damage coefficient from 250% -> 300%

    Ramming with this felt a bit too unforgiving/unrewarding considering its poor handling.

1.2.1

  • Hauler reverse speed penalty reduced from 0.5 -> 0.8 since it was having trouble reversing on slopes.
  • Fixed ClassicItems Scepter replacing the Secondary instead of Primary.

1.2.0

  • Boosting now counts as sprinting.
  • Now deals damage when ramming enemies.
    • Does not affect other player-controlled Potmobiles/Haulers. (Configurable)
    • Enemy Potmobiles/Haulers don't deal ram damage. (Configurable)
    • Damage scales with speed.
      • Hauler has higher ram damage.
  • Scepter Skill: Giga Pot Shot
    • +100% damage and AoE
  • Added honking.
    • No bind by default, need to set it in config.
    • Can be set via the Risk of Options menu.
  • Added config options for modifying vehicle impact force against enemies.

1.1.1

  • Fixed Allow Reverse config option.

1.1.0

Delete and regenerate your config, a lot has changed!

  • Adjusted hurtbox.
  • Added reversing.
    • The turning is a bit unintuitive.
  • Added Hauler
  • Updated the localization files.
    • New Survivor Overview (Thanks DaltonGoesFast!)
  • Added Network check to GiveItemsOnSpawn component.

1.0.1

  • Added missing PrefabAPI dependency to manifest.

1.0.0

  • Release.