Decompiled source of TooManyFriends v1.2.5

TooManyFriends.dll

Decompiled 6 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HG.Reflection;
using Microsoft.CodeAnalysis;
using R2API.Utils;
using RoR2;
using RoR2.ConVar;
using RoR2.Networking;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TooManyFriends")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TooManyFriends")]
[assembly: AssemblyTitle("TooManyFriends")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace R2API.Utils
{
	[AttributeUsage(AttributeTargets.Assembly)]
	public class ManualNetworkRegistrationAttribute : Attribute
	{
	}
}
namespace TooManyFriends
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("dev.wildbook.toomanyfriends", "TooManyFriends", "1.2.5")]
	public class TooManyFriends : BaseUnityPlugin
	{
		private static (int maxPlayers, int hardMaxPlayers, int maxLocalPlayers) _default;

		private static ConfigEntry<int> LobbySizeConfig { get; set; }

		public static int LobbySize
		{
			get
			{
				return LobbySizeConfig.Value;
			}
			protected set
			{
				LobbySizeConfig.Value = value;
			}
		}

		public TooManyFriends()
		{
			_default = (RoR2Application.maxPlayers, RoR2Application.hardMaxPlayers, RoR2Application.maxLocalPlayers);
			LobbySizeConfig = ((BaseUnityPlugin)this).Config.Bind<int>("Game", "LobbySize", 16, "Sets the max size of custom game lobbies");
			LobbySizeConfig.SettingChanged += delegate
			{
				SetLobbySize(LobbySize);
			};
		}

		public void OnEnable()
		{
			SetLobbySize(LobbySize);
		}

		public void OnDisable()
		{
			SetLobbySize(_default.maxPlayers, _default.hardMaxPlayers, _default.maxLocalPlayers);
		}

		public void SetLobbySize(int maxPlayers, int? hardMaxPlayers = null, int? maxLocalPlayers = null)
		{
			RoR2Application.maxPlayers = maxPlayers;
			RoR2Application.hardMaxPlayers = hardMaxPlayers.GetValueOrDefault(maxPlayers);
			RoR2Application.maxLocalPlayers = maxLocalPlayers.GetValueOrDefault(maxPlayers);
			((BaseConVar)LobbyManager.cvSteamLobbyMaxMembers).defaultValue = maxPlayers.ToString();
			LobbyManager.cvSteamLobbyMaxMembers.value = maxPlayers;
			((BaseConVar)SvMaxPlayersConVar.instance).SetString(maxPlayers.ToString());
		}

		[ConCommand(/*Could not decode attribute arguments.*/)]
		private static void CCSetMaxLobbySize(ConCommandArgs args)
		{
			((ConCommandArgs)(ref args)).CheckArgumentCount(1);
			if (int.TryParse(((ConCommandArgs)(ref args))[0], out var result))
			{
				LobbySizeConfig.Value = result;
				Debug.Log((object)$"Lobby max size set to {LobbySizeConfig.Value}.");
			}
			else
			{
				Debug.Log((object)"Invalid argument.");
			}
		}
	}
}