using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using Microsoft.CodeAnalysis;
using On.RoR2.UI;
using RiskOfOptions;
using RiskOfOptions.Options;
using RoR2;
using RoR2.ConVar;
using RoR2.UI;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("SimpleEclipseDisplay")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SimpleEclipseDisplay")]
[assembly: AssemblyTitle("SimpleEclipseDisplay")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SimpleEclipseDisplay
{
[BepInPlugin("Bobot.SimpleEclipseDisplay", "SimpleEclipseDisplay", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class SimpleEclipseDisplay : BaseUnityPlugin
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static hook_Rebuild <>9__12_0;
internal void <Awake>b__12_0(orig_Rebuild orig, SurvivorIconController self)
{
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Expected O, but got Unknown
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
//IL_0119: Unknown result type (might be due to invalid IL or missing references)
//IL_0126: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Unknown result type (might be due to invalid IL or missing references)
//IL_0140: Unknown result type (might be due to invalid IL or missing references)
//IL_014d: Unknown result type (might be due to invalid IL or missing references)
//IL_015a: Unknown result type (might be due to invalid IL or missing references)
//IL_0164: Unknown result type (might be due to invalid IL or missing references)
//IL_017b: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(self);
if ((eclipseDisplayOnlyOnEclipseMenus.Value && ((BaseConVar)GameModeConVar.instance).GetString() == "EclipseRun") || !eclipseDisplayOnlyOnEclipseMenus.Value)
{
Transform val = ((Component)self).transform.Find("EclipseLevelDisplay");
if ((Object)(object)val == (Object)null)
{
GameObject val2 = new GameObject("EclipseLevelDisplay");
HGTextMeshProUGUI val3 = val2.AddComponent<HGTextMeshProUGUI>();
((TMP_Text)val3).text = "-1";
((Graphic)val3).color = Color.white;
((Graphic)val3).color = eclipseDisplayColour.Value;
((TMP_Text)val3).autoSizeTextContainer = true;
((TMP_Text)val3).outlineWidth = 0.2f;
((TMP_Text)val3).outlineColor = Color32.op_Implicit(Color.black);
val = Object.Instantiate<GameObject>(val2, ((Component)self).transform).transform;
val.localScale = Vector3.one;
HGTextMeshProUGUI component = ((Component)val).GetComponent<HGTextMeshProUGUI>();
((TMP_Text)component).alignment = (TextAlignmentOptions)1028;
((TMP_Text)component).fontSize = 28f;
RectTransform component2 = ((Component)val).GetComponent<RectTransform>();
component2.anchoredPosition = Vector2.zero;
component2.offsetMax = Vector2.zero;
component2.offsetMin = Vector2.zero;
component2.anchorMax = Vector2.one;
component2.anchorMin = Vector2.zero;
component2.sizeDelta = Vector2.one * 8f;
component2.anchoredPosition = new Vector2(-6f, 4f);
Object.Destroy((Object)(object)val2);
}
int localUserSurvivorCompletedEclipseLevel = EclipseRun.GetLocalUserSurvivorCompletedEclipseLevel(self.GetLocalUser(), self.survivorDef);
HGTextMeshProUGUI component3 = ((Component)val).gameObject.GetComponent<HGTextMeshProUGUI>();
((TMP_Text)component3).text = ((localUserSurvivorCompletedEclipseLevel == 8) ? "DONE" : (localUserSurvivorCompletedEclipseLevel + 1).ToString());
}
}
}
public const string PluginGUID = "Bobot.SimpleEclipseDisplay";
public const string PluginAuthor = "Bobot";
public const string PluginName = "SimpleEclipseDisplay";
public const string PluginVersion = "1.0.0";
public static ConfigEntry<Color> eclipseDisplayColour { get; set; }
public static ConfigEntry<bool> eclipseDisplayOnlyOnEclipseMenus { get; set; }
public void Awake()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Expected O, but got Unknown
