using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using EntityStates.Halcyonite;
using KinematicCharacterController;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using RoR2.CharacterAI;
using RoR2.Projectile;
using UnityEngine;
using UnityEngine.AddressableAssets;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("HalcyoniteFixes")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HalcyoniteFixes")]
[assembly: AssemblyTitle("HalcyoniteFixes")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace HalcyoniteFixes
{
[BepInPlugin("com.Nuxlar.HalcyoniteFixes", "HalcyoniteFixes", "1.0.2")]
public class HalcyoniteFixes : BaseUnityPlugin
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static hook_OnBodyStart <>9__2_0;
internal void <Awake>b__2_0(orig_OnBodyStart orig, CharacterMaster self, CharacterBody body)
{
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(self, body);
if (((Object)body).name == "HalcyoniteBody(Clone)")
{
CapsuleCollider component = ((Component)body).GetComponent<CapsuleCollider>();
component.center = new Vector3(0f, 0f, 0f);
component.height = -1.25f;
KinematicCharacterMotor component2 = ((Component)body).GetComponent<KinematicCharacterMotor>();
component2.CapsuleYOffset = 0f;
component2.CapsuleHeight = -1.25f;
body.modelLocator.modelTransform.GetChild(4).localScale = new Vector3(4f, 5f, 12f);
}
}
}
private GameObject halcyoniteMaster = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC2/Halcyonite/HalcyoniteMaster.prefab").WaitForCompletion();
private GameObject halcyoniteProjectile = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC2/Halcyonite/WhirlWindHalcyoniteProjectile.prefab").WaitForCompletion();
public void Awake()
{
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00eb: Expected O, but got Unknown
halcyoniteProjectile.AddComponent<HFProjectileDestroyer>();
foreach (AISkillDriver item in halcyoniteMaster.GetComponents<AISkillDriver>().ToList())
{
if (item.customName == "Follow Target")
{
item.ignoreNodeGraph = false;
item.driverUpdateTimerOverride = -1f;
item.noRepeat = false;
}
if (item.customName == "Golden Swipe")
{
item.maxDistance = 17f;
item.minDistance = 12f;
item.selectionRequiresAimTarget = true;
item.selectionRequiresTargetLoS = true;
}
if (item.customName == "Golden Slash")
{
item.maxDistance = 12f;
item.selectionRequiresTargetLoS = true;
}
if (item.customName == "Follow Nodegraph")
{
Object.Destroy((Object)(object)item);
}
object obj = <>c.<>9__2_0;
if (obj == null)
{
hook_OnBodyStart val = delegate(orig_OnBodyStart orig, CharacterMaster self, CharacterBody body)
{
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(self, body);
if (((Object)body).name == "HalcyoniteBody(Clone)")
{
CapsuleCollider component = ((Component)body).GetComponent<CapsuleCollider>();
component.center = new Vector3(0f, 0f, 0f);
component.height = -1.25f;
KinematicCharacterMotor component2 = ((Component)body).GetComponent<KinematicCharacterMotor>();
component2.CapsuleYOffset = 0f;
component2.CapsuleHeight = -1.25f;
body.modelLocator.modelTransform.GetChild(4).localScale = new Vector3(4f, 5f, 12f);
}
};
<>c.<>9__2_0 = val;
obj = (object)val;
}
CharacterMaster.OnBodyStart += (hook_OnBodyStart)obj;
}
}
}
public class HFProjectileDestroyer : MonoBehaviour
{
public EntityStateMachine esm;
public void Start()
{
ProjectileController component = ((Component)this).GetComponent<ProjectileController>();
if (!Object.op_Implicit((Object)(object)component))
{
return;
}
foreach (EntityStateMachine item in component.owner.GetComponents<EntityStateMachine>().ToList())
{
if (item.customName == "Weapon")
{
esm = item;
}
}
}
private void FixedUpdate()
{
if (Object.op_Implicit((Object)(object)esm) && ((object)esm.state).GetType() != typeof(WhirlwindRush))
{
Object.Destroy((Object)(object)((Component)this).gameObject);
}
}
}
}