using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using Microsoft.CodeAnalysis;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("RemoveGupsFromSkyMeadow")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("RemoveGupsFromSkyMeadow")]
[assembly: AssemblyTitle("RemoveGupsFromSkyMeadow")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace RemoveGupsFromSkyMeadow
{
[BepInPlugin("com.Moffein.RemoveGupsFromSkyMeadow", "RemoveGupsFromSkyMeadow", "1.0.1")]
public class RemoveGupsFromSkyMeadow : BaseUnityPlugin
{
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
CharacterSpawnCard toRemove = Addressables.LoadAssetAsync<CharacterSpawnCard>((object)"RoR2/DLC1/Gup/cscGupBody.asset").WaitForCompletion();
RemoveGup(Addressables.LoadAssetAsync<DirectorCardCategorySelection>((object)"RoR2/Base/skymeadow/dccsSkyMeadowMonsters.asset").WaitForCompletion(), toRemove);
RemoveGup(Addressables.LoadAssetAsync<DirectorCardCategorySelection>((object)"RoR2/Base/skymeadow/dccsSkyMeadowMonstersDLC1.asset").WaitForCompletion(), toRemove);
RemoveGup(Addressables.LoadAssetAsync<DirectorCardCategorySelection>((object)"RoR2/DLC1/itskymeadow/dccsITSkyMeadowMonsters.asset").WaitForCompletion(), toRemove);
RemoveGup(Addressables.LoadAssetAsync<DirectorCardCategorySelection>((object)"RoR2/DLC1/itskymeadow/dccsITSkyMeadowMonstersDLC2.asset").WaitForCompletion(), toRemove);
RemoveGup(Addressables.LoadAssetAsync<DirectorCardCategorySelection>((object)"RoR2/DLC2/dccsSkyMeadowMonstersDLC2.asset").WaitForCompletion(), toRemove);
RemoveGup(Addressables.LoadAssetAsync<DirectorCardCategorySelection>((object)"RoR2/DLC2/dccsSkyMeadowMonstersDLC2Only.asset").WaitForCompletion(), toRemove);
}
private void RemoveGup(DirectorCardCategorySelection dccs, CharacterSpawnCard toRemove)
{
CharacterSpawnCard toRemove2 = toRemove;
int num = -1;
for (int i = 0; i < dccs.categories.Length; i++)
{
if (string.CompareOrdinal(dccs.categories[i].name, "Minibosses") == 0)
{
num = i;
break;
}
}
if (num != -1 && dccs.categories[num].cards != null && dccs.categories[num].cards.Length != 0)
{
dccs.categories[num].cards = dccs.categories[num].cards.Where((DirectorCard dc) => (Object)(object)dc.spawnCard != (Object)(object)toRemove2).ToArray();
}
}
}
}
namespace R2API.Utils
{
[AttributeUsage(AttributeTargets.Assembly)]
public class ManualNetworkRegistrationAttribute : Attribute
{
}
}