using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HG.Reflection;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CollectiveEliteTweak")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+e1c80ae76ad7bb185ce716db61831fe9ac35c3ae")]
[assembly: AssemblyProduct("CollectiveEliteTweak")]
[assembly: AssemblyTitle("CollectiveEliteTweak")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace CollectiveEliteTweak
{
internal static class Log
{
internal static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
private static string getLogPrefix(string callerPath, string callerMemberName, int callerLineNumber)
{
int num = callerPath.LastIndexOf("CollectiveEliteTweak");
if (num >= 0)
{
callerPath = callerPath.Substring(num + "CollectiveEliteTweak".Length + 1);
}
return $"{callerPath}:{callerLineNumber} ({callerMemberName}) ";
}
internal static void Error(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogError((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Error_NoCallerPrefix(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogFatal((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Fatal_NoCallerPrefix(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogInfo((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Info_NoCallerPrefix(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogMessage((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Message_NoCallerPrefix(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogWarning((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Warning_NoCallerPrefix(object data)
{
_logSource.LogWarning(data);
}
}
[BepInPlugin("Nuxlar.CollectiveEliteTweak", "CollectiveEliteTweak", "1.0.1")]
public class Main : BaseUnityPlugin
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static hook_Awake <>9__12_0;
internal void <Awake>b__12_0(orig_Awake orig, AffixCollectiveAttachmentBehaviour self)
{
orig.Invoke(self);
((Component)self).gameObject.AddComponent<NuxNoShieldinator>();
}
}
public const string PluginGUID = "Nuxlar.CollectiveEliteTweak";
public const string PluginAuthor = "Nuxlar";
public const string PluginName = "CollectiveEliteTweak";
public const string PluginVersion = "1.0.1";
internal static Main Instance { get; private set; }
public static string PluginDirectory { get; private set; }
public void Awake()
{
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Expected O, but got Unknown
Instance = this;
Log.Init(((BaseUnityPlugin)this).Logger);
object obj = <>c.<>9__12_0;
if (obj == null)
{
hook_Awake val = delegate(orig_Awake orig, AffixCollectiveAttachmentBehaviour self)
{
orig.Invoke(self);
((Component)self).gameObject.AddComponent<NuxNoShieldinator>();
};
<>c.<>9__12_0 = val;
obj = (object)val;
}
AffixCollectiveAttachmentBehaviour.Awake += (hook_Awake)obj;
}
}
public class NuxNoShieldinator : MonoBehaviour
{
private float stopwatch;
private float uptime = 10f;
private float downtime = 5f;
private bool shieldActive = true;
private AffixCollectiveAttachmentBehaviour affixBehavior;
private void Start()
{
affixBehavior = ((Component)this).GetComponent<AffixCollectiveAttachmentBehaviour>();
if ((Object)(object)affixBehavior == (Object)null)
{
Log.Error("AffixCollectiveAttachmentBehaviour not found!", "C:\\Users\\romym\\OneDrive\\Desktop\\RoR2Mods\\CollectiveEliteTweak\\CollectiveEliteTweak\\NuxNoShieldinator.cs", "Start", 19);
Object.Destroy((Object)(object)this);
}
}
private void FixedUpdate()
{
stopwatch += Time.fixedDeltaTime;
if (!Object.op_Implicit((Object)(object)affixBehavior))
{
Object.Destroy((Object)(object)this);
}
if (shieldActive && stopwatch >= uptime)
{
affixBehavior.radius = 0f;
affixBehavior.visualsRoot.SetActive(false);
shieldActive = false;
stopwatch = 0f;
}
else if (!shieldActive && stopwatch >= downtime)
{
affixBehavior.radius = 30f;
affixBehavior.visualsRoot.SetActive(true);
shieldActive = true;
stopwatch = 0f;
}
}
}
}