Decompiled source of ArtiM1Revert v1.0.0

ArtiM1Revert.dll

Decompiled 3 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using RoR2.Skills;
using UnityEngine.AddressableAssets;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ArtiM1Revert")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ArtiM1Revert")]
[assembly: AssemblyTitle("ArtiM1Revert")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ArtiM1Revert
{
	[BepInPlugin("com.Moffein.ArtiM1Revert", "ArtiM1Revert", "1.0.0")]
	public class ArtiM1Revert : BaseUnityPlugin
	{
		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			SkillDef val = Addressables.LoadAssetAsync<SkillDef>((object)"RoR2/Base/Mage/MageBodyFireFirebolt.asset").WaitForCompletion();
			val.attackSpeedBuffsRestockSpeed = false;
			SkillDef val2 = Addressables.LoadAssetAsync<SkillDef>((object)"RoR2/Base/Mage/MageBodyFireLightningBolt.asset").WaitForCompletion();
			val2.attackSpeedBuffsRestockSpeed = false;
		}
	}
}
namespace R2API.Utils
{
	[AttributeUsage(AttributeTargets.Assembly)]
	public class ManualNetworkRegistrationAttribute : Attribute
	{
	}
}