Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of TCTweaks v1.0.0
TCTweaks.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using Microsoft.CodeAnalysis; using RoR2; using UnityEngine; using UnityEngine.AddressableAssets; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("TCTweaks")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("TCTweaks")] [assembly: AssemblyTitle("TCTweaks")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace TCTweaks { [BepInPlugin("com.Nuxlar.TCTweaks", "TCTweaks", "1.0.0")] public class TCTweaks : BaseUnityPlugin { private InteractableSpawnCard tcSpawnCard = Addressables.LoadAssetAsync<InteractableSpawnCard>((object)"RoR2/Base/Drones/MegaDroneBody.prefab").WaitForCompletion(); private GameObject tcPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Drones/MegaDroneBody.prefab").WaitForCompletion(); private GameObject tcBrokenPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Drones/MegaDroneBroken.prefab").WaitForCompletion(); public static ConfigEntry<int> creditCost; public static ConfigEntry<int> maxSpawns; public static ConfigEntry<int> moneyCost; private static ConfigFile TCTConfig { get; set; } public void Awake() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_00d7: Unknown result type (might be due to invalid IL or missing references) TCTConfig = new ConfigFile(Paths.ConfigPath + "\\com.Nuxlar.TCTweaks.cfg", true); creditCost = TCTConfig.Bind<int>("General", "Credit Cost", 30, "How many credits it costs the director to spawn TC. Vanilla: 40"); moneyCost = TCTConfig.Bind<int>("General", "Money Cost", 200, "How much the TC should base cost be in coin. Gold Chests are 400. Vanilla: 350"); maxSpawns = TCTConfig.Bind<int>("General", "Max Spawns", 1, "How many TCs can spawn per stage. -1 means there is no limit. Vanilla: -1"); ((SpawnCard)tcSpawnCard).directorCreditCost = 30; tcSpawnCard.maxSpawnsPerStage = 1; tcBrokenPrefab.GetComponent<PurchaseInteraction>().cost = 200; CapsuleCollider component = tcPrefab.GetComponent<CapsuleCollider>(); component.radius = 0.5f; component.height = 1.5f; CharacterBody component2 = tcPrefab.GetComponent<CharacterBody>(); component2.hullClassification = (HullClassification)0; component2.baseMoveSpeed = 10f; component2.baseAcceleration = 30f; } } }