using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using R2API;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("ExamplePlugin")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ExamplePlugin")]
[assembly: AssemblyTitle("ExamplePlugin")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ExamplePlugin
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}
namespace EnergizedOnLowHealthPlugin
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("Nora.EnergizedOnLowHealthPlugin", "EnergizedOnLowHealthPlugin", "1.0.0")]
public class EnergizedOnLowHealthPlugin : BaseUnityPlugin
{
public const string PluginGUID = "Nora.EnergizedOnLowHealthPlugin";
public const string PluginAuthor = "Nora";
public const string PluginName = "EnergizedOnLowHealthPlugin";
public const string PluginVersion = "1.0.0";
private static ItemDef myItemDef;
public void Awake()
{
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_00f3: Expected O, but got Unknown
//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
//IL_0103: Expected O, but got Unknown
//IL_010b: Unknown result type (might be due to invalid IL or missing references)
//IL_0115: Expected O, but got Unknown
Log.Init(((BaseUnityPlugin)this).Logger);
myItemDef = ScriptableObject.CreateInstance<ItemDef>();
((Object)myItemDef).name = "EXAMPLE_ENERGIZEDONLOWHEALTH_NAME";
myItemDef.nameToken = "EXAMPLE_ENERGIZEDONLOWHEALTH_NAME";
myItemDef.pickupToken = "EXAMPLE_ENERGIZEDONLOWHEALTH_PICKUP";
myItemDef.descriptionToken = "EXAMPLE_ENERGIZEDONLOWHEALTH_DESC";
myItemDef.loreToken = "EXAMPLE_ENERGIZEDONLOWHEALTH_LORE";
typeof(ItemDef).GetField("_itemTierDef", BindingFlags.Instance | BindingFlags.NonPublic)?.SetValue(myItemDef, Addressables.LoadAssetAsync<ItemTierDef>((object)"RoR2/Base/Common/Tier3Def.asset").WaitForCompletion());
myItemDef.pickupIconSprite = Addressables.LoadAssetAsync<Sprite>((object)"RoR2/Base/Common/MiscIcons/texMysteryIcon.png").WaitForCompletion();
myItemDef.pickupModelPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Mystery/PickupMystery.prefab").WaitForCompletion();
myItemDef.canRemove = true;
myItemDef.hidden = false;
ItemDisplayRuleDict val = new ItemDisplayRuleDict((ItemDisplayRule[])null);
ItemAPI.Add(new CustomItem(myItemDef, val));
CharacterBody.FixedUpdate += new hook_FixedUpdate(CharacterBody_FixedUpdate);
LanguageAPI.Add("EXAMPLE_ENERGIZEDONLOWHEALTH_NAME", "Your Escape");
LanguageAPI.Add("EXAMPLE_ENERGIZEDONLOWHEALTH_PICKUP", "Gain a 70% attack and 500 armor boost when below 20% health.");
LanguageAPI.Add("EXAMPLE_ENERGIZEDONLOWHEALTH_DESC", "When below 20% health, gain the <style=cIsDamage>Energized</style> and <style=cIsUtility>Elephant Armor Boost</style> effects. Stacks increase duration.");
LanguageAPI.Add("EXAMPLE_ENERGIZEDONLOWHEALTH_LORE", "A device designed to provide a burst of energy and protection in critical moments.");
}
private void CharacterBody_FixedUpdate(orig_FixedUpdate orig, CharacterBody self)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(self);
if (Object.op_Implicit((Object)(object)self.inventory))
{
int itemCount = self.inventory.GetItemCount(myItemDef.itemIndex);
if (itemCount > 0 && self.healthComponent.combinedHealthFraction < 0.2f)
{
int num = 3 + 3 * itemCount;
self.AddTimedBuff(Buffs.Energized, (float)num);
self.AddTimedBuff(Buffs.ElephantArmorBoost, (float)num);
}
}
}
}
public static class Log
{
private static ManualLogSource logger;
public static void Init(ManualLogSource logSource)
{
logger = logSource;
}
public static void Info(string message)
{
logger.LogInfo((object)message);
}
}
}