Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of JollyMithrix v1.0.1
JollyMithrix.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using Microsoft.CodeAnalysis; using On.RoR2; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("JollyMithrix")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("JollyMithrix")] [assembly: AssemblyTitle("JollyMithrix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace JollyMithrix { [BepInPlugin("com.Nuxlar.JollyMithrix", "JollyMithrix", "1.0.1")] public class JollyMithrix : BaseUnityPlugin { public AssetBundleCreateRequest jollyMithrixAssets; private GameObject jollyHat; private GameObject candyCane; public void Awake() { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown jollyMithrixAssets = AssetBundle.LoadFromFileAsync(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "tmassetbundle.bundle")); CharacterMaster.OnBodyStart += new hook_OnBodyStart(CharacterMaster_OnBodyStart); ref GameObject reference = ref jollyHat; Object asset = jollyMithrixAssets.assetBundle.LoadAssetAsync<GameObject>("jollyHat").asset; reference = (GameObject)(object)((asset is GameObject) ? asset : null); ref GameObject reference2 = ref candyCane; Object asset2 = jollyMithrixAssets.assetBundle.LoadAssetAsync<GameObject>("candyCane").asset; reference2 = (GameObject)(object)((asset2 is GameObject) ? asset2 : null); } private void CharacterMaster_OnBodyStart(orig_OnBodyStart orig, CharacterMaster self, CharacterBody body) { //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) orig.Invoke(self, body); if (((Object)body).name == "BrotherBody(Clone)") { GameObject gameObject = ((Component)body.modelLocator.modelTransform).gameObject; ((Component)gameObject.transform.GetChild(3)).gameObject.SetActive(false); GameObject obj = Object.Instantiate<GameObject>(jollyHat, gameObject.transform.GetChild(0).GetChild(0).GetChild(1) .GetChild(3) .GetChild(0) .GetChild(2) .GetChild(0)); GameObject obj2 = Object.Instantiate<GameObject>(candyCane, gameObject.transform.GetChild(0).GetChild(0).GetChild(0)); obj2.transform.localPosition = new Vector3(-0.75f, -0.75f, 0.25f); obj2.transform.localRotation = Quaternion.Euler(0f, 210f, 180f); obj.transform.localPosition = new Vector3(0f, 0.1f, 0f); obj.transform.localScale = new Vector3(0.1f, 0.1f, 0.1f); } } } }