using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using Microsoft.CodeAnalysis;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("TCTweaks")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TCTweaks")]
[assembly: AssemblyTitle("TCTweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace TCTweaks
{
[BepInPlugin("com.Nuxlar.TCTweaks", "TCTweaks", "1.0.0")]
public class TCTweaks : BaseUnityPlugin
{
private InteractableSpawnCard tcSpawnCard = Addressables.LoadAssetAsync<InteractableSpawnCard>((object)"RoR2/Base/Drones/MegaDroneBody.prefab").WaitForCompletion();
private GameObject tcPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Drones/MegaDroneBody.prefab").WaitForCompletion();
private GameObject tcBrokenPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Drones/MegaDroneBroken.prefab").WaitForCompletion();
public static ConfigEntry<int> creditCost;
public static ConfigEntry<int> maxSpawns;
public static ConfigEntry<int> moneyCost;
private static ConfigFile TCTConfig { get; set; }
public void Awake()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Expected O, but got Unknown
//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
TCTConfig = new ConfigFile(Paths.ConfigPath + "\\com.Nuxlar.TCTweaks.cfg", true);
creditCost = TCTConfig.Bind<int>("General", "Credit Cost", 30, "How many credits it costs the director to spawn TC. Vanilla: 40");
moneyCost = TCTConfig.Bind<int>("General", "Money Cost", 200, "How much the TC should base cost be in coin. Gold Chests are 400. Vanilla: 350");
maxSpawns = TCTConfig.Bind<int>("General", "Max Spawns", 1, "How many TCs can spawn per stage. -1 means there is no limit. Vanilla: -1");
((SpawnCard)tcSpawnCard).directorCreditCost = 30;
tcSpawnCard.maxSpawnsPerStage = 1;
tcBrokenPrefab.GetComponent<PurchaseInteraction>().cost = 200;
CapsuleCollider component = tcPrefab.GetComponent<CapsuleCollider>();
component.radius = 0.5f;
component.height = 1.5f;
CharacterBody component2 = tcPrefab.GetComponent<CharacterBody>();
component2.hullClassification = (HullClassification)0;
component2.baseMoveSpeed = 10f;
component2.baseAcceleration = 30f;
}
}
}