using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using EntityStates;
using EntityStates.Seeker;
using HG.Reflection;
using Microsoft.CodeAnalysis;
using On.EntityStates.Seeker;
using RoR2;
using RoR2.UI;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("UnseenHandTargeting")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("2.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+a87a5ba690b6f53bbb5204bdb9850e5d70a9a699")]
[assembly: AssemblyProduct("UnseenHandTargeting")]
[assembly: AssemblyTitle("UnseenHandTargeting")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace UnseenHandTargeting
{
internal static class Log
{
internal static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
private static string getLogPrefix(string callerPath, string callerMemberName, int callerLineNumber)
{
int num = callerPath.LastIndexOf("UnseenHandTargeting");
if (num >= 0)
{
callerPath = callerPath.Substring(num + "UnseenHandTargeting".Length + 1);
}
return $"{callerPath}:{callerLineNumber} ({callerMemberName}) ";
}
internal static void Error(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogError((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Error_NoCallerPrefix(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogFatal((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Fatal_NoCallerPrefix(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogInfo((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Info_NoCallerPrefix(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogMessage((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Message_NoCallerPrefix(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogWarning((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Warning_NoCallerPrefix(object data)
{
_logSource.LogWarning(data);
}
}
[BepInPlugin("Nuxlar.UnseenHandTargeting", "UnseenHandTargeting", "1.0.3")]
public class Main : BaseUnityPlugin
{
public const string PluginGUID = "Nuxlar.UnseenHandTargeting";
public const string PluginAuthor = "Nuxlar";
public const string PluginName = "UnseenHandTargeting";
public const string PluginVersion = "1.0.3";
internal static Main Instance { get; private set; }
public static string PluginDirectory { get; private set; }
public void Awake()
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Expected O, but got Unknown
Instance = this;
Log.Init(((BaseUnityPlugin)this).Logger);
UnseenHand.UpdateAreaIndicator += new hook_UpdateAreaIndicator(EnhanceAim);
}
private void EnhanceAim(orig_UpdateAreaIndicator orig, UnseenHand self)
{
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
if (!Object.op_Implicit((Object)(object)self.areaIndicatorInstance))
{
return;
}
bool num = self.goodPlacement;
self.goodPlacement = false;
self.areaIndicatorInstance.SetActive(true);
float maxDistance = UnseenHand.maxDistance;
float num2 = 0f;
RaycastHit val = default(RaycastHit);
if (Physics.Raycast(CameraRigController.ModifyAimRayIfApplicable(((BaseState)self).GetAimRay(), ((EntityState)self).gameObject, ref num2), ref val, maxDistance + num2, LayerMask.op_Implicit(CommonMasks.bullet)))
{
Vector3 position = RaycastToFloor(((RaycastHit)(ref val)).point);
self.areaIndicatorInstance.transform.position = position;
self.goodPlacement = true;
}
int num3 = (self.goodPlacement ? 1 : 0);
if ((num ? 1 : 0) != num3 || self.crosshairOverrideRequest == null)
{
OverrideRequest crosshairOverrideRequest = self.crosshairOverrideRequest;
if (crosshairOverrideRequest != null)
{
crosshairOverrideRequest.Dispose();
}
self.crosshairOverrideRequest = CrosshairUtils.RequestOverrideForBody(((EntityState)self).characterBody, self.goodPlacement ? UnseenHand.goodCrosshairPrefab : UnseenHand.badCrosshairPrefab, (OverridePriority)1);
}
self.areaIndicatorInstance.SetActive(self.goodPlacement);
}
private Vector3 RaycastToFloor(Vector3 position)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
RaycastHit val = default(RaycastHit);
if (!Physics.Raycast(new Ray(position, Vector3.down), ref val, 200f, LayerMask.op_Implicit(((LayerIndex)(ref LayerIndex.world)).mask), (QueryTriggerInteraction)1))
{
return position;
}
return ((RaycastHit)(ref val)).point;
}
}
}