Potmobile
Adds the unused Potmobile and Hauler as playable survivors. Expect jank! Enemy versions available in config.
CHANGELOG
1.4.15
- Recompiled for latest update.
1.4.14
- Fixed ApplyWheelForces nullref.
1.4.13
- Fixed UpdateWheelParameter nullref.
1.4.12
- Actually fixed it.
1.4.11
- Fixed honking and squishing online.
1.4.10
- Fix for DLC2.
1.4.9
- Changed default config for Impact Friendly Fire (Vehicles) to false since it has enough knockback force to send you out of Mithrix's arena. (existing configs unaffected)
1.4.8
- Added missing ending line for Hauler. (Thanks Grovetender!)
1.4.7
-
Enemy Version
- Now has blast falloff.
- Changed how damage debuff is applied.
Let me know if anything broke.
1.4.6
- Enemy Version
- Reduced damage from 30% -> 20%
- Fixed death rewards not dropping when killed.
1.4.5
- Added CN TL (Thanks Meteorite1014!)
1.4.4
- Added dependency on FixGenesisLoopConsoleSpam to fix console spam.
1.4.3
- Fixed a nullref related to SquashedComponent.
1.4.2
- Fixed missing language token for Geep skin.
1.4.1
-
Tweaked default config
-
Primary
- Duration reduced from 1.5s -> 1s
-
Secondary
- Base stocks increased from 1 -> 3
-
Utility
- Base stocks increased from 1 -> 3
- Cooldown reduced from 10s -> 7s
-
Special
- Base stocks increased from 1 -> 3
-
Start With Vase is now enabled by default.
You will need to manually update your config values if you already have the mod installed.
-
1.4.0
- Hauler
- Added Geep skin.
- Added itemdisplays.
Huge thanks to DestroyedClone for doing everything.
1.3.3
- Potmobile now uses the same ram damage numbers as Hauler. (Need to manually update your config for changes to apply.)
- This will let it reach higher ram damage due to its higher speed, which is fine since it's impossible to control.
- Internal Change: Fixed Hauler CharacterModel component being set up incorrectly.
1.3.2
- Added config options for vehicle speed and ram damage.
1.3.1
- Nitro Rush
- Increased max particles per second from 10 -> 20
1.3.0
-
Concussion Bounce
- Autofire duration when holding down the button increased from 0.5s -> 2s
- Releasing and re-pressing the button bypasses this.
- Autofire duration when holding down the button increased from 0.5s -> 2s
-
Nitro Rush
- Greatly improved controllability, now tries to boost towards your aim direction.
- Fixed particle effects being spawned every frame, now capped to 10 particles per second.
-
Reset
- Now orients you towards your view direction.
- Added option to set velocity to 0 to prevent infinite fall loops. (Disabled by default, can be toggled in config or in-game via Risk of Options)
- Autofire duration when holding down the button increased from 0s -> 2s
- Releasing and re-pressing the button bypasses this.
1.2.6
- Hauler
- Fixed level HP scaling being set to 185 instead of 180.
1.2.5
- Disabled knockback against friendlies. (Can be toggled in config)
- Friendly vehicles are still affected by knockback. (Can be toggled in config)
1.2.4
- Added ImmuneToExecute bodyflag.
1.2.3
- Fixed ramming dealing friendly fire damage.
1.2.2
-
Potmobile
- Increased ram hitbox size.
- Increased ram min damage coefficient from 250% -> 300%
Ramming with this felt a bit too unforgiving/unrewarding considering its poor handling.
1.2.1
- Hauler reverse speed penalty reduced from 0.5 -> 0.8 since it was having trouble reversing on slopes.
- Fixed ClassicItems Scepter replacing the Secondary instead of Primary.
1.2.0
- Boosting now counts as sprinting.
- Now deals damage when ramming enemies.
- Does not affect other player-controlled Potmobiles/Haulers. (Configurable)
- Enemy Potmobiles/Haulers don't deal ram damage. (Configurable)
- Damage scales with speed.
- Hauler has higher ram damage.
- Scepter Skill: Giga Pot Shot
- +100% damage and AoE
- Added honking.
- No bind by default, need to set it in config.
- Can be set via the Risk of Options menu.
- Added config options for modifying vehicle impact force against enemies.
1.1.1
- Fixed Allow Reverse config option.
1.1.0
Delete and regenerate your config, a lot has changed!
- Adjusted hurtbox.
- Added reversing.
- The turning is a bit unintuitive.
- Added Hauler
- Updated the localization files.
- New Survivor Overview (Thanks DaltonGoesFast!)
- Added Network check to GiveItemsOnSpawn component.
1.0.1
- Added missing PrefabAPI dependency to manifest.
1.0.0
- Release.