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Expected O, but got Unknown
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Expected O, but got Unknown
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Expected O, but got Unknown
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Expected O, but got Unknown
eclipseDisplayColour = ((BaseUnityPlugin)this).Config.Bind<Color>("Display", "Display Text Colour", Color.white, new ConfigDescription("Colour of the eclipse display number.", (AcceptableValueBase)null, Array.Empty<object>()));
ModSettingsManager.AddOption((BaseOption)new ColorOption(eclipseDisplayColour));
eclipseDisplayOnlyOnEclipseMenus = ((BaseUnityPlugin)this).Config.Bind<bool>("Display", "Only Display On Eclipse Menus", true, new ConfigDescription("Whether or not the eclipse level is displayed on all character select menus or just eclipse.", (AcceptableValueBase)null, Array.Empty<object>()));
ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(eclipseDisplayOnlyOnEclipseMenus));
ModSettingsManager.SetModDescription("Displays Eclipse Level On Character Icon.");
object obj = <>c.<>9__12_0;
if (obj == null)
{
hook_Rebuild val = delegate(orig_Rebuild orig, SurvivorIconController self)
{
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Expected O, but got Unknown
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
//IL_0119: Unknown result type (might be due to invalid IL or missing references)
//IL_0126: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Unknown result type (might be due to invalid IL or missing references)
//IL_0140: Unknown result type (might be due to invalid IL or missing references)
//IL_014d: Unknown result type (might be due to invalid IL or missing references)
//IL_015a: Unknown result type (might be due to invalid IL or missing references)
//IL_0164: Unknown result type (might be due to invalid IL or missing references)
//IL_017b: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(self);
if ((eclipseDisplayOnlyOnEclipseMenus.Value && ((BaseConVar)GameModeConVar.instance).GetString() == "EclipseRun") || !eclipseDisplayOnlyOnEclipseMenus.Value)
{
Transform val2 = ((Component)self).transform.Find("EclipseLevelDisplay");
if ((Object)(object)val2 == (Object)null)
{
GameObject val3 = new GameObject("EclipseLevelDisplay");
HGTextMeshProUGUI val4 = val3.AddComponent<HGTextMeshProUGUI>();
((TMP_Text)val4).text = "-1";
((Graphic)val4).color = Color.white;
((Graphic)val4).color = eclipseDisplayColour.Value;
((TMP_Text)val4).autoSizeTextContainer = true;
((TMP_Text)val4).outlineWidth = 0.2f;
((TMP_Text)val4).outlineColor = Color32.op_Implicit(Color.black);
val2 = Object.Instantiate<GameObject>(val3, ((Component)self).transform).transform;
val2.localScale = Vector3.one;
HGTextMeshProUGUI component = ((Component)val2).GetComponent<HGTextMeshProUGUI>();
((TMP_Text)component).alignment = (TextAlignmentOptions)1028;
((TMP_Text)component).fontSize = 28f;
RectTransform component2 = ((Component)val2).GetComponent<RectTransform>();
component2.anchoredPosition = Vector2.zero;
component2.offsetMax = Vector2.zero;
component2.offsetMin = Vector2.zero;
component2.anchorMax = Vector2.one;
component2.anchorMin = Vector2.zero;
component2.sizeDelta = Vector2.one * 8f;
component2.anchoredPosition = new Vector2(-6f, 4f);
Object.Destroy((Object)(object)val3);
}
int localUserSurvivorCompletedEclipseLevel = EclipseRun.GetLocalUserSurvivorCompletedEclipseLevel(self.GetLocalUser(), self.survivorDef);
HGTextMeshProUGUI component3 = ((Component)val2).gameObject.GetComponent<HGTextMeshProUGUI>();
((TMP_Text)component3).text = ((localUserSurvivorCompletedEclipseLevel == 8) ? "DONE" : (localUserSurvivorCompletedEclipseLevel + 1).ToString());
}
};
<>c.<>9__12_0 = val;
obj = (object)val;
}
SurvivorIconController.Rebuild += (hook_Rebuild)obj;
}
}
}