using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using EntityStates;
using EntityStates.BrotherMonster;
using EntityStates.Missions.BrotherEncounter;
using Microsoft.CodeAnalysis;
using On.EntityStates.Missions.BrotherEncounter;
using On.RoR2;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CoolerMithrix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("CoolerMithrix")]
[assembly: AssemblyTitle("CoolerMithrix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace CoolerMithrix
{
[BepInPlugin("com.Nuxlar.CoolerMithrix", "CoolerMithrix", "1.0.2")]
public class CoolerMithrix : BaseUnityPlugin
{
private static GameObject mithrixPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Brother/BrotherBody.prefab").WaitForCompletion();
public void Awake()
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Expected O, but got Unknown
ClassicStageInfo.Start += new hook_Start(PrepareThrone);
Phase2.OnEnter += new hook_OnEnter(RevertSpawnState);
}
private void PrepareThrone(orig_Start orig, ClassicStageInfo self)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(self);
Scene activeScene = SceneManager.GetActiveScene();
if (((Scene)(ref activeScene)).name == "moon2")
{
mithrixPrefab.GetComponent<EntityStateMachine>().initialStateType = new SerializableEntityStateType(typeof(ThroneSpawnState));
GameObject val = GameObject.Find("SceneInfo");
if (Object.op_Implicit((Object)(object)val))
{
((Component)((Component)val.transform.GetChild(0)).transform.GetChild(3).GetChild(0).GetChild(3)).gameObject.SetActive(true);
}
}
}
private void RevertSpawnState(orig_OnEnter orig, Phase2 self)
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
mithrixPrefab.GetComponent<EntityStateMachine>().initialStateType = new SerializableEntityStateType(typeof(SkySpawnState));
orig.Invoke(self);
}
}
}