using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using R2API;
using RoR2;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ArtifactOfOrder")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ArtifactOfOrder")]
[assembly: AssemblyTitle("ArtifactOfOrder")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ArtifactOfOrder
{
public abstract class ArtifactBase
{
public ArtifactDef ArtifactDef;
public abstract string ArtifactName { get; }
public abstract string ArtifactLangTokenName { get; }
public abstract string ArtifactDescription { get; }
public abstract Sprite ArtifactEnabledIcon { get; }
public abstract Sprite ArtifactDisabledIcon { get; }
public bool ArtifactEnabled => RunArtifactManager.instance.IsArtifactEnabled(ArtifactDef);
public abstract void Init(ConfigFile config);
protected void CreateLang()
{
LanguageAPI.Add("ARTIFACT_" + ArtifactLangTokenName + "_NAME", ArtifactName);
LanguageAPI.Add("ARTIFACT_" + ArtifactLangTokenName + "_DESCRIPTION", ArtifactDescription);
}
protected void CreateArtifact()
{
ArtifactDef = ScriptableObject.CreateInstance<ArtifactDef>();
ArtifactDef.cachedName = "ARTIFACT_" + ArtifactLangTokenName;
ArtifactDef.nameToken = "ARTIFACT_" + ArtifactLangTokenName + "_NAME";
ArtifactDef.descriptionToken = "ARTIFACT_" + ArtifactLangTokenName + "_DESCRIPTION";
ArtifactDef.smallIconSelectedSprite = ArtifactEnabledIcon;
ArtifactDef.smallIconDeselectedSprite = ArtifactDisabledIcon;
ContentAddition.AddArtifactDef(ArtifactDef);
}
public abstract void Hooks();
}
internal class ExampleArtifact : ArtifactBase
{
public static ConfigEntry<int> TimesToPrintMessageOnStart;
public Dictionary<ItemTier, PickupIndex> itemList = new Dictionary<ItemTier, PickupIndex>();
public override string ArtifactName => "Artifact of Order";
public override string ArtifactLangTokenName => "ARTIFACT_OF_ORDER";
public override string ArtifactDescription => "When enabled, print a message to the chat at the start of the run.";
public override Sprite ArtifactEnabledIcon => Main.mainBundle.LoadAsset<Sprite>("order_enabled.png");
public override Sprite ArtifactDisabledIcon => Main.mainBundle.LoadAsset<Sprite>("order_disabled.png");
public override void Init(ConfigFile config)
{
CreateConfig(config);
CreateLang();
CreateArtifact();
Hooks();
}
private void CreateConfig(ConfigFile config)
{
TimesToPrintMessageOnStart = config.Bind<int>("Artifact: " + ArtifactName, "Times to Print Message in Chat", 5, "How many times should a message be printed to the chat on run start?");
}
public override void Hooks()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
PickupDropletController.CreatePickupDroplet_CreatePickupInfo_Vector3_Vector3 += new hook_CreatePickupDroplet_CreatePickupInfo_Vector3_Vector3(CheckArtifactOfOrder);
Run.onRunDestroyGlobal += ResetVars;
}
private void ResetVars(Run run)
{
itemList.Clear();
}
private void CheckArtifactOfOrder(orig_CreatePickupDroplet_CreatePickupInfo_Vector3_Vector3 orig, CreatePickupInfo pickupInfo, Vector3 position, Vector3 velocity)
{
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Invalid comparison between Unknown and I4
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
if (NetworkServer.active && base.ArtifactEnabled)
{
ItemTier itemTier = PickupCatalog.GetPickupDef(((CreatePickupInfo)(ref pickupInfo)).pickupIndex).itemTier;
if (itemList.ContainsKey(itemTier) && (int)itemTier != 5)
{
((CreatePickupInfo)(ref pickupInfo)).pickupIndex = itemList[itemTier];
}
else
{
itemList.Add(itemTier, ((CreatePickupInfo)(ref pickupInfo)).pickupIndex);
}
}
orig.Invoke(pickupInfo, position, velocity);
}
}
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("Nerdman.ArtifactOfOrder", "ArtifactOfOrder", "1.0.0")]
public class Main : BaseUnityPlugin
{
public static AssetBundle mainBundle;
public const string bundleName = "artifact_of_order";
public const string assetBundleFolder = "assetbundles";
public List<ArtifactBase> Artifacts = new List<ArtifactBase>();
public const string PluginGUID = "Nerdman.ArtifactOfOrder";
public const string PluginAuthor = "Nerdman";
public const string PluginName = "ArtifactOfOrder";
public const string PluginVersion = "1.0.0";
public static PluginInfo PInfo { get; private set; }
public static string AssetBundlePath => Path.Combine(Path.GetDirectoryName(PInfo.Location), "assetbundles", "artifact_of_order");
public bool ValidateArtifact(ArtifactBase artifact, List<ArtifactBase> artifactList)
{
bool value = ((BaseUnityPlugin)this).Config.Bind<bool>("Artifact: " + artifact.ArtifactName, "Enable Artifact?", true, "Should this artifact appear for selection?").Value;
if (value)
{
artifactList.Add(artifact);
}
return value;
}
public void Awake()
{
PInfo = ((BaseUnityPlugin)this).Info;
mainBundle = AssetBundle.LoadFromFile(AssetBundlePath);
Log.Init(((BaseUnityPlugin)this).Logger);
IEnumerable<Type> enumerable = from type in Assembly.GetExecutingAssembly().GetTypes()
where !type.IsAbstract && type.IsSubclassOf(typeof(ArtifactBase))
select type;
foreach (Type item in enumerable)
{
ArtifactBase artifactBase = (ArtifactBase)Activator.CreateInstance(item);
if (ValidateArtifact(artifactBase, Artifacts))
{
artifactBase.Init(((BaseUnityPlugin)this).Config);
}
}
}
private void Update()
{
}
}
}