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Nuxlar-Judgement-1.3.6 icon

Judgement

Tweaked version of the Judgement Gamemode from Risk of Rain Returns

By Nuxlar
Date uploaded 4 months ago
Version 1.3.6
Download link Nuxlar-Judgement-1.3.6.zip
Downloads 4316
Dependency string Nuxlar-Judgement-1.3.6

This mod requires the following mods to function

RiskofThunder-R2API_Prefab-1.0.3 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.3
RiskofThunder-R2API_ContentManagement-1.0.3 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.3

README

Judgement

Monsoon difficulty is forced, compatible with Mithrix mods (Umbral, Inferno, AotK). You have 0 natural regen. Your HP persists between stages. You'll have a 3 use full heal station. No multiplayer support (for now)

There are a total of 5 rounds then you fight Mithrix at the end. Each round consists of a regular enemy wave and a boss wave then you move onto another stage for the next round (10 total waves). You start out with a red item and an equipment. At the start of every round you'll start in the bazaar where you choose items and some items that were previously useless now have a function at the bazaar (keys, form, regen scrap). At the end of the 10th wave you'll get 1 last round of items then you'll be teleported to fight Mithrix.

Changelog

1.3.6

  • Removes additional credits per wave
  • Slightly reduces scaling

1.3.5

  • Reduces additional credits per wave 25 -> 12
  • Reduces available full heals 3 -> 2
  • Adds an extra white item for the first wave

1.3.4

  • Finally fixes weird scaling

1.3.3

  • Reduces base credit boost 10% -> 0%
  • Increases credit increase boost 0% -> 10%

1.3.2

  • Increases base credit boost 5% -> 10%
  • Increases scaling by 25%
  • Moves Reds and Void cradles to waves 4 and 8
  • Reduces credit increase boost 10% -> 0%
  • Reduces healing efficiency by 25%
  • Removes Void boss event

1.3.1

  • Increases base credit boost 0 -> 5%
  • Increase player base damage by 25%
  • Reduces credit increase boost 25% -> 10%
  • Reduces void cradle curse 25 -> 20
  • Fixes seeding
  • Fixes engi turrets not placing properly on the moon

1.3.0

  • Adds Multiplayer Support!
  • Adds faster portals
  • Adds persistent gold
  • Adds better seeding
  • Fixes item seeding not working if picked in different order
  • Fixes void lockboxes showing up in the normal stages

1.2.1

  • Adds void key support
  • Fixes Judgement messing with Simulacrum waves
  • Fixes Bazaar Slab always being disabled
  • Internal code changes to prep for mp support

1.2.0

  • Adds "Hub Realm" at the bazaar
  • Adds persistent HP (HP persists between stages)
  • Adds keybox/form support
  • Adds regen scrap support
  • Adds item dispensers to bazaar
  • Adds limited use HP shrine to bazaar
  • Adds seeding (able to use LobbySeed for fully seeded runs)
  • Adds "AltMithrixTheme" compat (fixes music overlap)
  • Adds void cradles (take perma-perma curse)
  • Changes Moon spawn so the fight doesn't start immediately
  • Removes artifact lock
  • Fixes camera not facing the right way in the bazaar (thanks Mark!)
  • Fixes extra mobs spawning during the mithrix fight
  • Fixes dependencies

1.1.2

  • Removes bonus base wave credits 25% -> 0%
  • Fixed music not playing on every stage
  • Adds 2 white items to the first item batch
  • Adds an equip drop to the start of round 3

1.1.1

  • Guarantees boss on wave 2 now
  • Fixes Dio's revive on moon teleporting you to the edge of the arena
  • Reduces lighting on void RPD
  • Reduces Green -> Red chance from 25% -> 10%
  • Reduces bonus base wave credits 35% -> 25%
  • Increases difficulty scaling by 100%

1.1.0

  • Adds normal stage progression
  • Adds different skyboxes/ambience
  • Adds more intense music
  • Removes "Augment of the Moon"
  • Removes void moon from the stage pool

1.0.1

  • Fixes run not ending

1.0.0

  • Release