using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("JollyMithrix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("JollyMithrix")]
[assembly: AssemblyTitle("JollyMithrix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace JollyMithrix
{
[BepInPlugin("com.Nuxlar.JollyMithrix", "JollyMithrix", "1.0.1")]
public class JollyMithrix : BaseUnityPlugin
{
public AssetBundleCreateRequest jollyMithrixAssets;
private GameObject jollyHat;
private GameObject candyCane;
public void Awake()
{
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
jollyMithrixAssets = AssetBundle.LoadFromFileAsync(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "tmassetbundle.bundle"));
CharacterMaster.OnBodyStart += new hook_OnBodyStart(CharacterMaster_OnBodyStart);
ref GameObject reference = ref jollyHat;
Object asset = jollyMithrixAssets.assetBundle.LoadAssetAsync<GameObject>("jollyHat").asset;
reference = (GameObject)(object)((asset is GameObject) ? asset : null);
ref GameObject reference2 = ref candyCane;
Object asset2 = jollyMithrixAssets.assetBundle.LoadAssetAsync<GameObject>("candyCane").asset;
reference2 = (GameObject)(object)((asset2 is GameObject) ? asset2 : null);
}
private void CharacterMaster_OnBodyStart(orig_OnBodyStart orig, CharacterMaster self, CharacterBody body)
{
//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
//IL_0113: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(self, body);
if (((Object)body).name == "BrotherBody(Clone)")
{
GameObject gameObject = ((Component)body.modelLocator.modelTransform).gameObject;
((Component)gameObject.transform.GetChild(3)).gameObject.SetActive(false);
GameObject obj = Object.Instantiate<GameObject>(jollyHat, gameObject.transform.GetChild(0).GetChild(0).GetChild(1)
.GetChild(3)
.GetChild(0)
.GetChild(2)
.GetChild(0));
GameObject obj2 = Object.Instantiate<GameObject>(candyCane, gameObject.transform.GetChild(0).GetChild(0).GetChild(0));
obj2.transform.localPosition = new Vector3(-0.75f, -0.75f, 0.25f);
obj2.transform.localRotation = Quaternion.Euler(0f, 210f, 180f);
obj.transform.localPosition = new Vector3(0f, 0.1f, 0f);
obj.transform.localScale = new Vector3(0.1f, 0.1f, 0.1f);
}
}
}
}