using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HG.Reflection;
using Microsoft.CodeAnalysis;
using On;
using On.RoR2.UI;
using RoR2;
using RoR2.UI;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("DevotionInventoryDisplay")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("DevotionInventoryDisplay")]
[assembly: AssemblyTitle("DevotionInventoryDisplay")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace DevotionInventoryDisplay
{
[BepInPlugin("com.Nuxlar.DevotionInventoryDisplay", "DevotionInventoryDisplay", "1.0.1")]
public class DevotionInventoryDisplay : BaseUnityPlugin
{
private static Dictionary<CharacterMaster, Inventory> masterInventories = new Dictionary<CharacterMaster, Inventory>();
public void Awake()
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Expected O, but got Unknown
ScoreboardController.Rebuild += new hook_Rebuild(AddLemurianInventory);
DevotedLemurianController.Start += new hook_Start(GetLemInventory);
}
[SystemInitializer(new Type[] { typeof(ItemCatalog) })]
private static void HideLemItems()
{
ItemDef[] itemDefs = ItemCatalog.itemDefs;
foreach (ItemDef val in itemDefs)
{
if (val.nameToken == "ITEM_BOOSTDAMAGE_NAME" || val.nameToken == "ITEM_BOOSTHP_NAME")
{
val.hidden = true;
}
}
}
private void GetLemInventory(orig_Start orig, DevotedLemurianController self)
{
orig.Invoke(self);
CharacterMaster ownerMaster = ((Component)self).gameObject.GetComponent<MinionOwnership>().ownerMaster;
if (!((Object)(object)ownerMaster != (Object)null))
{
return;
}
masterInventories.TryGetValue(ownerMaster, out var value);
if ((Object)(object)value == (Object)null)
{
Inventory component = ((Component)self).gameObject.GetComponent<Inventory>();
if ((Object)(object)component != (Object)null)
{
masterInventories.Add(ownerMaster, component);
}
}
}
private void AddLemurianInventory(orig_Rebuild orig, ScoreboardController self)
{
orig.Invoke(self);
if (!Object.op_Implicit((Object)(object)RunArtifactManager.instance) || !RunArtifactManager.instance.IsArtifactEnabled(Artifacts.Devotion))
{
return;
}
List<CharacterMaster> list = new List<CharacterMaster>();
foreach (PlayerCharacterMasterController instance in PlayerCharacterMasterController.instances)
{
list.Add(instance.master);
}
CharacterMaster master = LocalUserManager.readOnlyLocalUsersList.First().cachedMasterController.master;
masterInventories.TryGetValue(master, out var value);
if ((Object)(object)value != (Object)null)
{
list.Add(((Component)value).gameObject.GetComponent<CharacterMaster>());
}
self.SetStripCount(list.Count);
for (int i = 0; i < list.Count; i++)
{
self.stripAllocator.elements[i].SetMaster(list[i]);
}
}
}
}