Decompiled source of ArtifactOfOrder v1.0.0

plugins/ArtifactOfOrder/ArtifactOfOrder.dll

Decompiled a day ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using R2API;
using RoR2;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ArtifactOfOrder")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ArtifactOfOrder")]
[assembly: AssemblyTitle("ArtifactOfOrder")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ArtifactOfOrder
{
	public abstract class ArtifactBase
	{
		public ArtifactDef ArtifactDef;

		public abstract string ArtifactName { get; }

		public abstract string ArtifactLangTokenName { get; }

		public abstract string ArtifactDescription { get; }

		public abstract Sprite ArtifactEnabledIcon { get; }

		public abstract Sprite ArtifactDisabledIcon { get; }

		public bool ArtifactEnabled => RunArtifactManager.instance.IsArtifactEnabled(ArtifactDef);

		public abstract void Init(ConfigFile config);

		protected void CreateLang()
		{
			LanguageAPI.Add("ARTIFACT_" + ArtifactLangTokenName + "_NAME", ArtifactName);
			LanguageAPI.Add("ARTIFACT_" + ArtifactLangTokenName + "_DESCRIPTION", ArtifactDescription);
		}

		protected void CreateArtifact()
		{
			ArtifactDef = ScriptableObject.CreateInstance<ArtifactDef>();
			ArtifactDef.cachedName = "ARTIFACT_" + ArtifactLangTokenName;
			ArtifactDef.nameToken = "ARTIFACT_" + ArtifactLangTokenName + "_NAME";
			ArtifactDef.descriptionToken = "ARTIFACT_" + ArtifactLangTokenName + "_DESCRIPTION";
			ArtifactDef.smallIconSelectedSprite = ArtifactEnabledIcon;
			ArtifactDef.smallIconDeselectedSprite = ArtifactDisabledIcon;
			ContentAddition.AddArtifactDef(ArtifactDef);
		}

		public abstract void Hooks();
	}
	internal class ExampleArtifact : ArtifactBase
	{
		public static ConfigEntry<int> TimesToPrintMessageOnStart;

		public Dictionary<ItemTier, PickupIndex> itemList = new Dictionary<ItemTier, PickupIndex>();

		public override string ArtifactName => "Artifact of Order";

		public override string ArtifactLangTokenName => "ARTIFACT_OF_ORDER";

		public override string ArtifactDescription => "When enabled, print a message to the chat at the start of the run.";

		public override Sprite ArtifactEnabledIcon => Main.mainBundle.LoadAsset<Sprite>("order_enabled.png");

		public override Sprite ArtifactDisabledIcon => Main.mainBundle.LoadAsset<Sprite>("order_disabled.png");

		public override void Init(ConfigFile config)
		{
			CreateConfig(config);
			CreateLang();
			CreateArtifact();
			Hooks();
		}

		private void CreateConfig(ConfigFile config)
		{
			TimesToPrintMessageOnStart = config.Bind<int>("Artifact: " + ArtifactName, "Times to Print Message in Chat", 5, "How many times should a message be printed to the chat on run start?");
		}

		public override void Hooks()
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			PickupDropletController.CreatePickupDroplet_CreatePickupInfo_Vector3_Vector3 += new hook_CreatePickupDroplet_CreatePickupInfo_Vector3_Vector3(CheckArtifactOfOrder);
			Run.onRunDestroyGlobal += ResetVars;
		}

		private void ResetVars(Run run)
		{
			itemList.Clear();
		}

		private void CheckArtifactOfOrder(orig_CreatePickupDroplet_CreatePickupInfo_Vector3_Vector3 orig, CreatePickupInfo pickupInfo, Vector3 position, Vector3 velocity)
		{
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Invalid comparison between Unknown and I4
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkServer.active && base.ArtifactEnabled)
			{
				ItemTier itemTier = PickupCatalog.GetPickupDef(((CreatePickupInfo)(ref pickupInfo)).pickupIndex).itemTier;
				if (itemList.ContainsKey(itemTier) && (int)itemTier != 5)
				{
					((CreatePickupInfo)(ref pickupInfo)).pickupIndex = itemList[itemTier];
				}
				else
				{
					itemList.Add(itemTier, ((CreatePickupInfo)(ref pickupInfo)).pickupIndex);
				}
			}
			orig.Invoke(pickupInfo, position, velocity);
		}
	}
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("Nerdman.ArtifactOfOrder", "ArtifactOfOrder", "1.0.0")]
	public class Main : BaseUnityPlugin
	{
		public static AssetBundle mainBundle;

		public const string bundleName = "artifact_of_order";

		public const string assetBundleFolder = "assetbundles";

		public List<ArtifactBase> Artifacts = new List<ArtifactBase>();

		public const string PluginGUID = "Nerdman.ArtifactOfOrder";

		public const string PluginAuthor = "Nerdman";

		public const string PluginName = "ArtifactOfOrder";

		public const string PluginVersion = "1.0.0";

		public static PluginInfo PInfo { get; private set; }

		public static string AssetBundlePath => Path.Combine(Path.GetDirectoryName(PInfo.Location), "assetbundles", "artifact_of_order");

		public bool ValidateArtifact(ArtifactBase artifact, List<ArtifactBase> artifactList)
		{
			bool value = ((BaseUnityPlugin)this).Config.Bind<bool>("Artifact: " + artifact.ArtifactName, "Enable Artifact?", true, "Should this artifact appear for selection?").Value;
			if (value)
			{
				artifactList.Add(artifact);
			}
			return value;
		}

		public void Awake()
		{
			PInfo = ((BaseUnityPlugin)this).Info;
			mainBundle = AssetBundle.LoadFromFile(AssetBundlePath);
			Log.Init(((BaseUnityPlugin)this).Logger);
			IEnumerable<Type> enumerable = from type in Assembly.GetExecutingAssembly().GetTypes()
				where !type.IsAbstract && type.IsSubclassOf(typeof(ArtifactBase))
				select type;
			foreach (Type item in enumerable)
			{
				ArtifactBase artifactBase = (ArtifactBase)Activator.CreateInstance(item);
				if (ValidateArtifact(artifactBase, Artifacts))
				{
					artifactBase.Init(((BaseUnityPlugin)this).Config);
				}
			}
		}

		private void Update()
		{
		}
	}
}